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Vetted C++ Professionals

Pre-screened and vetted.

ES

Entry-Level Game Designer specializing in Unreal Engine 5 level and gameplay systems

Orlando, FL, USA
University of Central Florida

UE5 gameplay designer/scripter who shipped player-facing Blueprint systems, including an enum-driven ceremonial mask placement puzzle with sequencer-based hinting, proximity affordances, and robust validation/feedback. Demonstrates strong shipping mindset—balancing visual polish with runtime performance (timelines/material complexity/translucency) and building modular systems via Blueprint Interfaces and centralized tunables while collaborating closely with engineering on architecture and state flow.

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RK

Entry-level Robotics & Autonomous Systems Engineer specializing in autonomy, simulation, and ML

Tempe, AZ
Arizona State University

Robotics software candidate who built a Q-learning smart delivery drone navigation system, focusing on 2D path planning with dynamic obstacle avoidance using reward shaping and real-time sensor feedback. Actively learning ROS 2 by building Python simulation projects with publisher/subscriber patterns and has experience coordinating multi-agent drone simulations via message passing.

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VY

Victoria Yi

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Junior Financial Data Analytics and Programming Candidate

New York City, NY
Babson College

Open-source JavaScript contributor who diagnosed and fixed a memory leak in an infiniteQueries module using Chrome DevTools, adding useEffect cleanup and weak references to cut memory usage by 32% and close 18+ GitHub issues. Also strengthens quality via unmount-focused tests and CI performance validation, and improves developer adoption by adding real-world infinite scrolling examples to React Query documentation.

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ES

Ed Sheldon

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Senior Game Developer specializing in gameplay, AI, and multiplayer systems

London, United Kingdom12y exp
SMG

Unity developer with 12+ years spanning the early Oculus Rift era through modern VR/MR, including HoloLens and Magic Leap. Has delivered client-facing immersive experiences for brands like Pfizer and H&M/Moschino, and built reusable XR UI/tooling to speed up cross-platform VR/MR production. Also capable of full-stack solo game creation, winning awards for a self-built survival puzzle game made in a 48-hour game jam.

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PB

Piotr Baja

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Senior Unity/XR Developer specializing in VR/AR multiplayer experiences

Szydłowiec, Poland9y exp
XR Wizards

VR multiplayer Unity developer who implemented high-impact interaction systems (notably a math-driven, physics-aware door system with audio occlusion and culling) and designed/built a fully custom cross-platform multiplayer stack from scratch using KCP, WebSockets, WebRTC, and MemoryPack—plus recording, NPC support, and backward-compatible client modes for an educational/learning platform.

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IG

István Gris

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Senior Technical Artist specializing in Unreal Engine VR optimization

Keszthely, Hungary7y exp
Xreal Games

Game developer with 5 years focused on Unreal Engine and experience shipping multiple Meta Quest VR titles. Started in Unity through university and indie projects (classic remakes and a strategy game), with strengths in level design, materials, and VFX, and uses AI tools like Copilot and image generation to accelerate coding and texture/resource creation.

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TM

Tony Monckton

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Senior Unity VR/AR Programmer specializing in Meta Quest and real-time 3D graphics

London, UK12y exp
Elecosoft

Unity/VR developer who shipped a Meta Quest 2 immersive 360 training experience for Staffordshire Police as a solo programmer, including biometric gaze/reaction tracking and real-time data capture to an HTTP endpoint. Also building a Tomb Raider-like sci-fi adventure demo (Nexus 7) featuring FSM-driven character logic, motion-capture animation, custom controller optimization, and spline-following AI movement.

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AT

Senior Game Programmer specializing in Unity/Godot gameplay and tools

11y exp
404 Dynamics

Indie Unity game developer who built a physics-driven fishing mechanic for "Cats Fishing" inspired by RDR2, combining Verlet integration and procedural rod bending to achieve realistic feel without heavy simulation costs. Has prototyped multiplayer systems using multiple networking stacks (PUN/Fusion/UNet/Nakama/Mirror) and adapts features for mobile via gesture controls and minimal UI.

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SJ

Junior Software Engineer specializing in distributed systems and low-latency backends

Riverside, CA3y exp
University of California, RiversideUC Riverside
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LR

Junior AI Engineer specializing in LLM agents, RAG, and MLOps

California, United States1y exp
EcoServantsUniversity of Colorado Boulder
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IA

Mid-level Gameplay Programmer specializing in Unreal Engine and mission systems

6y exp
Grip StudiosThe Informal School of IT
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MK

Junior Backend Software Engineer specializing in integrations, payments, and data migration

Noida, India2y exp
CoreValue TechnologySan Francisco State University
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JP

Mid-Level Full-Stack Software Engineer specializing in AI-powered web applications

Los Angeles, CA4y exp
Kwaai AI Research LabCalifornia State University, East Bay
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SH

Mid-level Software Engineer specializing in backend/full-stack and distributed systems

Remote, United States3y exp
Bright Mind Enrichment and SchoolingIllinois Institute of Technology
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KS

Junior AI/IT Strategy Analyst specializing in automation, cloud, and cybersecurity

Tucson, AZ3y exp
University of ArizonaUniversity of Arizona
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PA

Mid-level Machine Learning Engineer specializing in cloud ML pipelines and MLOps

Boston, MA4y exp
VIS GlobalUniversity of Massachusetts Boston
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JY

Junior Full-Stack Software Engineer specializing in industrial systems and LLM applications

Remote3y exp
HIPPSCUniversity of Houston
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AS

Junior Software Engineer specializing in backend systems and cloud data pipelines

Richardson, Texas2y exp
Ancit ConsultingUniversity of Texas at Dallas
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HB

Mid-level Generative AI Engineer specializing in LLMs and RAG for enterprise and FinTech

New York, USA5y exp
KeaneSaint Peter's University
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ZB

Junior Full-Stack Web Developer specializing in AI and systems programming

Austin, Texas2y exp
The Energy CouncilSouthern Methodist University
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RV

Senior Full-Stack Software Engineer specializing in distributed systems and AI platforms

United States6y exp
Gabriel AIWestern Michigan University
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RH

Mid-level Full-Stack Engineer specializing in web/mobile apps and AI (RAG/GraphRAG)

Tempe, AZ5y exp
Arizona Water InnovationArizona State University
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YM

Mid-Level Full-Stack Software Engineer specializing in cloud web apps and Microsoft Dynamics 365

Dallas, TX5y exp
CompunnelUniversity of Texas at Dallas
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KC

Mid-Level Game Designer & Level Designer specializing in UI/UX and VR experiences

Dover, DE8y exp
Sty1e StudiosClark University
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