Vetted Version Control Professionals

Pre-screened and vetted.

PH

Peifeng Hu

Screened

Junior Software Development Engineer specializing in AWS distributed systems and data orchestration

Seattle, WA3y exp
AmazonUSC

Backend/platform engineer with deep AWS experience who built a high-reliability ingestion platform (Lambda + Step Functions + DynamoDB) that became the single source of truth for training/qualification certification data across an AU region, handling high-volume async updates with strong consistency controls. Also led a major API migration from Lambda to ECS/Fargate to eliminate cold starts and increase throughput, and has hands-on EKS/Kubernetes operations plus Kafka partitioning/ordering expertise.

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AL

Alex Loughran

Screened

Senior Game Designer specializing in combat, AI/NPC design, and Unreal Engine

Remote, USA11y exp
BulletFarm GamesCarnegie Mellon University

Gameplay systems designer/engineer with shipped experience across mobile RPG and co-op/AAA shooters, including full ownership of an in-game economy and multiple end-to-end gameplay systems. Strong in data-driven Unreal (C++ + Blueprints) workflows, building flexible subsystems and using simulation/telemetry (Excel/VBA, metrics tools) to tune progression, monetization, and encounter balance.

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Gregory Walton - Senior Software Engineer specializing in SRE, cloud automation, and reliability tooling in Sunnyvale, CA

Senior Software Engineer specializing in SRE, cloud automation, and reliability tooling

Sunnyvale, CA11y exp
LinkedIn

Technically oriented builder focused on taking ambiguous LLM/agentic workflow needs from scoped problem definition to iterative prototypes, with emphasis on edge cases and customer feedback. Has hands-on experience debugging RAG/agent systems, including resolving a real integration issue involving search query quoting differences between manual search and an API, and is comfortable fielding deep developer Q&A in demos.

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sai rakshit peddi - Senior DevOps Engineer specializing in Azure/AWS cloud infrastructure and CI/CD in Arlington County, VA

Senior DevOps Engineer specializing in Azure/AWS cloud infrastructure and CI/CD

Arlington County, VA11y exp
BoeingSacred Heart University
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FT

Senior Game Developer specializing in Unreal, Unity, and WebGL multiplayer systems

Frisco, TX11y exp
Gearbox EntertainmentUniversity of South Florida
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JD

Mid-level Machine Learning Engineer specializing in real-time fraud detection and edge AI

Bay Area, CA6y exp
StripeUniversity of Tampa
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RL

Senior Python Developer specializing in cloud-native backend systems

Sussex, NJ10y exp
AmazonCal State Long Beach
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SZ

Senior Software Engineer specializing in FinTech platforms

New York, NY7y exp
RobinhoodUniversity of Texas at Austin
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TL

Senior Unity Engineer specializing in multiplayer networking, VR, and mobile games

Warsaw, Poland11y exp
CD Projekt RedNational University of Singapore
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SR

Senior Java Full-Stack Developer specializing in cloud-native microservices

6y exp
Ant GroupUniversity of Central Missouri
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NA

Mid-level AI/ML Engineer specializing in GenAI agents and production ML systems

Dallas, TX5y exp
PerplexityUniversity of North Texas
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KT

Senior Software Engineer specializing in cloud-native platforms, LLMs, and FinTech

Los Angeles, CA16y exp
ZeroClickUCLA
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RG

Mid-level Machine Learning Engineer specializing in fraud detection and recommendations

Bay Area, CA6y exp
StripeBinghamton University
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MichaelJose Oakes - Senior Unity/XR Engineering Manager specializing in real-time interactive and multiplayer experiences

MichaelJose Oakes

Screened ReferencesStrong rec.

Senior Unity/XR Engineering Manager specializing in real-time interactive and multiplayer experiences

9y exp
UnityUniversity of Hull

Unity Technologies engineer with direct Meta subcontract experience shipping Quest titles (Horizon Worlds projects like Super Rumble) and supporting third-party studios. Strong in VR performance optimization and modernization work—porting legacy OVR/older-Unity projects to OpenXR, URP, and hand-tracking inputs. Built a master’s dissertation cross-platform multiplayer FPS spanning Quest VR, PC, and mobile AR using Photon.

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RE

Robert Elwell

Screened

Executive Engineering Leader specializing in cloud platforms, DevOps, and security

18y exp
MacStadiumUniversity of Texas at Austin

Senior engineering/CTO-level leader with hands-on delivery of serverless, event-driven cloud governance platforms (deployed across multiple GE business units) and experience building adaptable usage-based billing at UserTesting. Has advised startups (including CaseText during YC) and supported fundraising and acquisition due diligence, including investor materials for a smart cooler custody management system presented to BARDA during Operation Warp Speed.

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TM

Trevor Malik

Screened

Senior Full-Stack Engineer specializing in MERN, Python, and FinTech platforms

Brooklyn, NY9y exp
AlpacaStanford University

Full-stack engineer with startup-style experience building assessment and learning platforms using React, Node.js, Python, MongoDB, and PostgreSQL. Stands out for owning backend auto-grading and analytics features end to end, including concurrency-safe submission processing and database performance optimization for growing datasets.

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EX

Elizabeth Xu

Screened

Entry-Level Software Engineer specializing in ML/NLP and security

Evanston, IL1y exp
RakutenNorthwestern University

Early-career engineer (internship background) who built a production-style notes product using Next.js App Router with Server Components/Server Actions and a Postgres-backed analytics model. Demonstrates strong performance and reliability instincts—measured DB latency improvements via indexing and cursor pagination, plus durable orchestration with Temporal using idempotency and deterministic workflows.

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YY

Yue Yang

Screened

Intern Data Scientist specializing in GenAI (LLMs, RAG) and ML model optimization

Sunnyvale, CA1y exp
SynopsysColumbia University

Built and deployed a production LLM-powered risk assistant for KPMG and Freddie Mac that lets analysts query a confidential Neo4j risk graph in natural language (no Cypher), turning multi-day analysis into minutes with traceable, cited answers. Implemented rigorous guardrails, deterministic verification, RBAC/security controls, and a full eval/observability stack, cutting query error rate by ~50% and iterating through weekly UAT with non-technical risk analysts.

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JB

Engineering Manager and Principal Propulsion Systems Engineer specializing in engine performance

7y exp
Pratt & WhitneyGeorgia Tech

Aerospace propulsion engineer at Pratt & Whitney who tackled legacy infrastructure bottlenecks by leading a grassroots effort to codify discipline standard work into modular Python packages and stand up a Git/Jenkins CI/CD pipeline for production-grade deployment across programs. Deep experience with C-based gas turbine aero-thermo and control-system simulation/verification (including Simulink-based control development), now motivated to pivot into fast-moving robotics/AI environments.

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Anushka Bhagchandani - Intern Product & Software Engineer specializing in GenAI/LLM and e-commerce platforms in San Francisco, CA

Intern Product & Software Engineer specializing in GenAI/LLM and e-commerce platforms

San Francisco, CA2y exp
Scale AIUniversity of Washington

Software engineer (2+ years in India) and current GenAI intern who shipped LLM-powered review-writing enhancements at Myntra (Walmart-backed), using pilots and A/B tests to lift review quality by 5% in 30 days. Demonstrates strong LLM operations discipline (logging, dashboards, alerts, rollback) and fast incident response, plus experience delivering developer-focused workshops and public technical talks.

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Yashwanth J - Mid-level Software Engineer specializing in AI/ML and full-stack systems in Seattle, WA

Yashwanth J

Screened

Mid-level Software Engineer specializing in AI/ML and full-stack systems

Seattle, WA4y exp
AppleUniversity of North Texas

Engineer with Apple experience building LLM-powered internal workflow orchestration systems using Python, LangGraph, FastAPI, Redis, vector search, and Kubernetes. Stands out for a highly pragmatic, production-focused approach to agentic systems: deterministic state management, strong guardrails, observability, and human review for high-risk actions.

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KN

Ken Ng

Screened

Senior Gameplay Engineer specializing in AAA game systems and Unreal Engine

11y exp
SupercellDigiPen Institute of Technology (Singapore)

Unity/C# gameplay engineer who has shipped across console/PC/VR and mobile, including Ace Combat 7 (VR) and mobile titles. Built monetization-impacting gameplay systems (power-ups) and a full server-authoritative multiplayer architecture, and uses LLM-driven editor tooling and multi-agent workflows to rapidly prototype features while adding automated testing, benchmarking, dashboards, and CI/CD.

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RH

Roni HE

Screened

Mid-level Software Engineer specializing in distributed systems and ML infrastructure

Palo Alto, CA6y exp
AmazonRithm School

Senior software engineer candidate who uses AI and multi-agent workflows thoughtfully to speed up development while preserving engineering rigor for production-critical decisions. Stands out for a clear risk-based framework: leveraging agents for boilerplate, refactoring, testing, and debugging, while relying on fundamentals, metrics, and human review for system design and scalability.

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Arush Chhatrapati - Junior Software Engineer specializing in platform engineering and developer tooling in California, USA

Junior Software Engineer specializing in platform engineering and developer tooling

California, USA2y exp
Applied IntuitionUC Berkeley

Full-stack product engineer with platform and AI feature experience across Applied Intuition and Futre.me. They stand out for turning one-off requests into reusable multi-team platform capabilities, and for shipping production LLM workflows with structured outputs, validation, and pragmatic evaluation loops rather than hype-driven AI architecture.

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