Pre-screened and vetted.
Mid-level Robotics Engineer specializing in localization, sensor fusion, and autonomous navigation
“Robotics software engineer leading a GNSS localization effort that fuses GPS, wheel encoders, and camera data via a Kalman filter with robust sensor rejection. Has built ROS/ROS 2 packages (including GPS waypoint following and obstacle avoidance) and has field-tuned motion planning for an autonomous robot operating around penguins in Antarctica, plus handled Docker deployment on NVIDIA Jetson (ARM) systems.”
Junior Data Scientist specializing in agentic AI and RAG pipelines
“LLM/agentic systems builder who shipped production workflows at Angel Flight West and Eureka AI, combining LangGraph + RAG (Postgres/pgvector) with strong observability (LangSmith/Langfuse). Delivered large operational gains (address lookup cut from 10 minutes to 60 seconds; accuracy to 92%) and has a track record of quickly stabilizing customer-critical pipelines (Pydantic-enforced JSON for ETL) while partnering with sales/ops to drive adoption.”
Entry-Level AI/ML Engineer specializing in LLM automation and RAG systems
“AI Automation Engineer at BalancedTrust who single-handedly shipped production LLM features for FinTech compliance: a policy gap-analysis pipeline (SOC 2/GDPR) and a RAG-based regulatory chatbot. Deeply focused on reliability in high-stakes legal/compliance settings, with strong production engineering (edge functions, parallelized batching to cut latency, structured JSON outputs, guardrails, and monitoring) and close collaboration with non-technical compliance experts.”
Mid-level Unity/Game Developer specializing in procedural generation, networking, and VR
“Unity/Meta Quest VR developer who helped ship a pharmaceutical lab-training simulator, owning key interaction systems (liquid transfer, pipette behavior) and building custom editor tooling to accelerate objective testing. Also built a solo early-lifeform simulation featuring procedural soft-body mesh generation and physics-driven animation, demonstrating strong systems/physics programming depth.”
Junior Full-Stack Developer specializing in web platforms and DevOps automation
“Frontend engineer who co-built an AI-enabled marketing automation platform with multi-workspace tenancy, implementing database-scoped queries and RLS for isolation plus real-time UX (chat, voice transcription via Deepgram, autosave, Supabase Realtime). Emphasizes quality and speed through CI practices (linting/unit tests, planned Playwright) and has shipped fast iterations like Stripe prepaid card detection from overnight build through staged QA to production.”
Mid-level AI/ML Engineer specializing in healthcare imaging and GenAI/LLM systems
“Built and deployed a production LLM/RAG clinical document understanding and summarization system for healthcare, focused on reducing manual review time while meeting strict accuracy, latency, and compliance needs. Demonstrates strong MLOps/orchestration depth (Airflow, Kubernetes, Azure ML Pipelines) and a rigorous approach to hallucination mitigation through layered, source-grounded safeguards and stakeholder-driven requirements with physicians/compliance teams.”
Mid-level Backend Engineer specializing in microservices and event-driven systems
“Backend-leaning full-stack engineer who has built and operated event-driven microservices platforms (FastAPI/React/TypeScript, Kafka, Kubernetes) and internal DevOps tooling. Delivered measurable impact through user-feedback-driven iteration (WebSockets update mechanism cutting redundant API calls ~30%) and operational improvements (deployment monitoring dashboard reducing rollback time ~40%), with strong focus on reliability, observability, and data consistency at scale.”
Mid-Level Software Engineer specializing in AI automation and full-stack systems
“Software engineer and University of Chicago graduate teaching assistant who built a full-stack internal analytics dashboard (React/TypeScript + Node/Express) and worked in RabbitMQ-based microservices with Prometheus/Grafana observability. Also created an AI-powered ERD diagram generator (React + MermaidJS + OpenAI) adopted by students to save hours on database assignments, using validation loops to ensure valid Mermaid output.”
Mid-level AI Researcher specializing in privacy-preserving ML and applied cryptography
“Graduate researcher who builds production-grade AI systems spanning LLM security evaluation and on-device RAG. Created HoneyLearner, a self-learning attack framework using GPT-4-class models as structured black-box attackers against honeywords defenses, with rigorous metrics and reproducible orchestration (Airflow/Spark/Kafka/Docker). Also partnered with agriculture scientists at Texas A&M–Corpus Christi to deliver UAV + 3D point-cloud crop-stress maps that cut time-to-insight ~40% and enabled ~30% earlier interventions.”
Full-Stack Software Engineer specializing in Java, React, and AWS
“Backend-focused Python engineer who builds modular Flask services on AWS and specializes in performance/scalability work across data-heavy APIs. Has concrete wins in query optimization (1.5s to <200ms) and high-throughput async processing (Celery+Redis, ~40% throughput gain), plus experience serving scikit-learn text classification models via containerized REST services and designing multi-tenant data isolation strategies.”
Mid-Level Backend Software Engineer specializing in FinTech and distributed systems
“Backend engineer who built an AI RAG quoting system for the fastener industry, reducing quote turnaround from weeks to ~30 minutes and raising retrieval accuracy to ~90% by solving a semantic-collision issue with a parent-document retrieval design. Strong in production AWS integrations (Cognito auth, S3 pre-signed uploads), performance optimization (multithreading/out-of-core), and real-time streaming (Kafka/Spark Kappa architecture achieving sub-second latency), plus Kubernetes logging and GitHub Actions CI/CD to ECR.”
Mid-Level Backend Software Engineer specializing in Go microservices and Kubernetes DevOps
“Backend/DevX engineer with startup experience who built internal JavaScript SDKs for POS integrations, including a daily GMV calculation feature standardized across multiple POS providers. Strong in performance debugging (used Jaeger to resolve legacy WebSocket bottlenecks) and developer enablement—built a cronjob migration tool (ArgoWorkflow to internal platform) with documentation that let teams migrate in ~30 seconds, plus handled on-call and internal support.”
Intern Robotics & Embedded Firmware Engineer specializing in ROS navigation and STM32
“Robotics software engineer who built and deployed a full custom ROS navigation stack (global/local planners) for a TurtleBot3 reconnaissance robot, validated in Gazebo and on real hardware. Has hands-on experience customizing MoveBase for an autonomous warehouse mobile robot internship and optimizing multi-robot ROS communications by pruning and throttling high-volume sensor streams, plus CI/CD automation via Bitbucket Pipelines and Docker.”
Mid-level Software Engineer specializing in automation, AI agents, and full-stack web development
“Full-stack engineer who built and shipped an AI-powered internal knowledge search system for APL Services, including document ingestion into a vector database, a Python backend, and a React/TypeScript chat-style UI with source citations for trust. Improved production reliability by migrating from Streamlit Cloud to GCP with containerization and scaling controls to eliminate cold-start friction; also co-led a Mensa chapter website redesign as Digital Communications Committee co-chair.”
Senior XR/Game Engineer specializing in VR multiplayer and AI systems
“Unity VR developer who has shipped on Meta Quest, including Metro Awakening (Steam Awards 2024 VR Game of the Year) as an AI Programmer, focusing on performance-critical multi-agent AI optimization (EQS/HTN) for Quest 2. Also shipped Final Fury, taking ownership across gameplay, UI, networking (sync mechanics), and AI on a small team, and built a data-driven gesture/move system for VR fighting prototypes.”
Mid-level Sensor Fusion Research Engineer specializing in autonomous vehicle perception
“Robotics/perception engineer with experience at Magna International building and scaling a ROS2-based autonomous vehicle sensor-fusion stack from radar+camera to include LiDAR, addressing hard problems like PTP nanosecond synchronization and probabilistic data association. Also developed and deployed a real-time 3D LiDAR object detection pipeline (PointPillars-style) optimized with ONNX/TensorRT and FP16, with strong production bringup/monitoring and rigorous simulation-to-road testing practices.”
Mid-Level Full-Stack Software Engineer specializing in Java, React, and AWS
“Backend engineer focused on cloud-native microservices on AWS, owning Python/Flask ingestion services integrated with S3/Lambda and deployed via Docker/Kubernetes with CI/CD. Has led phased migrations from manually managed EC2 setups to automated CloudFormation + pipeline-driven releases, and designed event-driven near-real-time pipelines with idempotency, retry/backoff, and strong observability.”
Junior Software Engineer specializing in distributed systems and cloud microservices
“Built and shipped an AI-driven interview evaluation pipeline at SeekOut that automated recruiter screening via a multi-stage LLM agent workflow (.NET backend, RabbitMQ orchestration, Python workers). Emphasizes production-grade reliability (idempotency, retries, strict JSON/schema validation), strong observability with OpenTelemetry, and measurable efficiency gains including ~40% reduction in token usage/cost.”
Senior AI/ML & Robotics Research Engineer specializing in SLAM and multi-modal perception
“Robotics engineer who built a smart campus tour robot on a Kobuki Turtlebot using ROS 1, implementing a full navigation stack (semantic world model, A* planner, tour executor, path follower) and integrating SLAM (gmapping) plus a hybrid reactive safety controller. Experienced taking systems from Gazebo simulation to real hardware, including extensive real-world debugging and Docker-based development to handle ROS/Ubuntu version constraints; planning a move to ROS 2 on Turtlebot 4.”
Junior Machine Learning Engineer specializing in GenAI and LLM fine-tuning
“Robotics software engineer focused on hard real-time autonomy for legged robots, building a quadruped navigation stack that combines vision SLAM with MPC and maintains a deterministic 500Hz control loop. Deep performance optimization experience across CUDA (sub-2ms perception latency), ROS 2/DDS real-time tuning, and motion planning (cut 500ms spikes to sub-5ms). Also designed distributed ROS 2 + Zenoh communications between quadrupeds and aerial drones and validated robustness under lossy wireless conditions.”
Entry-Level Embedded Firmware Engineer specializing in real-time systems
“Embedded/bare-metal engineer with hands-on sensor performance work: built a real-time profiler for a LiDAR system that tracked CPU/core usage and pixel buffer metrics to quickly identify and validate fixes for bright-light performance issues. Also has Ethernet/UDP device communication experience plus Docker and CI test-suite overhaul work to run sensor functionality tests on every commit.”
Staff/Lead Software Engineer specializing in distributed data and ML platforms
“Defense-domain AI engineer who built a production ReAct-style RAG system for military training data/material generation, scaling to ~1000 users and cutting generation time by 50%. Also has experience designing GPU-cluster parallel computation with PyTorch and handling production incidents involving database performance and schema design.”
Junior Game Designer specializing in systems, combat, and multiplayer gameplay
“Game economy/progression designer who owned the end-to-end progression system for an idle auto-battler (“Non-Order”), including multi-currency sources/sinks, upgrade pricing curves, and meta-progression. Uses spreadsheet modeling plus playtest/telemetry-driven iteration to address pacing and agency issues (e.g., adding a minigame, click-to-damage, and player skill tree) to reduce progression friction and improve replayability.”