Pre-screened and vetted.
Senior Unity VR/AR Developer specializing in XR platforms and immersive applications
“Unity/C# gameplay engineer with hands-on ownership of a full VR combat system at Bad Honey Bun Games, spanning movement, combat, health, audio, lighting, and branching level flow. Shipped a Meta Quest demo that reached 10k downloads in its first month while sustaining 72+ FPS, and also brings Photon PUN2 multiplayer experience from simulation work in the oil and gas sector.”
Junior Full-Stack Engineer specializing in AI systems and cloud applications
“Full-stack engineer with a strong applied AI bent who has built both a real-time EV charging platform and a production text-to-SQL system. Particularly compelling for teams needing someone who can bridge frontend, backend, infrastructure, and LLM evaluation/safety work, with experience shipping under early-stage ambiguity and integrating software with real-world hardware.”
Mid-level AI/ML Engineer specializing in LLMs, NLP, and real-time AI systems
“Backend engineer who built a real-time pipeline for recording, transcribing, and analyzing audio from 400+ news radio stations, scaling Whisper on an HPC cluster with 7 H100 GPUs. Has strong performance optimization experience (30% latency reduction via SQL/query design; 50% DB call reduction via Redis caching) and has implemented region-based data isolation and PII protections in a regulated environment (JP Morgan Chase).”
Intern Mechatronics Engineer specializing in embedded systems, robotics, and mechanical design
“Robotics software engineer who built a targeting/payload delivery module for an FPV drone, integrating GNSS/IMU and other sensors with an EKF-based fusion stack and multi-rate synchronization. Also designed a servo gimbal with a laser ToF sensor to validate predicted landing locations using DH-based forward/inverse kinematics, leveraging ROS2/Gazebo for simulation and Python/MATLAB for filter tuning.”
Mid-level Robotics & Systems Engineer specializing in GPU virtualization and autonomous manipulation
“Robotics software engineer focused on vision-guided manipulation with a Franka Emika Panda on ROS 2, using an RGB-D camera and a trained YOLO-OBB detector to estimate 3D object poses for pick-and-place. Strong in perception-to-planning integration (TF2 alignment, message synchronization, MoveIt 2) and in debugging sim-to-real issues, including symmetry-aware orientation handling and grasp repeatability tuning.”
Junior Software Engineer specializing in scalable distributed systems and cloud platforms
“Backend engineer with experience at UnitedHealth Group redesigning a high-traffic Spring Boot microservice from blocking to reactive architecture during peak season, cutting median latency by 47% for a service used by ~10M customers annually. Strong in Kubernetes-based deployment/scaling and pragmatic rollout strategies (blue-green/incremental traffic shifting) with performance and database troubleshooting.”
Mid-level Software Engineer specializing in ML systems and microservices
“Teradata Text Security intern who built a production LLM-powered planner agent that decomposes complex tasks into dependency-aware subtasks (DAG/topological graph) and executes them via a custom orchestrator with parallelism, status tracking, and error handling. Also contributed to an HR-facing internal document chatbot concept to streamline onboarding, showing cross-functional collaboration.”
Junior Embedded Controls Engineer specializing in robotics and reinforcement learning
“Robotics/ML engineer with hands-on experience building multimodal waypoint prediction for autonomous driving using CLIP + LidarCLIP embeddings and PyTorch, including nuScenes data pipelines and baseline modeling. Also built ROS 2 nodes for TurtleBot maze navigation with an image-classification pipeline, and has Caterpillar experience doing dSPACE HIL testing with MATLAB/Simulink plant models for engine software validation.”
Mid-level Software Engineer specializing in LLM systems and intelligent search
“Backend engineer from Palantir who built and productionized an enterprise LLM-based document intelligence/search platform, evolving it into a hybrid lexical+vector retrieval system. Emphasizes reliability and cost control via strict LLM gating, robust fallback paths, and evaluation frameworks (e.g., MMLU/BLEU), plus disciplined migration practices (feature flags, dual-writes, shadow reads) to ship changes safely at scale.”
Junior Robotics & Controls Engineer specializing in autonomous navigation and UAV systems
“Robotics software engineer with extensive ROS2 experience building and integrating full autonomous navigation stacks (sensor fusion, ICP/occupancy-grid mapping, planning). Hands-on computer vision work for drones, including monocular depth-from-RGB pipelines (Open3D/OpenCV) and model swaps to improve low-light performance. Also experienced in multi-drone coordination with Crazyswarm2 and Vicon-based state estimation, plus Gazebo simulation for TurtleBot, Franka Emika, and a Lunabotics-style excavation rover.”
Mid-level AI/ML Engineer specializing in speech, computer vision, and agentic GenAI
“Built and shipped a production multi-agent, voice-based conversational assistant for older adults’ daily health management using Vertex AI, FastAPI, Firebase/Firestore, and Cloud Run, with a custom cross-session memory design to keep responses context-aware at low latency. Also partnered with caregivers/elderly users and health officials, translating needs into workflows and explaining HIV risk predictions with SHAP and dashboards.”
Intern Software Engineer specializing in data engineering and AI agent systems
“AI engineer at Anote.ai who built and shipped a production multi-agent LangGraph/LangChain/Ray RAG platform for enterprise search and workflow automation, supporting 3 commercial products and 100+ developers. Drove measurable gains (30% accuracy improvement, lower latency) and improved reliability with Redis-based state checkpointing, message-queue synchronization, and Milvus retrieval optimizations, while partnering with PMs/clients to add transparency features like confidence scores and real-time logs.”
Junior Full-Stack Software Engineer specializing in SaaS and AI-powered web apps
“Full-stack engineer with experience at HubSpot, Accolite, and an early-stage USC alumni startup (Workup). Built and shipped end-to-end workflow automation features (dynamic input configuration with strict schema validation) driving ~25% faster configuration, and delivered an AI interview customization feature in a high-ambiguity startup setting that increased adoption by ~40%. Comfortable operating production systems on AWS with CloudWatch observability and CI/CD, and has built real-time web apps with caching/indexing for performance.”
Junior Software Engineer specializing in Edge AI and ML deployment
“Qualcomm engineer building Android applications that run on Qualcomm AI accelerators, with hands-on experience in C++ concurrency, chipset stress testing, and power/performance tuning. Has deployed on-device AI models and built deployment/log post-processing workflows using Docker/Kubernetes and CI/CD; interested in translating this embedded AI/performance background into robotics (perception/real-time systems).”
Senior Software Engineer specializing in AWS data platforms and event-driven systems
“Capital One engineer leading the architecture and delivery of a large-scale AWS Glue/Spark/Delta Lake batch messaging pipeline that decoupled batch from real-time flows, added multi-region failover and automated retries, and delivered ~40% AWS cost savings with ~3x performance gains. Currently building an LLM-powered Slack bot using RAG to automate message investigations by querying CloudWatch, Snowflake, and internal documentation with privacy-aware masking of NPI/PII.”
Mid-level Haptics & VR/AR Researcher specializing in immersive interactive systems
“Built and owned an end-to-end VR surfing simulator in Unity/C#, integrating Arduino inputs, external tracking, and a motion platform with multisensory feedback. Deep focus on VR comfort and control stability (PD control, quaternion-based orientation, latency/jitter mitigation) validated via IMU measurements and 200+ user studies, plus some Unreal gameplay framework and replication/prediction experience.”
Intern/Junior Software Engineer specializing in ML, networking telemetry, and full-stack web apps
“Backend-focused engineer with hands-on experience modernizing a legacy SNMP/PNM data collection system at CableLabs into a cloud-accessible Kubernetes pipeline, feeding Prometheus-formatted metrics into VictoriaMetrics and visualizing real-time network health in Grafana for 100+ modems. Also built a FastAPI + Supabase appointment booking portal for a clinic with encryption and phone-number-based auth, and has frontend experience debugging S3-based HEIF image rendering issues.”
Junior Software Engineer specializing in cloud infrastructure and AI automation
“IBM engineer who shipped an LLM-powered knowledge transfer platform (Transition Engine) for federal contract handoffs, deployed on a production OpenShift cluster in AWS GovCloud with FedRAMP-aligned compliance and strict data-boundary constraints. Led retrieval strategy, prompt engineering, and production deployment (PostgreSQL/Milvus/Keycloak), driving a reported 50% reduction in contract transition ramp-up time and positioning the tool for revenue-critical federal deals.”
Senior Engineering Manager specializing in software quality, automation, and web/mobile platforms
“Engineering leader at Bayer Crop Science leading a Core Platform team responsible for widely used open-source TypeScript/React and mobile SDKs (npm/GitHub) embedded across 10M+ monthly active devices. Known for shipping high-performance, backward-compatible developer frameworks with rigorous release discipline (bi-weekly releases, 99.99% uptime, long streaks of zero breaking changes) and major DX wins (onboarding cut to minutes, support tickets down 82%).”
Director-level Technology Leader specializing in IoT, cloud platforms, and wireless networking
Intern/Junior Software Engineer specializing in backend systems and applied AI
Intern software engineer specializing in full-stack development and AI-powered tools
Mid-Level Software Engineer specializing in recommendation and ranking systems