Pre-screened and vetted.
Mid-level Machine Learning Engineer specializing in computer vision and reinforcement learning
“Early-stage engineer with hands-on embedded prototyping experience (Arduino/Raspberry Pi) who helped build an award-winning smart glasses project enabling phone notifications via Bluetooth. Strong computer vision performance optimization background, including accelerating 120 FPS inference by moving from TensorFlow to PyTorch and deploying through ONNX + TensorRT quantization, plus Docker-based GPU deployment and CI/ML practices.”
Junior Robotics/Software Engineer specializing in autonomous navigation and embedded systems
“Robotics simulation/localization engineer who built a lunar crater navigation stack in ROS/ROS2 and Gazebo, including custom localization/perception/planning packages. Demonstrated strong debugging skills by using tf2 frame analysis to fix camera-to-base_link alignment, cutting heading error from 75° to 0.48°, and handled large NASA lunar imagery (~4GB) by converting/downsampling data for Gazebo.”
Senior SEO Manager specializing in technical SEO, analytics, and GEO
“Paid media performance marketer managing $50K+/month spend across Meta and Google for eCommerce and lead-gen, with a strong creative-testing orientation (UGC/video vs static) that produced ~25–30% lower CPA and ~35% higher ROAS when scaled. Builds full-funnel systems across Meta/TikTok (demand gen) and Google Search/PMax (high-intent capture), using marginal ROAS/CPA, frequency-based fatigue signals, and statistically grounded testing to scale or cut campaigns.”
Senior Unity/Game Developer specializing in mobile games, VR/AR, and e-learning content
“Unity VR developer who improved player comfort by switching from thumbstick movement to XR Toolkit-based teleportation with fade transitions to reduce motion sickness. Built a medical/educational VR experience for kids that synchronized a PC app selection flow with a VR microscope scene using UNet networking, and actively uses AI tools (ChatGPT/Copilot/Meshy/Unity Muse) to speed up prototyping.”
Mid-level AI Engineer specializing in causal inference and LLM research
“LLM engineer who has deployed a production system combining LLMs with causal inference (DoWhy) to enable counterfactual “what-if” analysis for experimental research, including a robust variable-mapping/validation layer to reduce hallucinations. Also partnered with non-technical operations leadership at Irriion Technologies to deliver an AI-assisted onboarding workflow that cut onboarding time by 50% and reduced manual errors by ~40%.”
Junior AI Engineer specializing in Generative AI, RAG, and NLP
“AI/LLM engineer who has shipped a production RAG platform at Ticker Inc. on GCP (Qdrant + Postgres) delivering sub-second retrieval over 550k+ items, with measurable gains in latency and answer quality (HNSW optimization, MMR re-ranking). Also built an asynchronous LangChain/LangGraph multi-agent research system (10x faster cycles) and partnered with Indiana University doctors on synthetic patient records and ML error analysis using clinician-friendly F1/loss dashboards.”
Mid-level AI Engineer specializing in ML, NLP, and Generative AI
“AI/LLM engineer with production experience building an LLM-powered investment recommendation system using RAG and chatbots, deployed via Docker/CI/CD and scaled on Kubernetes. Demonstrated measurable performance wins (sub-200ms latency) through QLoRA fine-tuning and TensorRT INT8/INT4 quantization, plus strong MLOps/orchestration background (Airflow ETL + scoring, MLflow monitoring) and stakeholder-facing delivery using demos and Tableau dashboards.”
Entry-Level Data Scientist specializing in ML, Azure, and LLM applications
“ML/computer-vision practitioner who shipped a CycleGAN-based bilingual handwriting translation demo (English↔Telugu) for low-resource scripts using unpaired datasets, focusing on preserving handwriting style and real-time deployment via Gradio. Also delivered a medical imaging pipeline by fine-tuning ResNet-50 and ViT-B/16 for pneumonia detection, emphasizing reproducibility, measurable evaluation, and stakeholder-friendly iteration.”
Mid-level Full-Stack Developer specializing in healthcare and scalable web platforms
“Software engineer experienced delivering customer-facing, real-time industrial monitoring dashboards (motors/shafts/turbines) by partnering directly with end users to refine charts, alerts, and performance. Strong in API/platform integrations and production troubleshooting—uses feature flags, logging, validation/mapping, containerization, and performance testing to keep systems stable while iterating quickly.”
Entry-level Robotics Engineer specializing in SLAM, sensor fusion, and embedded avionics
“Robotics software engineer focused on perception/SLAM and systems integration, recently built a quasi-dynamic mapping pipeline to track and reconstruct articulated objects (e.g., drawers) from RGB video using SAM2, COLMAP SfM, and 3D Gaussian Splatting. Also has strong ROS2 sensor-pipeline experience (custom messages, MCAP rosbag deserialization, tf2) and demonstrated real-time performance tuning by accelerating an ICP-based LiDAR SLAM component ~30x (from ~3s to <100ms per frame).”
Mid-level AI/ML Engineer specializing in Generative AI and LLM-powered NLP
“LLM/AI engineer who built a production automated document-understanding pipeline on Azure using a grounded RAG layer, designed to reduce manual review time for unstructured financial documents. Demonstrates strong real-world scaling and reliability practices (Service Bus queueing, Kubernetes autoscaling, observability, retries/circuit breakers) plus rigorous evaluation (shadow testing, replaying traffic, multilingual edge-case suites) and stakeholder-friendly, evidence-based explainability.”
Senior Machine Learning Engineer specializing in LLMs, RAG, and agentic AI systems
“LLM/RAG practitioner who has taken a support-ticket triage automation system from prototype to production, building the full pipeline (fine-tuned models, FastAPI inference services, vector storage, monitoring) and delivering measurable impact (~40% reduction in triage time). Demonstrates strong operational troubleshooting of LLM/agentic workflows (observability-driven debugging, fixing agent routing/looping) and supports adoption through tailored demos and sales-aligned technical communication.”
Mid-level AI/ML Engineer specializing in GenAI, RAG pipelines, and agentic workflows
“Applied AI/ML engineer with hands-on production experience building a RAG-based AI assistant for pharmaceutical maintenance troubleshooting using LangChain + FAISS/Pinecone, including a custom normalization layer to handle inconsistent terminology and duplicate document revisions. Also built Airflow-orchestrated pipelines for document ingestion/embeddings and predictive maintenance workflows (SCADA ETL, drift-based retraining), and partnered closely with production supervisors/quality engineers via Power BI dashboards and real-time alerts.”
Mid-level AI/ML Engineer specializing in Generative AI and RAG systems
“LLM/RAG engineer who has built and shipped production assistants, including a RAG-based teaching assistant (Marvel AI) using LangChain/LlamaIndex/ChromaDB with OpenAI embeddings and Redis vector search, achieving ~30% accuracy gains and ~35% latency reduction. Also deployed FastAPI services on Google Cloud Run with observability and prompt-level monitoring, and partnered with non-technical ops stakeholders to deliver an internal policy-document RAG assistant.”
Mid-Level Software Engineer specializing in FinTech and LLM-powered data products
“Full-stack engineer with payments/settlement domain experience who modernized a payment tracking workflow from REST to GraphQL and delivered a production payment status dashboard using Next.js App Router + TypeScript. Strong in performance and reliability work (Postgres indexing/Explain Analyze, Redis caching, Datadog observability) and in durable event-driven processing with Kafka (DLQs, idempotency, reconciliation, event replay).”
Junior Software Engineer specializing in AI platforms, distributed systems, and cloud infrastructure
“Software engineer with limited robotics background but deep experience building end-to-end document ingestion and image understanding systems, including a CAD-specific pipeline using a custom model to extract components and bounding boxes for user-facing visualization and Q&A. Also brings strong infrastructure/DevOps skills (Docker, Kubernetes, GitHub Actions, Terraform) with emphasis on reliability, cost optimization, and uptime.”
Entry-level Robotics Engineer specializing in autonomous systems and computer vision
“Robotics software engineer with ~4 years of ROS experience who implemented a real-time diffusion-policy control loop entirely in Gazebo, focusing on inference-latency reduction (warm-start + truncated denoising) for stable closed-loop execution. Has hands-on experience building custom ROS control nodes, optimizing AMR navigation (SLAM + RRT) with sensor-fusion for dynamic obstacles, and designing deterministic multi-robot coordination; also uses Dockerized ROS environments and automated simulation/benchmark pipelines.”
Mid-Level Software Engineer specializing in backend, cloud, and scalable APIs
“Backend Python engineer who has built an LLM agentic tutoring/assignment helper with a custom pipeline for parsing visually complex textbooks (integrating AlibabaResearch VGT and implementing missing preprocessing from the paper), improving RAG grounding with ~90% cleaner extracted text. Also led major platform scaling work by refactoring monolithic image processing into Celery-based async microservices on AWS (GPU/CUDA + S3), and implemented Kafka streaming for payment webhooks with strict ordering, idempotency, and multi-zone fault tolerance.”
Mid-level Software Engineer specializing in AI-driven distributed systems
“Backend engineer who built a high-stakes, privacy-first platform at be Still Analytics for survivors of domestic violence, emphasizing anonymity, security, and reliability. Experienced with GenAI backends (LangChain + AWS Bedrock) including RAG to prevent hallucinations, plus cloud-native scaling (Docker/Kubernetes) and cost-saving migrations from legacy VMs to serverless (30% reduction).”
Senior XR Engineer specializing in spatial computing and cross-platform Unity systems
“XR/Unity developer who built an underwater experience (Visutate) featuring reactive flocking fish that respond to user presence and hand-feeding interactions. Also implemented multiplayer using Unity Netcode, addressing sync challenges via reduced streamed data and client-side prediction; prefers impactful work in startup-style environments.”
Mid-level Gameplay Programmer specializing in Unreal Engine and Unity
“Unity/VR developer who shipped the Meta Quest game "ARCADE PARADISE," contributing features, resolving long-standing bugs, optimizing performance, and documenting internal build/setup workflows. Also built an "Axe Throw" Unity project largely solo featuring a custom C++/OpenCV motion-detection plugin (including low-light detection and noise elimination) and later mentored/onboarded junior developers onto the project.”
“Built and deployed a production LLM-powered internal AI assistant using a RAG pipeline to help teams search internal PDFs/knowledge bases and generate grounded summaries/answers. Demonstrates strong end-to-end ownership (ingestion through APIs) plus production rigor (monitoring/logging/CI-CD, evaluation metrics) and practical optimizations for hallucination, latency, and answer quality (thresholding, fallbacks, caching, async, re-ranking, two-tier model routing).”
Senior Game Developer specializing in AR/VR and real-time interactive media
“Senior Unity game programmer who shipped a Meta Quest VR game (Unearthed VR) and owned key systems spanning gameplay, UI, shaders/VFX, and VR interaction. Notably built a reusable, general VR interaction framework to make interactions intuitive and user-friendly, and emphasizes scalable, data-oriented architecture for maintainable Unity projects.”
Mid-level Autonomy Engineer specializing in drone robotics and LiDAR SLAM
“Autonomy Engineer at Joulea Inc (Atlanta) with ~3 years building a drone autonomy stack end-to-end, spanning controls, swarm path planning, SLAM/LIO, and multi-sensor fusion (lidar/IMU/GPS RTK/camera). Notable work includes lidar degeneracy detection using Hessian-based constraints in an EKF and fusing visual odometry to reduce drift, plus ongoing lidar-camera synchronization and calibration.”