Pre-screened and vetted.
Intern Software Engineer specializing in systems programming and game development
VP Data Engineer specializing in AI-driven analytics platforms for investment management
Junior Full-Stack Software Engineer specializing in SaaS and AI-powered web apps
Mid-Level Software Engineer specializing in AI platforms and backend systems
Intern Network Engineer specializing in cloud infrastructure monitoring and automation
Mid-level Backend Software Engineer specializing in FinTech and cloud microservices
Junior Software Development Engineer specializing in AWS backend and distributed systems
Mid-level GPU Software Engineer specializing in high-performance parallel computing
Intern software engineer specializing in full-stack SaaS and platform engineering
Mid-level Software Engineer specializing in Applied AI and FinTech
Mid-level Software Engineer specializing in AI systems and FinTech
Executive CTO/VP Engineering specializing in high-performance AI, data systems, and distributed infrastructure
Senior AI/ML Engineer specializing in GenAI, LLMs, NLP, and MLOps
Senior Software Engineer specializing in distributed systems, IoT, payments, and blockchain
Senior Game & XR Developer specializing in Unity, Unreal Engine, and immersive learning
“UE5/VR-focused developer who has shipped real UE5 deliverables (Fab.com products and VR template projects used by graduate students) and built a modular VR training interaction system end-to-end using Blueprint Interfaces and Actor Components. Also shipped a game-ready UE5 character product (“Ryan the incredible”) with 180 animations and a scalable AnimBP, and has hands-on profiling/optimization experience reducing tick-heavy Blueprint logic.”
Intern AI/ML Engineer specializing in LLM applications and data infrastructure
“Hands-on LLM practitioner who built a production document-processing pipeline in Python, tackling long-document handling and latency with chunking/batching and a user-driven correction feedback loop. Experienced operationalizing AI workflows with Kubernetes (CronJobs, autoscaling, scheduled data cleaning and weekly retraining) and applying structured testing/evaluation (E2E, LLM-as-judge, HITL) while communicating solutions clearly to non-technical clients using visual diagrams.”
Intern Robotics Software Engineer specializing in autonomy, perception, and control
“Robotics software engineer with hands-on experience building autonomy features across perception, planning, and systems integration—most notably for an autonomous lunar rover that detects and geometrically models craters to plan terrain manipulation. Also owned development of an autonomous stair-climbing module for a quadruped robot as an intern, and has real-time motion-planning/IK debugging experience on a Franka Panda using RGB-D (RealSense).”