Pre-screened and vetted.
Intern Robotics/Computer Vision Engineer specializing in deep learning and synthetic data
“Robotics software learner building a self-directed recycling robot project in Isaac Sim, integrating ROS2 + Nav2 + SLAM with camera/LiDAR sensing and CV-based object detection. Has prior hands-on ROS2 work creating a YOLO detection node visualized in RViz and has built/optimized simulated line-follower and maze-solver robots in Webots, documenting progress publicly on GitHub and LinkedIn.”
Mid-level Cloud/DevOps Engineer specializing in AWS infrastructure and security compliance
“Cloud infrastructure and security-focused candidate with hands-on AWS experience (Terraform for EC2/VPC, AMI copies across regions) and CI/CD exposure (Jenkins/Git/Docker, AWS CodePipeline). Has practical production troubleshooting experience around performance/monitoring and produces RCAs, but does not have direct IBM Power/AIX/PowerHA migration experience.”
Mid-level Unity Gameplay/AI Programmer specializing in AR/VR and multiplayer systems
“Unity AR/VR developer with experience delivering multiple projects using Vuforia, Unity AR Foundation, and Niantic Lightship, including VR terrain generation from GIS data learned and implemented on a tight timeline. Built a personal Unity "LLM testing tool" integrating ChatGPT, Gemini, Claude, Mistral, and DeepSeek into NPC characters with customizable multi-party conversation behavior for comparative evaluation.”
Entry-Level Front-End Developer specializing in React and Next.js
“Frontend engineer who led Shoppix (e-commerce web app) end-to-end using Next.js + TypeScript, with a strong emphasis on scalable server-state management via React Query. Built complex product listing/details flows (filters, infinite scrolling, cart interactions) and delivered full Arabic/English i18n including RTL support while optimizing performance for product-heavy pages.”
Mid-level Full-Stack Developer specializing in React and modern JavaScript web apps
“Senior frontend engineer focused on building and scaling React + TypeScript dashboard products with real-time data. Emphasizes pragmatic architecture (feature-based modules, local-first state), performance optimization (lazy loading/code splitting/throttling), and safe delivery practices (incremental refactors, tests, feature-flagged rollouts with QA and metrics-driven iteration).”
Junior Computer Science graduate specializing in robotics mentoring and game development tools
Junior Frontend Developer specializing in web apps and UI/UX design
Senior QA Tester specializing in manual and automation testing
Entry-Level Game Designer specializing in level design and UI/UX
Junior QA Engineer specializing in manual and API testing with growing automation skills
Mid-level Frontend Developer specializing in React/Next.js and Shopify apps
Junior Full-Stack Java Developer specializing in Angular and Spring Boot
Junior Data Scientist/Data Analyst specializing in machine learning and business intelligence
Intern Full-Stack Software Engineer specializing in AI-powered applications
Junior Full-Stack Developer specializing in FinTech applications
Mid-level QA Engineer specializing in manual, automation, API, and performance testing
Junior VFX Artist specializing in real-time game effects and environments
“Real-time VFX artist working in Unity with experience shipping and optimizing effects for mobile (and some VR), including post-process speed-boost effects and a feature-rich hexagonal barrier shader. Demonstrates practical performance tuning via texture/particle budgeting and shader-instruction reduction without sacrificing visual quality.”
Junior Machine Learning Engineer specializing in NLP and LLM-based clinical AI
“Built a production automated resume matching system using Python, FAISS vector search, and Selenium-based job scraping, including mitigation for IP blocking and heterogeneous site structures. Also develops LLM/RAG applications with LangChain, using Pydantic-guardrailed structured outputs and LLM-as-a-judge evaluation (including a project focused on tone/semantics for a 3D avatar’s emotional responses).”
Mid-level Full-Stack .NET Developer specializing in Angular web applications
“Early-career/learning-stage candidate focused on LLM systems; has not yet built or deployed production AI applications but is actively learning orchestration (Microsoft Semantic Kernel) and core patterns like RAG, embeddings, and model selection based on business requirements.”
Junior Game Developer specializing in Unity/Unreal and blockchain gaming
“Game designer/economy-focused builder with multiple blockchain game projects, including a hackathon-winning PvP robot-collection game where player progression is stored and updated on-chain via NFTs. Has also designed tournament-based reward pacing for a card/combat simulation and explored altruism-driven economies that convert in-game help into real-world rewards (gift cards/donations). Prefers remote work and is compatible with European time.”