Pre-screened and vetted.
Executive Engineering Leader (CTO/SVP) specializing in high-load platforms and GenAI/LLM systems
Senior Engineering Manager specializing in AI platforms and cloud-native backend systems
“Player-coach engineering leader who stayed hands-on (coding/reviews) while leading delivery, including designing an event-driven AI workflow engine with explicit state modeling and robust retries. Built near real-time enterprise analytics for campaign measurement and drove reliability/process improvements (observability, incident runbooks, release management). Introduced lightweight CI/CD and automated testing to cut release time by ~40% while maintaining quality.”
Executive Founder/CTO specializing in full-stack engineering and blockchain systems
Staff Software Engineer specializing in web platforms and engineering leadership
Mid-Level Full-Stack Developer specializing in Java/Spring and React for enterprise SaaS
Mid-level Software Engineer specializing in backend APIs and React full-stack development
Mid-level Full-Stack Software Engineer specializing in cloud, microservices, and AI integration
Senior Full-Stack Software Developer specializing in web, mobile, and cloud platforms
“Frontend engineer who built a live sports games hub end-to-end: ingesting and normalizing data from 4 external APIs, populating a high-volume live table, and delivering a real-time WebSocket-driven React/TypeScript dashboard. Strong on scalable architecture (SOLID, layered design, queues), performance/load testing with Docker, and startup-style ownership across code review, QA, and staged rollouts to web and app stores.”
Senior XR Engineer specializing in Unity VR/AR simulations
“Unity developer from the Naer project who built a natural-feeling VR wrist-flick gesture mechanic for teleport/push/pull interactions, validated through telemetry, low-FPS simulation, and diverse user testing with modular ScriptableObject tuning. Also handled Photon PUN 2 networking bug fixes (mid-air item state issues) and RPC optimizations while integrating AI tools (Claude/Gemini/ChatGPT) into planning and implementation.”
Senior Unity Developer specializing in game AI and NPC systems
“Unity game developer focused on gameplay AI and combat feel; reverse-engineered and recreated Devil May Cry-style enemy behavior using an attacker/bystander system constrained by the camera frustum, including custom math to solve circle–frustum intersections. Has shipped/worked on multiplayer projects using Photon Fusion and Unity Netcode for GameObjects, with practical experience making state/RPC synchronization decisions.”
Mid-level Full-Stack Java Developer specializing in Spring Boot microservices and React
“Backend-leaning full-stack engineer who builds and operates Spring Boot microservices with React/TypeScript frontends, using Kafka/RabbitMQ for event-driven workflows. Created an internal ops dashboard for Support/SRE with tracing, alert correlation, and self-serve actions, improving MTTR and reducing escalations while maintaining regulatory-grade reliability and security.”
Senior Unity Developer specializing in mobile games, AR, and procedural generation
“Unity gameplay engineer with hands-on experience building a procedurally generated world prototype (Roblox/Minecraft-like) using a data-oriented approach and Perlin noise for fast, believable generation. Also worked on a DOTS-based battle royale using Unity netcode, navigating client/host/server separation and complex entity state synchronization decisions.”
Senior Frontend Engineer specializing in React, Next.js, and React Native
“Frontend lead on an SME CRM for a bank, building a scalable multi-country/multi-product React/Next.js platform with a config-driven onboarding workflow and multi-role permissions. Emphasizes quality and maintainability through CI gates, a full testing pyramid, and disciplined server-state caching with RTK Query, plus feature-flagged rollouts and data-driven iteration from pilot user feedback.”
Junior Embedded Firmware Developer specializing in microcontrollers and wireless protocols
“Cal Poly student with embedded + networking + robotics project experience, including an E4E summer research internship building an acoustic collar on an STM32 and collaborating weekly with the San Diego Zoo Wildlife Alliance. Built a hobby ESP32-based Spotify “now playing” display and demonstrated strong cross-domain debugging by tracing failures to router behavior rather than code.”
Software Engineering Manager specializing in cloud-native mobility and enterprise Java
“Backend/architecture-focused player-coach who designed and built two partner-facing data APIs using a contract-first (OpenAPI) governance model in Java (Quarkus/Spring Boot). Strong in technical standards, incident response, and delivery systems—improved reliability under peak load (DB/index fix) and sped up delivery by streamlining PR/review processes while maintaining production stability.”
Entry-level Robotics Research Assistant specializing in multi-agent autonomy and reinforcement learning
“ROS2/Python robotics engineer who led a 4-person team building a simulated multi-robot warehouse system (SLAM + NAV2 + centralized task allocation) in Gazebo Ignition, including a distance/priority-based controller that reduced task completion time by ~30%. Also has hands-on real-time debugging/tuning experience for both mobile robots and a MyCobot 600 Pro manipulator, plus simulation work in CARLA using RL (TD3) and Social-LSTM for pedestrian behavior modeling.”
Senior Unity Technical Lead specializing in multiplayer game development
“Unity game developer with shipped mobile engagement features (daily missions + streaks) that improved D1/D3 retention and session length through analytics-driven iteration. Also built real-time multiplayer runner gameplay using Photon Fusion, implementing prediction, movement sync, and host-authoritative hit validation for fair play under latency.”
Mid-Level Full-Stack Engineer specializing in FinTech payments
“Frontend engineer who delivers quickly on high-stakes, client-driven projects—led a payment request frontend rewrite shipped in 1–2 weeks and implemented a pre-authorization management feature on a one-week deadline. Experienced in Vue + TypeScript (with React exposure) and in improving existing codebases by standardizing state management (Pinia), while also owning dev-led QA, deployments/rollbacks, and close collaboration with product/design via Figma.”
Mid-Level Software Engineer specializing in Front-End Web Development
“Frontend engineer with React + TypeScript experience building internal dashboards and a nonprofit festival website delivered end-to-end in 6 weeks. Emphasizes scalable quality practices (documentation ownership, code reviews, CI/CD, testing) and user-centered delivery, including accessibility, multilingual support, and enabling non-technical stakeholders to update content.”
Mid-level Software Engineer specializing in Java/Spring Boot microservices
“Full-stack AI engineer who built Skillmatch AI, an LLM/RAG-based job matching platform using FastAPI microservices, Airflow-orchestrated async pipelines, and Pinecone vector search (sub-second retrieval across 50k+ vectors) deployed on GCP with autoscaling. Also partnered directly with a cancer researcher to automate SEER + PubMed-driven report generation via an AI pipeline, emphasizing rapid prototyping and outcome-focused communication.”
Senior Full-Stack Developer specializing in React, Node.js, and AWS
“Backend/data engineer with hands-on production experience across Python/Flask microservices and AWS serverless/data platforms (Lambda, DynamoDB, S3, Glue/PySpark). Demonstrated strong reliability and operations mindset (JWT/RBAC, retries/timeouts/circuit breakers, CloudWatch/SNS alerting) and measurable performance wins (SQL report runtime cut from 10 minutes to 30 seconds). Seeking ~$150k base and cannot travel for onsite meetings for the next 5–6 months due to family medical constraints.”
Mid-level Full-Stack Software Engineer specializing in cloud-native microservices
“DevOps engineer (State Farm) with hands-on ownership of Python backend services and data pipelines, deploying microservices and workers on Kubernetes using GitOps (Argo CD). Has led complex cloud-to-on-prem/hybrid migrations with staged cutovers and rollback planning, and built Kafka-based real-time streaming pipelines with schema governance, autoscaling, and strong observability.”
Mid-level Full-Stack Software Engineer specializing in Healthcare and Insurance platforms
“Full-stack engineer with healthcare and insurance domain experience who has owned production systems end-to-end (React/Next.js, FastAPI/Node, Postgres, AWS SNS/SQS, Docker, CI/CD) and delivered measurable impact (30% faster data processing). Also productionized an LLM-powered clinical data assistant using RAG + a vector database with guardrails and evaluation loops, cutting analyst lookup time by ~30–40%, and has experience modernizing monoliths to microservices with feature-flagged, low-regression rollouts.”