Pre-screened and vetted.
Senior Unity/.NET Developer specializing in mobile games and VR/AR
“Unity developer with 9 years of experience who has shipped numerous mobile titles to both iOS and Android. Built and is actively evolving a published puzzle game (Sudoku Jigsaw) using Unity UI Toolkit and SQL persistence, adding live-ops features like daily puzzles and a promotion/demotion leaderboard. Also has VR experience delivering an HTC Vive training application as a contractor for a university project.”
Senior Technical 3D Artist specializing in Unreal Engine interactive UI/UX and visualization
“UE5 Blueprint/UMG developer who built a player-facing interactive “build your own home” experience with real vendor inventory and pricing, including a rule-driven configuration system and multiple polished camera/view modes. Took it from a local kiosk-style app to a scalable online product by streaming Unreal via Pixel Streaming/WebRTC on Azure VMs with a React frontend, plus analytics (GA) and CRM integration (HubSpot).”
Mid-level XR and game developer specializing in Unity, VR, and healthcare applications
“Built and deployed a Unity-based, NSF-funded medical interaction system for the University of Houston MRI Lab, combining speech recognition, LLaMA-based function calling, and real-time simulation controls. Particularly strong in taking experimental AI systems from discovery through stabilization, with measurable impact including roughly 50% faster task completion than traditional point-and-click workflows.”
Entry-level NLP and machine learning student specializing in computational linguistics
“Early-career candidate with academic data science and machine learning project experience, including a YouTube comment sentiment analysis project comparing LSTM and GRU models. Demonstrates a collaborative working style, structured task planning, and careful review of final deliverables in team-based project settings.”
“Open-source JavaScript contributor who diagnosed and fixed a memory leak in an infiniteQueries module using Chrome DevTools, adding useEffect cleanup and weak references to cut memory usage by 32% and close 18+ GitHub issues. Also strengthens quality via unmount-focused tests and CI performance validation, and improves developer adoption by adding real-world infinite scrolling examples to React Query documentation.”
Senior Game Programmer specializing in Unity/Godot gameplay and tools
“Indie Unity game developer who built a physics-driven fishing mechanic for "Cats Fishing" inspired by RDR2, combining Verlet integration and procedural rod bending to achieve realistic feel without heavy simulation costs. Has prototyped multiplayer systems using multiple networking stacks (PUN/Fusion/UNet/Nakama/Mirror) and adapts features for mobile via gesture controls and minimal UI.”
Senior Unity VR/AR Programmer specializing in Meta Quest and real-time 3D graphics
“Unity/VR developer who shipped a Meta Quest 2 immersive 360 training experience for Staffordshire Police as a solo programmer, including biometric gaze/reaction tracking and real-time data capture to an HTTP endpoint. Also building a Tomb Raider-like sci-fi adventure demo (Nexus 7) featuring FSM-driven character logic, motion-capture animation, custom controller optimization, and spline-following AI movement.”
Mid-level Gameplay Programmer specializing in Unreal Engine and mission systems
Senior QA Engineer specializing in game and VR simulation testing
Senior QA Analyst specializing in automated and manual testing for enterprise applications
Junior Full-Stack Web Developer specializing in AI and systems programming
Junior AI/ML Software Engineer specializing in LLM-powered applications
Senior QA Analyst specializing in game, simulation, and defense software testing
Mid-level Game Designer specializing in systems design, UX, and AR/VR experiences
Senior Software Engineer specializing in game and gambling machine development
Junior Software Engineer specializing in cloud-native backend services and LLM applications
Senior Game/VR Developer specializing in Unity and immersive interaction design
Senior Unity Gameplay Engineer specializing in real-time interactive systems
Mid-Level Software Engineer specializing in backend systems and data pipelines
Senior Software Developer specializing in .NET and DevExpress XAF
Principal Full-Stack Developer specializing in MERN and cloud-native web apps
Senior Unity Game Developer specializing in mobile, PC, and AR/VR experiences
Senior QA Engineer & Technical Business Analyst specializing in SaaS quality and accessibility