Pre-screened and vetted.
Intern Full-Stack Software Engineer specializing in cloud deployment and data analytics
Junior QA Engineer specializing in manual testing, regression, and CI/CD deployments
Junior Full-Stack Engineer specializing in Next.js and modern web platforms
Mid-level SDET specializing in test automation for web, mobile, and desktop apps
Mid-Level Full-Stack Software Engineer specializing in web apps and AI-powered tools
Mid-level Quality Assurance Engineer specializing in API and integration testing
Junior QA Game Tester specializing in console porting and gamification
Junior Full-Stack Software Engineer specializing in logistics and IoT systems
Mid-level Digital Marketing & Analytics Associate specializing in SEO and BI dashboards
Mid-level DevSecOps Engineer specializing in AWS cloud security
Senior SDET specializing in test automation, CI/CD, and performance testing
Mid-Level Software Engineer specializing in mobile and web applications
Senior Unity Game Developer specializing in 2D/3D mobile games and multiplayer
“Unity game developer with ~6 years of experience building scalable gameplay systems and Photon PUN multiplayer features, including a fast-paced FPS-style multiplayer mode tuned for short sessions and mobile networks. Demonstrates VR (Meta Quest) optimization focus (frame-rate stability to reduce motion sickness) and strong designer collaboration through data-driven tuning, ScriptableObjects, and in-game debug tooling.”
Senior Logistics & Operations Professional transitioning into Technology Sales
“Former transportation business owner who built a client base entirely through outbound sales (cold calling and email cadences), closing $60K in the first 30 days and driving an additional $120K in annual revenue. Uses urgency/pain-point based prospecting and has leveraged AI for research, outreach email drafting, and operational tracking (scheduling, loads, broker conversations).”
Senior Full-Stack Software Developer specializing in React/Node and cloud-native apps
“Frontend engineer who launched Emoot (app.emoot.io) end-to-end and recently shipped the "My Savings Goal" feature from UI through production. Emphasizes scalable React + TypeScript architecture (Storybook-driven component library, strict typing, performance profiling/memoization) and pragmatic delivery in tight timelines by reusing existing components/logic and iterating screen-by-screen.”
Mid-level Game Designer specializing in Unreal Engine UI/AI systems
“Game economy/balancing designer who owned the economy for "Parliament" and rebuilt progression by introducing an active/passive ability system powered by an earn-and-spend currency. Uses spreadsheet-based TTK modeling plus telemetry KPIs and repeated playtests to tune difficulty, pacing, and scaling, and has experience aligning cross-functional teams around contentious economy/difficulty changes.”
Mid-level Full-Stack Developer specializing in MERN/MEAN and cloud-native web apps
“Frontend engineer with end-to-end ownership of React/Next.js products, focused on scalable component-based architecture and quality via CI/CD, automated testing, and disciplined PR reviews. Built React + TypeScript dashboards with role-based views using Zustand, and improved existing codebases by decoupling components and boosting performance through code splitting, lazy loading, and standardized shared components.”