Pre-screened and vetted.
Junior Software Development Engineer specializing in AWS distributed systems and data orchestration
“Backend/platform engineer with deep AWS experience who built a high-reliability ingestion platform (Lambda + Step Functions + DynamoDB) that became the single source of truth for training/qualification certification data across an AU region, handling high-volume async updates with strong consistency controls. Also led a major API migration from Lambda to ECS/Fargate to eliminate cold starts and increase throughput, and has hands-on EKS/Kubernetes operations plus Kafka partitioning/ordering expertise.”
Senior Game Designer specializing in combat, AI/NPC design, and Unreal Engine
“Gameplay systems designer/engineer with shipped experience across mobile RPG and co-op/AAA shooters, including full ownership of an in-game economy and multiple end-to-end gameplay systems. Strong in data-driven Unreal (C++ + Blueprints) workflows, building flexible subsystems and using simulation/telemetry (Excel/VBA, metrics tools) to tune progression, monetization, and encounter balance.”
Senior Software Engineer specializing in SRE, cloud automation, and reliability tooling
“Technically oriented builder focused on taking ambiguous LLM/agentic workflow needs from scoped problem definition to iterative prototypes, with emphasis on edge cases and customer feedback. Has hands-on experience debugging RAG/agent systems, including resolving a real integration issue involving search query quoting differences between manual search and an API, and is comfortable fielding deep developer Q&A in demos.”
Senior DevOps Engineer specializing in Azure/AWS cloud infrastructure and CI/CD
Senior Game Developer specializing in Unreal, Unity, and WebGL multiplayer systems
Mid-level Machine Learning Engineer specializing in real-time fraud detection and edge AI
Senior Unity Engineer specializing in multiplayer networking, VR, and mobile games
Mid-level AI/ML Engineer specializing in GenAI agents and production ML systems
Senior Software Engineer specializing in cloud-native platforms, LLMs, and FinTech
Mid-level Machine Learning Engineer specializing in fraud detection and recommendations
Senior Unity/XR Engineering Manager specializing in real-time interactive and multiplayer experiences
“Unity Technologies engineer with direct Meta subcontract experience shipping Quest titles (Horizon Worlds projects like Super Rumble) and supporting third-party studios. Strong in VR performance optimization and modernization work—porting legacy OVR/older-Unity projects to OpenXR, URP, and hand-tracking inputs. Built a master’s dissertation cross-platform multiplayer FPS spanning Quest VR, PC, and mobile AR using Photon.”
Executive Engineering Leader specializing in cloud platforms, DevOps, and security
“Senior engineering/CTO-level leader with hands-on delivery of serverless, event-driven cloud governance platforms (deployed across multiple GE business units) and experience building adaptable usage-based billing at UserTesting. Has advised startups (including CaseText during YC) and supported fundraising and acquisition due diligence, including investor materials for a smart cooler custody management system presented to BARDA during Operation Warp Speed.”
Senior Full-Stack Engineer specializing in MERN, Python, and FinTech platforms
“Full-stack engineer with startup-style experience building assessment and learning platforms using React, Node.js, Python, MongoDB, and PostgreSQL. Stands out for owning backend auto-grading and analytics features end to end, including concurrency-safe submission processing and database performance optimization for growing datasets.”
Entry-Level Software Engineer specializing in ML/NLP and security
“Early-career engineer (internship background) who built a production-style notes product using Next.js App Router with Server Components/Server Actions and a Postgres-backed analytics model. Demonstrates strong performance and reliability instincts—measured DB latency improvements via indexing and cursor pagination, plus durable orchestration with Temporal using idempotency and deterministic workflows.”
Intern Data Scientist specializing in GenAI (LLMs, RAG) and ML model optimization
“Built and deployed a production LLM-powered risk assistant for KPMG and Freddie Mac that lets analysts query a confidential Neo4j risk graph in natural language (no Cypher), turning multi-day analysis into minutes with traceable, cited answers. Implemented rigorous guardrails, deterministic verification, RBAC/security controls, and a full eval/observability stack, cutting query error rate by ~50% and iterating through weekly UAT with non-technical risk analysts.”
Engineering Manager and Principal Propulsion Systems Engineer specializing in engine performance
“Aerospace propulsion engineer at Pratt & Whitney who tackled legacy infrastructure bottlenecks by leading a grassroots effort to codify discipline standard work into modular Python packages and stand up a Git/Jenkins CI/CD pipeline for production-grade deployment across programs. Deep experience with C-based gas turbine aero-thermo and control-system simulation/verification (including Simulink-based control development), now motivated to pivot into fast-moving robotics/AI environments.”
Intern Product & Software Engineer specializing in GenAI/LLM and e-commerce platforms
“Software engineer (2+ years in India) and current GenAI intern who shipped LLM-powered review-writing enhancements at Myntra (Walmart-backed), using pilots and A/B tests to lift review quality by 5% in 30 days. Demonstrates strong LLM operations discipline (logging, dashboards, alerts, rollback) and fast incident response, plus experience delivering developer-focused workshops and public technical talks.”
Mid-level Software Engineer specializing in AI/ML and full-stack systems
“Engineer with Apple experience building LLM-powered internal workflow orchestration systems using Python, LangGraph, FastAPI, Redis, vector search, and Kubernetes. Stands out for a highly pragmatic, production-focused approach to agentic systems: deterministic state management, strong guardrails, observability, and human review for high-risk actions.”
“Unity/C# gameplay engineer who has shipped across console/PC/VR and mobile, including Ace Combat 7 (VR) and mobile titles. Built monetization-impacting gameplay systems (power-ups) and a full server-authoritative multiplayer architecture, and uses LLM-driven editor tooling and multi-agent workflows to rapidly prototype features while adding automated testing, benchmarking, dashboards, and CI/CD.”
Mid-level Software Engineer specializing in distributed systems and ML infrastructure
“Senior software engineer candidate who uses AI and multi-agent workflows thoughtfully to speed up development while preserving engineering rigor for production-critical decisions. Stands out for a clear risk-based framework: leveraging agents for boilerplate, refactoring, testing, and debugging, while relying on fundamentals, metrics, and human review for system design and scalability.”
Junior Software Engineer specializing in platform engineering and developer tooling
“Full-stack product engineer with platform and AI feature experience across Applied Intuition and Futre.me. They stand out for turning one-off requests into reusable multi-team platform capabilities, and for shipping production LLM workflows with structured outputs, validation, and pragmatic evaluation loops rather than hype-driven AI architecture.”