Pre-screened and vetted.
Senior Software Engineer specializing in cloud-native microservices and event-driven systems
“Senior engineer/tech lead with 18+ years building large-scale distributed applications, specializing in performance and reliability improvements. Recently owned multiple apps on an email personalization team, shipping major optimizations (including a push-update feature and audience-count architecture redesign) that reportedly lifted system performance from ~50% to ~99% while also leading code standards, reviews, and mentoring.”
Mid-level Robotics Engineer specializing in autonomous navigation, SLAM, and MPC control
“Autonomous marine surface algorithms engineer at CURLY contributing across the full autonomy stack in ROS 2 (C++/Python), from GNSS-IMU InEKF localization (100 Hz) and GTSAM object-level SLAM to semantic mapping and A*/Lie-group MPC planning/control. Strong focus on real-time optimization for constrained embedded hardware, with disciplined debugging/validation using ros2_tracing, rosbag2 replay, and Gazebo, and reproducible deployment via Docker/CI.”
Mid-level Software Engineer specializing in cloud infrastructure and distributed systems
“Backend/platform engineer who built an AI RAG system on FastAPI/Postgres/AWS with 10+ microservices, vector search optimization (ANN + two-stage re-ranking), and GitOps-driven CI/CD that cut deploy time from hours to minutes. Also deployed Java identity services on Kubernetes at TSMC for 200K+ users using ArgoCD/Azure Pipelines, and built a reliable real-time IoT pipeline (MQTT/Node/MongoDB) with strong consistency controls.”
Mid-level Robotics Software Engineer specializing in real-time control and perception
“Robotics software engineer focused on controls and motion planning for autonomous flight systems using ROS 2 (rclcpp), Gazebo/RViz, and BehaviorTree.CPP. Has hands-on real-time control experience (1ms loop rate) and has improved system performance by tracing latency issues and refactoring vision components (singleton camera init). Also built low-latency Ethernet/TCP comms on top of the IgH Ethernet stack and uses digital-twin simulation (Gazebo, MuJoCo; beginner Isaac Sim) to validate algorithms.”
Junior AI Software Engineer specializing in computer vision and generative AI
“Built an end-to-end AI resume tailoring system in Python/FastAPI with strong emphasis on reliability, validation, observability, and regression-based quality control. Also demonstrates thoughtful browser and workflow automation skills, especially around brittle UIs, resumable state, and turning ambiguous manual processes into production-ready automated pipelines.”
Mid-level Software Engineer specializing in cloud-native backend and AI systems
“Candidate takes a disciplined, developer-in-the-loop approach to AI-assisted coding, using AI primarily for brainstorming, suggestions, and optimization while retaining full ownership of architecture and final code decisions. They also actively stay current on AI developments through research papers, communities, and emerging tools.”
Mid-level Software Engineer specializing in full-stack FinTech systems
“Backend-leaning full-stack engineer with PayPal experience building payment orchestration, settlement, and merchant risk systems at production scale. Stands out for combining cloud-native AWS delivery, database/query performance tuning, and reliability work in event-driven microservices, including a monolith-to-microservices migration that doubled deployment frequency and cut incident response time by 40%.”
Mid-level Full-Stack Developer specializing in Python, Java, cloud, and GenAI
“Backend-leaning full-stack engineer who has built and operated high-throughput GPU telemetry and task/event platforms using React, FastAPI, PostgreSQL, Redis, Celery, and Kubernetes. Stands out for hands-on ownership of production performance at scale, including partitioning 100M+ row tables, fixing timeout bottlenecks, and delivering measurable gains like 3x throughput and 95% fewer timeout errors.”
Junior Robotics & Computer Vision Engineer specializing in simulation and embedded systems
“Robotics software contributor with hands-on experience building a Gazebo/ROS(2) Mars rover simulation integrating LiDAR and image segmentation for autonomous navigation and SLAM (Nav2). Comfortable debugging low-level sim/model integration issues (URDF/XML) and building sensor-data pipelines, and has also shipped a real-world telemetry setup streaming vibration data over UDP with packet-loss mitigation.”
Mid-level Software Developer specializing in full-stack engineering and game development
“Unity gameplay/AI engineer with driving-simulator experience who re-architected state-based AI using multithreading (including a threaded 2D collision/location checker) to nearly double AI traffic while improving frame rate. Has shipped on a Photon-networked title (Frankie's Revenge / RoboRevengeSquad) and is comfortable debugging tricky multiplayer spawning/movement issues with practical client-server test setups.”
Mid-level AI/ML Engineer specializing in GenAI, NLP, and MLOps
“Built and deployed an enterprise GenAI knowledge assistant over thousands of internal PDFs/reports using a RAG stack (GPT-4 + Hugging Face embeddings + vector DB) to reduce manual search and SME escalations. Uses LangGraph/LangChain to orchestrate modular agent workflows with relevance filtering and fallback handling, and applies rigorous evaluation (golden datasets, edge cases, A/B tests) with production monitoring metrics.”
Junior Software Engineer specializing in ML, distributed systems, and LLM applications
“Interned at Zonda where he built an AI-driven semantic search solution over ~280M housing/builder records. Iterated from local LLMs via llama.cpp quantization to a vector-embedding retrieval system, then boosted semantic accuracy with a custom spaCy NER layer and re-ranking, optimizing for latency through precomputation. Collaborated with economics-focused stakeholders to reduce manual document/paperwork time by enabling natural-language search over internal data.”
Mid-level Full-Stack Engineer specializing in cloud microservices and NLP/LLM systems
“Full-stack engineer with 3+ years using Java/Spring Boot (Citi) and React, who built a production observability dashboard monitoring 53 microservices across 17 clusters with real-time health/latency tracing and significant performance improvements (cut load time from ~10s). Also designed a serverless AWS face-recognition system (Lambda/S3/SQS) built to handle burst traffic (~1000 concurrent requests), demonstrating strength in scalable, event-driven architectures.”
Junior Machine Learning & Quant Research Engineer specializing in low-latency data and trading systems
“Applied ML to physical EV fleet systems at ST Labs, building a real-time CNN-LSTM fault prediction pipeline from streaming vehicle telemetry and addressing live data alignment issues via resampling/interpolation and buffered inference. Also developed a V2G/G2V energy transfer algorithm to automate charging/discharging for profit optimization, and made high-impact low-latency pipeline decisions at Astera Holdings using profiling, replay testing, and live A/B validation.”
Software Engineering Manager specializing in Enterprise SaaS, ERP, and FinTech platforms
“Engineering leader/player-coach who helped ship a web-based ERP SaaS release (Nov 2025) as part of a long-term migration from a legacy desktop ERP, designing a multi-API architecture (Oracle + EF Core, caching, integrations) and enforcing rigorous code review quality gates. Previously led development of a low-latency, multi-service high-frequency trading platform at a startup hedge fund (Capitalogix Trading), leveraging async/multithreading, event-driven messaging, NoSQL, and WebSockets.”
Mid-level Machine Learning Engineer specializing in fraud detection and LLM applications
“Unreal Engine UI engineer focused on scalable, production-ready UI architecture (C++/Slate/UMG/CommonUI) with strong designer enablement via decoupled, interface-driven patterns and MVVM. Demonstrated measurable performance wins: replaced 200+ per-frame Blueprint bindings to cut UI prepass/paint from 4.2ms to 0.5ms and reduced VRAM by ~120MB using texture streaming proxies.”
Junior Embedded/Robotics Software Engineer specializing in autonomous drones
“Robotics software engineer focused on simulation-heavy development, recently building a 6-robot swarm in Gazebo with custom terrain and per-robot A* path planning while researching PSO-based swarm algorithms. Experienced with ROS 2 multi-node communication patterns and autonomous drone simulation using ArduPilot (ap_dds), with a track record of debugging real-time behavior issues through disciplined isolation and incremental testing.”
“Frontend-focused product engineer with hands-on experience designing and shipping real-time dashboards and alerting systems in regulated domains like banking and healthcare. Has led both UX/design and implementation work, combining React/TypeScript and Angular frontend expertise with Kafka-driven event architectures, performance optimization, and production monitoring.”
Mid-level Robotics Engineer specializing in surgical robotics, teleoperation, and reinforcement learning
“Robotics software engineer with hands-on experience across reinforcement learning and ROS/ROS2, including a project teaching Boston Dynamics Spot to open a door by combining vision-based pose estimation with SAC-trained IK and a walking policy in MuJoCo. Previously built ROS Noetic control for surgical robots using RCM with MoveIt IK and achieved sub-0.02s latency via threading; also participated in a NASA ROS2 space simulation building rover teleop and sensor-driven mapping.”
Intern Robotics & Security Engineer specializing in autonomous systems and edge network security
“Robotics software engineer with UC Irvine capstone experience building an autonomous rover end-to-end: ROS 2 navigation (slam_toolbox + Nav2) on Jetson Xavier, depth point-cloud integration for obstacle avoidance, and an on-device speech-to-action interface that converts natural language into Nav2 goals. Also has prior full-time experience integrating a safety assurance decision engine into distributed autonomous drones over secured mesh networks, emphasizing reliable communication under real-world network constraints.”
Junior Robotics Engineer specializing in autonomous navigation and SLAM
“Robotics software engineer who owned the end-to-end navigation stack for a mobile manipulation robot (Cone-E), integrating ZED-2i SLAM into a real-time occupancy grid with live obstacle avoidance, A* planning, and lookahead control. Strong in real-time debugging and stability improvements (goal snapping/locking, obstacle persistence, rate-limited replanning) and validates changes on hardware, supported by simulation (Gazebo/Webots) and Docker/CI-based testing.”
Mid-level Back-End Python Developer specializing in cloud-native microservices and FinTech
“Backend engineer focused on building production-ready Python services (Flask/FastAPI) with strong performance and scalability instincts—Celery/Redis background processing, robust multi-tenant isolation (Postgres RLS), and pragmatic CI/Docker operations. Demonstrated measurable DB optimization impact (cut a critical analytics query from ~1–2s to ~100–150ms) and has hands-on experience integrating LLM/ML workflows (OpenAI, LangChain, embeddings, Redis/FAISS vector stores) without degrading API responsiveness.”
Junior Software Engineer specializing in backend systems and distributed services
“Built and operated a production TypeScript backend for a stateful conversational quoting chatbot at Tringapps, orchestrating multi-step workflows and session state while integrating with Salesforce and NetSuite. Implemented validation/retry logic, modular architecture, and strong logging/observability to handle real-world edge cases and external API failures.”
Intern Software Engineer specializing in AI/ML infrastructure and applied machine learning
“Interned at Rivian where they built and deployed a production Whisper-based ASR + LLM real-time event labeling pipeline to help autonomous-vehicle engineers diagnose failures and route issues to triage teams. Also built a stateful multi-agent "Code Partner" developer assistant using LangGraph/LangChain (planner/router/coder/critique/tester) with evaluation, adversarial testing, and stakeholder-friendly communication practices.”