Pre-screened and vetted.
Junior Software Engineer specializing in full-stack web and cloud development
“Full-stack engineer who has owned both institutional and personal products end-to-end, including Rutgers' myCommunity platform used by 70,000+ students. Particularly strong in production systems, data synchronization, authentication, and third-party API integrations, with a pragmatic approach to shipping, observability, and UI modernization.”
Senior Forward Deployed Engineer specializing in enterprise backend systems
“Led a government smart city deployment where success depended less on pure engineering and more on navigating policy, budget, and operational constraints. Built phased, cost-conscious systems combining data pipelines, on-prem AI, OCR, and human-in-the-loop workflows to deliver stable production outcomes and make ambiguous real-world data more controllable at scale.”
Mid-level XR and game developer specializing in Unity, VR, and healthcare applications
“Built and deployed a Unity-based, NSF-funded medical interaction system for the University of Houston MRI Lab, combining speech recognition, LLaMA-based function calling, and real-time simulation controls. Particularly strong in taking experimental AI systems from discovery through stabilization, with measurable impact including roughly 50% faster task completion than traditional point-and-click workflows.”
Mid-level Salesforce Engineer specializing in CRM automation and integrations
“Salesforce-focused engineer with hands-on ownership of complex Sales Cloud and Service Cloud solutions, including automated lead-to-opportunity lifecycle workflows, LWC-based lead management UIs, and Aura case management consoles. Stands out for making thoughtful architecture tradeoffs between Flow and Apex, with strong attention to scalability, governor limits, UX performance, and post-release monitoring.”
Senior Full-Stack Engineer specializing in real-time SaaS, IoT, and AI applications
“Full-stack JavaScript engineer with hands-on ownership of a retail loyalty platform spanning Next.js on Vercel and NestJS microservices on Azure. Stands out for designing complex real-time and event-driven flows, including Bluetooth-connected React Native work, shared TypeScript contracts across frontend/backend, and production reliability patterns like webhooks, revalidation, logging, and retry Cron jobs.”
“Full-stack engineer with hands-on experience building finance and contract management products, including a React/Redux dashboard and an automated reconciliation system integrating internal platforms with QuickBooks. Stands out for combining frontend architecture and performance work with backend/API, SQL reconciliation logic, and real finance operations domain knowledge.”
Junior Software Engineer specializing in backend systems and AI applications
“Engineer who independently shipped pagination for a global financing platform handling large financial datasets, including accounts with roughly 25,000 securities. Stands out for using AI pragmatically—accelerating boilerplate while rigorously reviewing data contracts, ordering assumptions, access control, and production reliability in a financial domain.”
Mid-level Frontend Engineer specializing in high-performance web applications
“Frontend-focused engineer with experience building internal editorial tools at Healthcentral using React, TypeScript, Redux Toolkit, Node.js, and MongoDB. Stands out for simplifying complex CMS workflows and solving real production performance issues, including a JW Player migration optimized with a facade-based lazy-loading approach.”
Mid-level Full-Stack Software Engineer specializing in web and mobile applications
“Full-stack product engineer with experience spanning supply chain, healthcare, and AI-powered consumer products. Built a visual procurement workflow automation engine that reduced approval cycles from days to hours and eliminated compliance boundary errors, and also developed KindleAI, a context-aware e-reader using RAG, Qdrant, and voice interaction.”
Mid-level Full-Stack Engineer specializing in AI, healthcare IT, and cloud platforms
“Full-stack and AI product engineer with strong accessibility and voice-interface experience in senior living, building systems for older adults where trust and usability are critical. Has shipped React/TypeScript and .NET MAUI products, productionized Azure OpenAI features, built RAG-based research tools, and improved both product outcomes and technical performance with measurable impact.”
Junior Front-End Engineer specializing in React web applications
“Master's student who built and owned a recruiter-focused full-stack dashboard with real-time updates, large candidate datasets, and performance-sensitive React UI workflows. Stands out for practical front-end optimization work using Chrome DevTools, CSS/rendering fixes, and TypeScript to improve speed, usability, and maintainability.”
Senior Frontend Developer specializing in responsive and accessible web applications
“Front-end engineer in cybersecurity who has been a key owner in moving a legacy Razor-based risk mitigation platform to Vue 3. Stands out for practical UI modernization work: standardizing architecture, improving responsiveness, and creating reusable table/filtering components that made a complex internal application more consistent and efficient for users.”
Junior Front-End React Developer specializing in scalable web applications
“Frontend-focused candidate from Algeria who built an Amazon-style e-commerce clone as a personal project, emphasizing interactive checkout behavior, efficient state updates, and maintainable component architecture. Prefers React and SPA development, seeks remote work at about $3,000/month, and is also interested in U.S. sponsorship opportunities.”
Junior Full-Stack Software Engineer specializing in React, FastAPI, and AI applications
“Early-career frontend/full-stack engineer with internship experience at EventEase, where they built a live scoring and tournament-operations platform for charity golf events. They stand out for owning complex multi-user browser UIs, making thoughtful architecture trade-offs, and translating real user feedback into features like responsive admin tools, moderated photo sharing, and team/organizer chat.”
“Unity developer with shipped Meta Quest experience who owned the full lifecycle from architecture and feature development through builds and store compliance. Demonstrated strong performance optimization skills (profiling in Unity and MQDH, optimizing textures and render layering) and has built and shipped a modular, cross-platform puzzle game (PC/web/mobile).”
Mid-level Full-Stack Engineer specializing in web, iOS, and interactive platforms
“Full-stack developer who built a social media/live-streaming platform with searchable user streams based on profile attributes like hobbies, schools, and profession. Demonstrated hands-on ownership of both application and database architecture, including social graph modeling, SQL optimization, and a hybrid STUN/TURN approach for scaling multi-user live streaming on AWS.”
Entry-level Machine Learning Software Engineer specializing in backend AI systems
“Built an AI GTM Copilot that consolidated 5+ sales tools into a single browser-based workflow for sales teams, combining LLMs, data enrichment, and outreach automation. Brings a rare blend of ML, backend, and front-end experience, with concrete wins in performance optimization, workflow design, and measurable UX improvements.”
Mid-level Software Engineer specializing in full-stack web development
“Early-career full-stack developer who has built and deployed learning projects including a school system dashboard with role-based access and a Node/Express message board, then applied that experience to a real restaurant analytics dashboard in development. Uses AI-assisted tools like Cursor to accelerate coding while manually reviewing outputs, and has hands-on experience debugging frontend/backend issues and validating API inputs.”
Senior Graphic & Media Designer specializing in advertising and print production
“Marketing-focused designer producing high-polish creative across brand, templates, and lightweight video. Built and rolled out a hierarchical Figma design system with atomic components and a shared library, overcoming adoption challenges with documentation/workshops and reporting a 40% design-time reduction. Uses modular frameworks and platform-specific video layouts (9:16/16:9/1:1) to scale output while improving audience retention.”
Executive Game Developer specializing in Unity 2D/3D, AR/VR, and multiplayer
“Unity/C# gameplay engineer who has shipped mobile, VR (Meta Quest), and Photon PUN2 multiplayer titles, with strong performance and systems architecture chops. Delivered measurable product impact (Day 7 retention +15%, daily revenue +5%) and deep UI optimization (pooling + canvas isolation to sustain 60 FPS), and also integrated an LLM-driven RPG dialogue system with streaming, caching, and silent fallback reliability patterns.”
Junior Full-Stack Developer specializing in Vue/React and Node.js APIs
“Full-stack engineer with strong AWS operations experience who helped replace a long-standing manual logistics reporting process by building a production-grade, event-driven On-Time-Performance rules system. Personally owned the Vue-based rule configuration frontend end-to-end (design collaboration through QA/UAT and post-release support) and measures success via accuracy validation against historical data, reduced manual adjustments/tickets, and system latency/error metrics.”
Senior Digital Analytics & Adobe Experience Platform Developer specializing in Web SDK and RT-CDP
“Growth and partnerships professional in the gaming/creator ecosystem with hands-on experience sourcing and negotiating creator deals, running pilot partnerships, and measuring outcomes via CPA/conversion tracking. Has driven measurable growth through co-marketing and referral loops (e.g., +30% sign-ups and up to +20% revenue in 2 months; +25% leads in 1 month) and improved creator engagement through co-developed content (+40% engagement).”
Senior Full-Stack Software Engineer specializing in FinTech and SaaS
“Founding engineer at a recruiting SaaS startup who helped build the product from scratch through Series A, then went on to build a production compliance filing platform handling regulated BOI/RRE workflows. Strong Rails-centric full-stack engineer with hands-on experience in startup ambiguity, third-party integrations, bulk processing, and audit-friendly data systems.”
Senior Unity VR/AR Programmer specializing in Meta Quest and real-time 3D graphics
“Unity/VR developer who shipped a Meta Quest 2 immersive 360 training experience for Staffordshire Police as a solo programmer, including biometric gaze/reaction tracking and real-time data capture to an HTTP endpoint. Also building a Tomb Raider-like sci-fi adventure demo (Nexus 7) featuring FSM-driven character logic, motion-capture animation, custom controller optimization, and spline-following AI movement.”