Vetted LLM Integration Professionals

Pre-screened and vetted.

ZL

Zhenzhi Liu

Screened

Junior Technical Artist & Game Developer specializing in rendering and AI workflows

Salt Lake City, UT2y exp
AIHubUniversity of Utah

Unity/C# gameplay and rendering engineer who built a custom per-object shadow system in URP that improved performance from roughly 30 FPS to 80+ FPS while preserving high-quality dynamic shadows. Also built a personal multi-process AI/LLM workflow platform with custom prompt/control protocols, streaming UX, and cost-optimized memory/caching architecture—showing unusual depth across both real-time graphics and applied AI tooling.

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KA

Mid-level AI/ML Engineer specializing in Generative AI, LLMs, and MLOps

Kansas City, MO4y exp
PROZECH SOLUTIONSUniversity of Missouri-Kansas City

Backend/ML engineering candidate focused on fintech automation who architected a zero-to-one agentic/LLM-enabled system to reconcile messy financial documents and bank transactions, reporting ~40% operational efficiency gains. Experienced migrating monoliths to event-driven microservices with incremental rollout via reverse proxy, and implementing production-grade security (OAuth2/JWT, RBAC, Supabase RLS) plus resilience patterns (timeouts/retries under concurrency).

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Maheswari Thokala - Mid-level Full-Stack Engineer specializing in cloud microservices and REST APIs in CA, USA

Mid-level Full-Stack Engineer specializing in cloud microservices and REST APIs

CA, USA4y exp
Colombo AITexas Tech University

Backend engineer building an AI-powered social media platform on AWS, with hands-on experience shipping LLM-backed application features and improving production performance under high traffic. Strong focus on reliability/observability (CloudWatch, structured logs, health checks) and database optimization (MongoDB explain/slow logs, indexing, caching, connection pooling).

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SR

Mid-Level Software Engineer specializing in TypeScript/React, interactive experiences, and integrations

4y exp
Myosin.ioGeorgia State University
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KC

Mid-Level Full-Stack Software Engineer specializing in LLM-integrated web applications

Detroit, MI5y exp
Wayne State UniversityWayne State University
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MA

Mid-level GenAI Engineer specializing in AI agents and FinTech platforms

New York City, NY5y exp
Quiet Mountain ConsultingAir University
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RP

Junior Full-Stack Engineer specializing in cloud and AI-integrated web applications

Denver, CO3y exp
Agentic.SolutionsUniversity of Colorado Denver
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AT

Mid-level Full-Stack Developer specializing in React, Node.js, and AI integrations

7y exp
ZenQua TechnologiesDevi Ahilya Vishwavidyalaya
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GG

Mid-level Full-Stack Engineer specializing in backend systems and AI integration

Remote, United States3y exp
Saayam for AllIndiana Wesleyan University
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AR

Mid-Level Software Engineer specializing in SaaS, mobile apps, and trading automation

Houston, TX6y exp
ITG TechnologiesNorthern Arizona University
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CC

Junior Applied AI Engineer specializing in local LLM systems

2y exp
Local 1st AI
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LK

Junior Full-Stack Engineer specializing in AI-powered web applications

Kansas, USA1y exp
Todaiyo.aiUniversity of Central Missouri

Full-stack product engineer who has shipped AI-powered job board moderation and validation features end to end across React/TypeScript, serverless backends, and Postgres. Stands out for combining UX polish, LLM-backed workflow design, and reusable async infrastructure patterns to improve reliability, speed of delivery, and user participation.

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Jaiden Kettleson - Entry-Level Full-Stack & AI Engineer specializing in chatbots and web apps

Jaiden Kettleson

Screened ReferencesStrong rec.

Entry-Level Full-Stack & AI Engineer specializing in chatbots and web apps

1y exp
The Green DragonMaryville University

Data Science honors graduate (Maryville University) who has built Python/SQL backends and a capstone website handling sensitive user data. Emphasizes secure data handling (password encryption, secure database updates) and uses Git/GitHub Pages with CI/CD-style practices for managing and deploying changes.

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DK

Mid-level Unity Developer specializing in R&D and AI-driven gameplay systems

Viseu, Portugal2y exp
RivalzCollege of Business & Law

Unity/C# gameplay engineer based in Portugal who shipped an AI-driven NPC narrative/quest system for a live mobile RPG, integrating Google Gemini via function-calling with strict JSON schemas to keep a deterministic game loop safe from hallucinations. Emphasizes high-performance engineering (zero per-frame GC, locked 60 FPS) with rigorous PR reviews and profiling gates, plus robust async/network patterns (UniTask, CancellationTokens) and LLM cost control via sliding-window context management. Seeking independent B2B contractor work at $45k–$50k USD/year.

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SA

Mid-Level Full-Stack .NET Developer specializing in cloud-deployed web apps

Pune, India4y exp
Radical TechnologiesManchester Metropolitan University

Unity/C# gameplay programmer with professional experience at Fabwelt Studios on the play-to-earn title "Arsenal," implementing player mechanics, interaction systems, and event-driven gameplay features. Also built a research-focused Tetris prototype as a master’s thesis, adding seedable RNG controls, data logging, and a playtest harness to study how randomness affects player perception.

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Ethan Martin - Senior Unity Developer specializing in desktop and XR simulation apps in Remote

Ethan Martin

Screened

Senior Unity Developer specializing in desktop and XR simulation apps

Remote4y exp
Kaleidoscope InnovationsGameDevHQ

Unity/C# developer who built and continues to evolve a data-driven product configuration system for complex medical equipment—reverse-engineering undocumented, massive databases and generating 3D configured products with extensive rules—helping users (e.g., hospital sales workflows) save time and support increased sales. Also built an internal LLM-powered debugging assistant using structured Unity/backend telemetry and has hands-on Unity Netcode experience in smaller multiplayer prototypes.

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JS

José Salinas

Screened

Mid-Level Gameplay Engineer specializing in Unity/Unreal gameplay systems and UI architecture

Arequipa, Peru2y exp
BSG InstituteUniversal Arts School

Unity/C# developer who led an end-to-end refactor of a Duolingo-style gamified app’s core progression and UI system, redesigning architecture with MVVM/SOLID and event-driven UI updates. Delivered measurable performance improvements (rankings view from sub-35 FPS to ~55–60 FPS) plus draw-call reductions using UI Toolkit and sprite atlases. Also supported Photon-based VR multiplayer (Meta Quest) in an educational accident-simulator, focusing on real-time debugging and sync strategy.

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Toufiq Hasan - Entry-level Software Engineer specializing in backend and AI integration in New York, NY

Toufiq Hasan

Screened

Entry-level Software Engineer specializing in backend and AI integration

New York, NY1y exp
CUNY Tech PrepYork College (CUNY)

Built and shipped an LLM-powered crypto price tracking and alert agent in a web environment that scaled to roughly 10,000 users. The candidate emphasizes production reliability, structured outputs, and data normalization, and cites strong product impact including retention growth from 35% to 65% and roughly 95% positive user validation on alert interpretations.

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Muhammad Midhat - Senior Full-Stack/Backend Engineer specializing in APIs, distributed systems, and AI integrations

Senior Full-Stack/Backend Engineer specializing in APIs, distributed systems, and AI integrations

9y exp
Inoviks Soft SolutionsUniversiti Malaysia Pahang Al-Sultan Abdullah

AI/backend engineer who has built and scaled production LLM-powered SaaS features (document assistant + compliance review agent) on a Node.js/TypeScript + Postgres/Redis stack deployed to GCP Kubernetes. Demonstrates strong production reliability chops—async queueing, autoscaling, observability, and database tuning—with quantified wins (p95 latency -60%, query 4s to <200ms) and robust AI guardrails (strict RAG, schema validation, citations, HITL).

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TA

Tauseef Ahmad

Screened

Senior Unity Game Developer specializing in multiplayer, XR, and metaverse experiences

Lahore, Pakistan6y exp
Meraki MatrixIslamia University of Bahawalpur

Unity-focused game developer with hands-on experience shipping performance-critical mobile, multiplayer, AI-driven, and cross-platform VR/mobile systems. Particularly strong in profiling-led optimization, resilient LLM integration, Photon networking, and adapting shared Unity architectures across Meta Quest and mobile.

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Fernando Zaffaroni - Mid-level Game Developer specializing in Unity and Cocos casino games in Argentina

Mid-level Game Developer specializing in Unity and Cocos casino games

Argentina7y exp
Comadran Studios

Game developer focused on Unity/C# multiplayer systems who has built core PvP combat, matchmaking, and cross-platform interaction systems spanning VR (Meta Quest) and mobile. Particularly interesting for teams needing someone who combines gameplay architecture, networked systems thinking, and pragmatic AI-assisted production workflows.

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