Pre-screened and vetted.
Mid-level UX/Product Designer specializing in smart home and LLM-driven digital experiences
Intern-level Product & Graphic Designer specializing in automotive marketing and industrial design
Technology Executive specializing in AI-native engineering and cybersecurity governance
Junior Product Designer specializing in Human-AI interaction and healthcare UX
Senior QA Automation Engineer specializing in web, mobile, and API testing
Mid-level QA Engineer specializing in test automation and FinTech trading systems
Staff Product/UX Designer specializing in enterprise platforms, data visualization, and AI interfaces
“UX/product designer with deep healthcare and mission-critical software experience across 3M Healthcare, GE Healthcare, and Motorola. Has designed complex lab automation and radiology workflows end-to-end, combining rigorous field research with hands-on engineering (HTML/CSS/TypeScript/React, Storybook) and even building live prototypes (Firebase + Angular) and production-ready UI control libraries to ship.”
Senior Engineering Manager specializing in software quality, automation, and web/mobile platforms
“Engineering leader at Bayer Crop Science leading a Core Platform team responsible for widely used open-source TypeScript/React and mobile SDKs (npm/GitHub) embedded across 10M+ monthly active devices. Known for shipping high-performance, backward-compatible developer frameworks with rigorous release discipline (bi-weekly releases, 99.99% uptime, long streaks of zero breaking changes) and major DX wins (onboarding cut to minutes, support tickets down 82%).”
Junior Product Designer (UX/Research) specializing in AI and behavioral design
Senior QA/Test Architect specializing in accessibility and test management
Senior Full-Stack Software Engineer specializing in cloud-native platforms and Healthcare IT
Mid-level UI/UX Designer specializing in user research, prototyping, and compliant onboarding flows
Senior QA Test Engineer specializing in automation and AR/VR testing
Director-level Engineering & Program Leader specializing in AI product platforms
“Technical Program Manager and one of three internal "founders" of HP’s Hardware-as-a-Service home printer subscription initiative, spanning DTC shipping, simplified setup, ink replenishment, and warranty coverage. Led roadmap definition/execution, scaled delivery rapidly to 15+ scrum teams (including vendors) with SAFe-like coordination and shared engineering standards, and drove key architecture trade-offs (building an interim subscription management service) to accelerate time-to-market by about a year.”
Mid-level UX/Human Interface Designer specializing in design systems and UX research
“Product/UX designer with industrial domain experience designing an end-to-end "factory mode" vehicle software experience for assembly-line workers, optimized for speed, flat navigation, and multi-device responsiveness across different plants. Combines rigorous field research and SME collaboration with strong front-end skills (HTML/CSS/TypeScript/React), including coding components to demonstrate feasibility and keep features in scope; also has accessibility-focused telehealth capstone work for d/Deaf and hard-of-hearing users.”
Director-level Engineering Leader specializing in SaaS, Cloud, and AI/ML delivery
“Engineering leader who has led 100+ engineers at Sainsbury’s Tech and previously scaled an org from 6 to 60+ at AND Digital. Drove a high-impact modernization of a pricing/decisioning platform serving 1,700 stores—moving from batch monolith to real-time Kafka-based event-driven microservices with MLOps, IaC (Terraform), and zero-trust—delivering £18m+ annual profit uplift and 10+ deploys/day.”
Junior Product/UX Designer specializing in FinTech and conversational AI
“Founding product designer at a startup building RealSpend, an AI-powered fintech product centered on conversational decision support (contextual insights and in-flow actions). Also designed the companion app for Lasso Loop, an in-home recycling appliance, translating an industrial process into a warm, kitchen-friendly UX using layered information architecture and progressive disclosure, with strong design-system alignment to React/Tailwind/Ant Design engineering stacks.”
Senior QA Lead/Quality Designer specializing in mobile live-ops games
“Game QA lead with 20+ years of tooling and workflow experience, most recently leading QA on a Unity-based MLB mobile title with annual releases and major feature updates. Led QA for the PS Vita port of Borderlands 2 focused on technical requirements, performance, and usability, including making a key ship-risk call to limit multiplayer players. Known for disciplined Jira/TestRail administration, strong cross-functional communication, and uncovering critical submission-blocking issues with clear evidence and repro steps.”
Mid-level UI/UX Designer specializing in data-driven, accessible enterprise product design
“Product/UX designer with hands-on experience designing AI-driven products end-to-end, including an AI shopping assistant (Stylaire) with multimodal conversational search (text/voice/image). Uses rapid prototyping and usability testing to simplify complex flows (e.g., reducing filter overload via progressive disclosure) and collaborates closely with engineers with working knowledge of HTML/CSS and component systems.”
Senior Game QA & Open-World Content Specialist in AAA and live-service titles
“Game QA specialist with experience across major studios and titles including EverQuest II expansions (tradeskill/content focus), Zynga Farmville (sole QA in a pod), and Rockstar (mission/scripting-related testing under NDA). Known for player-first exploratory testing and rigorous negative testing, plus building Excel-based tracking/automation to manage hundreds of items and producing high-quality bug reports with video/log evidence.”
Junior UX Design Engineer specializing in AI-driven web and product experiences