Pre-screened and vetted.
Senior Unity Developer specializing in XR (VR/AR) and tools/pipeline engineering
“Unity game developer with AR RPG experience who owned a flexible mission/scenario system and created tooling to dramatically speed up mission testing by skipping steps while maintaining dependent dialogs/NPC/item state. Currently in an R&D team building AI-enabled developer productivity tools, including an in-house CI code review bot, and regularly uses LLM workflows (ChatGPT/Gemini) integrated into Rider.”
Mid-level Solutions Consultant / Full-Stack Developer specializing in APIs, SQL, and cloud systems
“Builder with hands-on security hygiene experience from developing a helpdesk portal handling sensitive payment/invoice data, focusing on RBAC, least-privilege integrations (QuickBooks/Atera), and tightening API authorization to prevent cross-account access. Also built personal projects integrating Twilio/Callkeep/Supabase/OpenAI with strong key management and defensive handling of real-world API/network failure modes; holds an ISC2 certification and is actively deepening cloud security skills.”
Senior QA Lead / Release Manager specializing in web, mobile, and OTT platforms
“Game QA professional working in an agile studio environment with end-to-end ownership of feature testing, including an AAA release enhancement focused on user authentication and session management. Experienced partnering with PM/design/dev from PRD walkthroughs through triage, regression, and release readiness, and has implemented repeatable coverage via TestRail/Jira traceability plus Playwright (TypeScript) automation.”
Mid-level Game Producer specializing in AA game development and cross-discipline coordination
“Game Designer at Flux Games on AA titles including The Walking Dead: Destinies and Cobra Kai 2: Dojos Rising, with end-to-end ownership of combat/encounter modes. Led implementation of the team’s first shooting system and rapidly prototyped wave-based combat loops in Unreal Engine 5 Blueprints, iterating heavily from playtest feedback across responsiveness, balance, pacing, and clarity.”
Senior Game Developer specializing in Unity ECS/DOTS and multiplayer systems
“Unity/Meta Quest VR developer who has shipped three VR projects for different organizations, including an arachnophobia treatment experience for a university psychology department, a warehouse VR training project, and a children’s mental health-focused VR game. Also building a long-running personal project: a cooperative online multiplayer Metroidvania developed over ~3 years, with significant learning and refactoring around networking.”
Mid-Level Full-Stack Engineer specializing in real-time systems and FinTech
“Backend engineer with hands-on experience modernizing a real-time logistics/tracking platform from a tightly coupled polling architecture to a service-oriented/microservices design using Node.js and WebSockets. Emphasizes contract-first FastAPI development, defense-in-depth security (JWT/OAuth, RLS/Supabase), and safe incremental migrations with feature flags and strong observability, delivering sub-second updates and improved performance under peak load.”
Senior Frontend Developer specializing in React, accessibility, and enterprise web apps
“Frontend engineer who has led end-to-end React + TypeScript initiatives, including a shared frontend module used across product lines/regions and an inventory discovery experience for large datasets. Strong in scalable architecture (feature-based, configuration-driven, role-aware components), design systems with Storybook, and performance/quality practices (profiling, CI/CD, automated testing, feature-flagged rollouts). Reported ~30% reduction in duplicate code after refactoring an existing React codebase.”
“Built a production ad-spend optimization system that combined deterministic audit logic with LLM-generated explanations, surfacing severe inefficiencies including 70-90% wasted spend in some Google Ads accounts. Stands out for pairing measurable business impact with pragmatic AI safety and usability decisions, including approval-gated execution and structured, human-readable recommendations.”
Mid-level AI Engineer specializing in Python, LLMs, and production ML systems
“Production-focused ML/AI engineer with hands-on ownership across classical ML and GenAI systems, from CV/NLP services to enterprise RAG. Stands out for combining research-to-production execution with measurable business impact: 40% processing-efficiency gains, 35% fewer support tickets, 5x latency improvement, and 3x throughput gains while maintaining safety and quality.”
Mid-level Full-Stack Software Engineer specializing in Java microservices and cloud platforms
“Full-stack engineer with strong React/TypeScript and Spring Boot experience in banking and financial systems, focused on real-time transaction monitoring and payment tracking products. Stands out for scaling high-volume dashboards, solving rendering bottlenecks in live data UIs, and owning features end-to-end from frontend through APIs, Oracle data layer, cloud deployment, and production monitoring.”
Senior Full-Stack Engineer specializing in cloud-native AI and Healthcare IT
“Built AIO, a 7-agent system that automatically fixes failed GitLab CI/CD pipelines in under 60 seconds using Redis queues, typed TypeScript contracts, and strong observability. Heavy AI user who still applies rigorous human review for logic, security, scalability, and code quality, and has made deliberate architectural choices rather than relying blindly on frameworks.”
Senior IT/Cybersecurity Project Manager specializing in cloud, security, and compliance
“Project/program manager with senior-level ownership across SaaS implementations, cloud migrations, AI agents, and DevOps initiatives. Notably led an Azure AI Studio-based AI analysis tool from start to finish and managed an enterprise healthcare technology portfolio with interdependent AI, data extraction, Copilot, and web application projects.”
Mid-level Full-Stack Developer specializing in web, mobile, and cloud applications
“Fullstack engineer who independently built and shipped an internal sales proposal platform end-to-end, translating undocumented leadership knowledge into a scalable workflow with centralized pricing, PDF generation, testing, and AWS deployment. Also has TypeScript experience across React, React Native, Node, and PostgreSQL on a deals platform, with strong evidence of hands-on product building in ambiguous environments.”
Senior Full-Stack Software Engineer specializing in AI, telephony, and SaaS platforms
“Full-stack/AI engineer working in early-stage startups, most recently at pre-seed Kassie AI, where they built a real-time transcription engine with objection detection and rebuttal generation for telecom use cases. They also worked on Coopla, a B2B SaaS platform for cooperatives and microfinance institutions that supported over 100 million naira in transactions in six months, showing a mix of AI, backend systems, and fintech product experience.”
Senior Unity Developer specializing in multiplayer, AR/VR, and game development
“Unity developer with hands-on experience across gameplay systems, AI-driven interactive experiences, VR health/rehabilitation applications, and multiplayer shooters. Particularly notable for building animation-driven combat systems, integrating conversational AI with TTS workflows, and optimizing Meta Quest experiences for comfort and performance.”
Mid-level Full-Stack Software Engineer specializing in cybersecurity and AI-enabled web apps
“Frontend engineer with experience building user-facing React/TypeScript features in startup and security contexts, including live-stream clipping for collegiate sports video and organization-relationship graph visualizations. Has hands-on experience with Redux state management, CSS/UI debugging, and adapting visualization libraries like Sigma to product needs.”
Junior Full-Stack & LLM Engineer specializing in AI agents and cloud document intelligence
“Backend engineer specializing in event-driven/serverless systems and Python/FastAPI APIs. Built a scalable PDF-to-structured-data pipeline on AWS (S3, Lambda, Step Functions, Textract, DynamoDB, SNS) with strong observability (p50/p90/p99) and reliability patterns (idempotency, retries/DLQs), and has led zero-downtime migrations using feature flags, dual writes, and incremental rollouts.”
Senior Unity Developer specializing in game development and VR/AR
“Unity game developer with a standout gameplay-design contribution: proposed and implemented an early merge-to-upgrade mechanic (halving unit count to increase strength) that became foundational to a successful merge battle/merge dragons-style game. Has multiplayer/VR mod experience and is currently learning Unity Netcode for GameObjects, with confidence switching to Photon Fusion. Also applies AI workflows for maintainable coding and rapid mobile icon/banner prototyping to support A/B testing and CPI optimization.”
Senior Unity Developer specializing in mobile games and AWS-backed live ops
“Unity game developer who architected a flexible Match-3 core system that scaled to many object types and added merge mechanics without major rework. Has shipped/implemented real-time multiplayer features in a Photon-based space racing game using server-authoritative validation with prediction/interpolation, and focuses heavily on mobile optimization (AssetBundles, pooling, prewarming).”
Senior Frontend Software Developer specializing in React and Next.js
“Frontend engineer with ~6 years of experience delivering SEO- and performance-sensitive web apps (e.g., an automobile sales platform built with Next.js SSR) and complex React+TypeScript dashboards for energy management/heat pump scheduling. Has handled real-time data challenges by integrating MQTT, and combines hands-on frontend ownership with Agile team coordination (standups, task assignment, client demos, requirements).”
Mid-level AI/ML Engineer specializing in LLMs, RAG pipelines, and MLOps
“LLM engineer/data analyst who built a production RAG QA assistant over the Jurafsky & Martin NLP textbook to reduce hallucinations and provide explainable, source-grounded answers. Experienced with LangChain/LangGraph orchestration, retrieval optimization (embeddings, vector DBs, caching), and rigorous evaluation/monitoring (Retrieval@K, A/B tests, telemetry/drift). Previously communicated analytics insights to non-technical stakeholders at GS Analytics using Power BI and simplified reporting.”
Intern Full-Stack/Backend Engineer specializing in cloud-native APIs and event-driven systems
“Backend-focused engineer who built an academic AI voice assistant with a Python microservice-style backend (speech recognition, spaCy-based NLP, and Kafka-driven automation) optimized to sub-500ms latency. Also has Sodexo internship experience deploying containerized services across Kubernetes/AWS ECS/Azure using ArgoCD GitOps, including solving config drift and secret-management challenges and supporting cloud-to-on-prem migrations with blue-green rollouts.”
Mid-level Java Full-Stack Developer specializing in cloud-native microservices
“Full-stack engineer from Clairvoyant who led end-to-end delivery of a cloud-native, event-driven platform: Spring Boot microservices + Kafka real-time streams with an Angular UI, migrated and containerized on AWS, and automated CI/CD with Jenkins/Maven/Git. Demonstrates depth in distributed consistency challenges (partitioning, consumer lag/duplicates) and database performance tuning across SQL/NoSQL under heavy workloads.”
Senior SDET specializing in test automation and CI/CD for web, mobile, and API testing
“Software/automation QA professional with hands-on Oculus VR testing at Telkom, covering controller inputs, tracking reliability, performance/FPS stability, thermal behavior, crash reproduction, and system-level events (standby/resume, low battery, network interruptions, guardian changes). Familiar with the intent and coverage areas of console certification frameworks (Sony TRC/Microsoft XR/Nintendo LOTcheck) and uses AI to speed up log analysis and test case creation.”