Pre-screened and vetted.
Senior Full-Stack .NET Developer specializing in Angular/React and cloud (Azure/AWS)
“Gameplay engineer with hands-on ownership of real-time C++/UE5 systems, including an end-to-end ability system and a networked dash feature using client prediction and server reconciliation. Strong in performance profiling/optimization (object pooling, collision-check gating) and applied math for projectile motion validated via debug visualization and QA/playtesting; particularly interested in soccer/football gameplay mechanics and feel.”
Principal/Staff Software Engineer specializing in distributed systems and FinTech platforms
“Brazil-based tech leader who helped build Bankly’s end-to-end Banking-as-a-Service platform—delivering a plug-and-play solution in 6 months and architecting for ~5k requests/second; Bankly later became the largest BaaS in Brazil. Also runs a closed, personal-capital private trading group focused on automating investment decisions with AI trading bots, but is currently prioritizing international career growth over entrepreneurship.”
Principal Unity Developer specializing in XR/VR and mobile games
“Unity game developer who built a context-sensitive movement and camera system for a grid-based dungeon crawler and used DOTween for key gameplay animations. Worked at Chimera Entertainment on Songs of Silence, contributing via bug fixes, working within an existing Photon Fusion protocol, and implementing a UI-heavy in-game lexicon; also leverages AI tools (e.g., ChatGPT) to accelerate editor/tooling and gameplay scripting.”
Mid-Level Software Development Engineer specializing in Java microservices and cloud deployments
“Backend Java engineer with strong platform/DevOps experience: modernized an insurance claims legacy monolith into DDD-aligned microservices, deployed containerized services on Kubernetes with Jenkins CI/CD and static analysis gates, and implemented GitOps using ArgoCD. Also led major AWS migration planning with dependency mapping and network monitoring to uncover hidden dependencies, and built Kafka-based real-time event streaming with schema-registry-driven evolution.”
Senior .NET Full-Stack Developer specializing in cloud, IoT messaging, and real-time web apps
“Full-stack engineer who owns customer-facing web products end-to-end (React/TypeScript + Node.js), shipping frequent releases with strong testing, staged deploys, and production monitoring. Improved a key user flow by batching backend calls and simplifying frontend rendering, driving ~30% faster load times and ~30% higher completion rates. Also built an ops monitoring dashboard using ELK + Prometheus/Grafana that cut incident response time by 40% and has hands-on microservices messaging experience (RabbitMQ/Kafka, idempotency, DLQs).”
Junior Full-Stack Software Engineer specializing in React, Kubernetes, and AI-powered apps
“Backend/DevOps-leaning engineer managing multiple customer service platforms end-to-end (requirements through deployment). Built an in-house Python monitoring/alerting solution for Salesforce-to-Java contact sync jobs (Snowflake dependencies) that increased uptime ~60%, and helped modernize delivery by moving the team from manual releases to automated Jenkins-based deployments while coordinating an Oracle EBS→Fusion transition with business/data/IT stakeholders.”
Mid-level Full-Stack Software Engineer specializing in cloud-native microservices and GenAI
“Full-stack engineer with cloud and GenAI experience who has owned production features end-to-end, including a reporting dashboard optimized from 14s to 5s using query/API refactoring and monitored via AWS CloudWatch. Also productionized an OpenAI-powered chatbot using LangChain with prompt design, guardrails, and evaluation via production logs and user feedback, and has led incremental legacy-to-microservices modernization with parallel run to avoid regressions.”
Executive Technology Leader (CTO/VP) specializing in Healthcare IT, Security & Enterprise Integrations
“Candidate indicated they have an existing startup but have not raised capital. They expressed strong concerns about AI-enabled social engineering and ended the screening due to perceived irrelevance of the startup-focused questions to the job.”
Senior Full-Stack Software Engineer specializing in cloud-native web platforms
“Engineer with startup experience who emphasizes disciplined Agile execution (requirements analysis, Jira tasking, sprint planning) and production readiness (testing/QA/PR review). Uses profiling/logging for high-observability debugging and prioritizes incidents by impact. Has demoed engineering processes and worked directly with a client (Canadian music service) to position product capabilities and future extensions to drive adoption.”
Senior Software Engineer specializing in AI/ML and cloud-native microservices
“Backend/platform engineer with production experience building a Python SDK over a microservices ecosystem, emphasizing reliability (JWT auth, retries/timeouts, custom exceptions) and integration testing. Has delivered AWS EKS microservices with Jenkins+Helm CI/CD, strong secrets/config separation using AWS Secrets Manager, and set up Datadog APM/deployment/change monitoring. Also modernized legacy VB applications to C#/.NET WPF via incremental migration with parity testing and stakeholder sign-off.”
Senior Front-End Developer specializing in React/Angular and cloud-native healthcare apps
“Senior/Lead Frontend/Full-Stack engineer in Toronto with proven experience shipping high-stakes, real-time and regulated products across healthcare, legal/compliance, and fintech. Built a real-time compliance dashboard that survived a 400% data spike and a no-code workflow builder supporting 500+ nodes, with strong emphasis on performance engineering, type-safe architecture, and automated quality/rollout practices.”
Senior Unity Developer specializing in multiplayer gameplay and cross-platform systems
“Senior gameplay/core systems Unity programmer with hyper-casual mobile experience (Neon Play with Voodoo analytics partnership) and shipped F2P engagement mechanics like battle passes and reward/store loops. Built an optimized networked physics replication layer in Unity (compression, batching, interpolation/prediction) leveraging Jobs/Burst for scale, and has collaborated closely with designers, audio (FMOD), and international art teams on projects including Southfield and the Gorillaz Kong project.”
Senior Frontend Engineer specializing in scalable consumer apps and micro frontends
“Frontend engineer focused on React/TypeScript dashboards for manufacturing-cycle analytics (downtime/wait time/cycle time). Has hands-on experience building reusable charting components (JSON-to-graph) with React ECharts, scaling data flows with Redux/RTK Query, and refactoring monolithic UI code into modular components while shipping on a ~3-week release cadence.”
Mid-level .NET Backend Developer specializing in secure APIs and enterprise integrations
“Built and owned UPS tracking/reporting and operations workflow dashboards, delivering customer-facing APIs and real-time React/TypeScript UIs backed by .NET Core. Experienced in high-volume microservices using IBM MQ/Azure Service Bus with strong reliability patterns (idempotency, retries, DLQ) and Azure-based observability, plus performance tuning across frontend and SQL-backed services.”
Mid-Level Full-Stack .NET Developer specializing in cloud-native microservices and AI integration
“Software engineer with hands-on experience building and maintaining a React accessibility utility/component library (open-source-style) used across university portals, emphasizing WCAG 2.2 compliance, robust focus/keyboard behavior, and Jest/React Testing Library coverage. Also built and maintained .NET Core microservices at the Florida Department of Transportation, including integrating AI-driven features, with strong ownership around observability, incident response, and performance-focused refactoring.”
Mid-Level Software Engineer specializing in cloud-native microservices and full-stack web apps
“Backend/platform engineer focused on real-time financial fraud detection and transaction monitoring, building low-latency FastAPI + Kafka systems with strong reliability patterns (DLQs, idempotency) and cloud observability. Has hands-on Kubernetes delivery across AWS EKS and Azure AKS with automated CI/CD and GitOps-style deployments, plus experience migrating legacy C# / Java monoliths to containerized microservices using Terraform/ARM and zero-downtime rollout strategies.”
Mid-Level Full-Stack Software Engineer specializing in backend automation and insurance systems
“Full-stack engineer with hands-on production ownership across Angular/.NET/SQL and React+TypeScript/Node/Postgres stacks, including CI/CD and AWS operations (EC2/ECS, RDS, S3, CloudWatch). Delivered an internal insurance document upload and tracking feature end-to-end, adding audit/history and async processing, then validated success through monitoring metrics and reduced support tickets. Comfortable shipping MVPs in ambiguous environments using feature flags, strong validation, and backward-compatible database migrations.”
Principal Gameplay Designer/Programmer specializing in FPS/TPS systems and AI
“Long-time Call of Duty mod/game-mode creator (Call of Duty Frontlines/Rio) who designed 40+ gametypes, including “Swarm” later released officially as MW3’s Team Defender. Known for deep tuning/balance iteration and for overcoming engine constraints (e.g., expanding limited model slots via load-time model merging to ship large amounts of new weapons/vehicles/enemies). Currently building an UE5 game (Comando Rio) on Lyra, implementing custom audio systems and camera/movement features, collaborating with Gooseman (Counter-Strike creator).”
Senior Full-Stack Developer specializing in cloud-native web applications
“Full-stack engineer who built an oil & gas analytics dashboard backend using FastAPI, MongoDB, and Redis with a metadata-driven design for dynamic plotting. Shipped an LLM-powered chatbot (LangChain + tool/function calling) to let engineers query analytics in natural language, and also built a multi-step university chatbot workflow with Azure logging, confidence scoring, and human-in-the-loop review.”
Senior QA Automation Engineer specializing in test automation and CI/CD quality gates
“QA automation engineer focused on end-to-end quality for a CMS lien registration workflow, owning a Playwright-based regression suite covering high-risk paths (creation, amendments, cancellation, batch file validation). Demonstrated impact by catching a UI change that bypassed required-field validation pre-release, stabilizing flaky CI tests using network-response signals, and driving clearer acceptance criteria and observability improvements (request IDs in logs) through cross-functional collaboration.”
Mid-level DevOps/Cloud Engineer specializing in multi-cloud CI/CD and Kubernetes
“IBM Power/AIX infrastructure engineer who has owned a sizable production estate (50 Power servers / ~200 LPARs) spanning VIOS/HMC, SAN/NFS, and PowerHA clusters. Demonstrates strong incident leadership (LPAR outage + split-brain recovery) and a process-improvement mindset with measurable reductions in recurrence/MTTR, while also bringing modern DevOps/IaC experience (Jenkins, ArgoCD, Terraform, security scanning, canary/blue-green).”
Mid-Level Software Engineer specializing in Cloud Infrastructure and DevSecOps
“Production infrastructure engineer from Textron Systems who owned IBM Power/AIX 7.2 environments supporting manufacturing-critical automated RF test workloads. Deep hands-on experience with VIOS/HMC, DLPAR performance issues, SAN/vFC failures and failover recovery, plus modern DevOps practices (Azure DevOps CI/CD, Key Vault) and Terraform-based AWS infrastructure with remote state/locking and drift controls.”
Junior Gameplay Systems Programmer specializing in Unreal Engine and modding tools
“UE5 UI/tools-focused developer who emphasizes production-ready, designer-friendly workflows: built a C++ enemy-spawn timeline actor with Slate-driven editor customization and memory-efficient event storage. Implemented an Enhanced Input keybinds menu (two keys per action) using MVVM-style separation and event dispatchers for low coupling and testability, and uses Unreal Insights to drive performance fixes (including refactoring tick-heavy plugin work and batching data queries to prevent UI hitches).”