Pre-screened and vetted.
Junior Unity Game Developer specializing in multiplayer and mobile games
Intern AI/ML Software Engineer specializing in NLP and model serving
Mid-level Health Insurance Agent with software and financial services background
Junior .NET Developer specializing in Azure and web application development
Senior Unity Game Developer specializing in mobile, AR/VR, and multiplayer games
Mid-level Research Assistant specializing in interpretable ML and AI evaluation
Junior Full-Stack Software Engineer specializing in web apps, cloud, and ML inference
Entry Game Designer specializing in Unity and Unreal Engine gameplay and level design
Senior Game Programmer specializing in Unreal Engine C++ and multiplayer combat systems
Mid-level Unity Game Developer specializing in multiplayer, UGS, and VR
Mid-level QA / Software Test Engineer specializing in video game testing and certification
Junior Game Designer specializing in level design and sound design
“Game design-focused candidate with hands-on Unity scripting and debugging experience, including building trigger/animation interactions (e.g., chest activation) and physics-driven movement for a multi-part submarine using Rigidbody and parenting. Has designed a MOBA-style level in Unreal Engine 5 using research and iterative complexity to create multiple paths and objective-based progression, and frequently applies math/kinematics to size spaces and tune realistic motion.”
Mid-level QA Tester specializing in proprietary game software and data quality
Entry-Level Game Designer specializing in level design and UI/UX
Mid-level Full-Stack .NET Developer specializing in Angular web applications
“Early-career/learning-stage candidate focused on LLM systems; has not yet built or deployed production AI applications but is actively learning orchestration (Microsoft Semantic Kernel) and core patterns like RAG, embeddings, and model selection based on business requirements.”
Mid-level Game Developer/Game Designer specializing in Unreal Engine 5 gameplay systems
Junior Gameplay Programmer specializing in Unreal Engine and game design
Junior Python Developer specializing in computer vision and deep learning
Mid-level Graphic Designer specializing in brand identity and digital/print design
“Marketing creative designer/art director focused on high-polish, system-driven social campaigns and scalable production. Builds robust Figma design systems (components, auto-layout, variables) and modular template kits to support high-volume output without quality drift, and edits lightweight short-form videos with platform-specific exports for Reels/TikTok/Shorts. Recent work includes campaigns for a boutique restaurant and a non-profit horse sanctuary donation drive, collaborating closely with UA/growth and product in fully remote async workflows.”