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Vetted Software Developers in England

Pre-screened and vetted in England.

UnityAgileC#JavaJavaScriptAugmented Reality (AR)
DT

Daniel Turner

Principal Unity Developer specializing in real-time 3D, AR/VR, and multiplayer systems

Matlock, UK19y exp
Pixelfat
UnityUnity3DC#Real-time 3DGame DevelopmentInteractive Systems+56
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MB

Matthew Bousfield

Screened ReferencesStrong rec.

Senior Unity/XR Engineer specializing in VR games, multiplayer, and serious simulations

London, UK8y exp
University of OxfordAbertay University

“Unity VR senior developer with ~8 years in VR and ~3 years focused on Meta Quest, building multiplayer training/digital-twin style experiences. Strong Photon (PUN/Fusion) background, including solving tricky networked object attachment/jitter issues via ownership and local-physics strategies. Demonstrated hands-on performance turnarounds in VR scenes using Mesh Baker, LODs, and impostors, plus experience shipping social multiplayer VR activities with Photon Voice.”

UnityC#Unreal EngineC++BlueprintsXR+147
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OM

Oscar Martinez

Senior Unity Developer specializing in VR/AR/MR and mobile games

Farnham, United Kingdom19y exp
The University of the Creative ArtsUniversity of Sheffield
CC++C#UnityUnity3DUnreal Engine+102
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PM

Poonam Maurya

Screened

Senior Product Owner specializing in FinTech and Gaming Platforms

London, UK19y exp
MyAssets Ltd.Bharati Vidyapeeth

“iGaming product leader with 11 years of Product Owner experience, spanning QA automation (built a testing framework) through BA and ultimately PO for an online poker team for nearly 6 years. Has shipped and managed live web/mobile/tablet games and worked closely with compliance/UKGC on game certification and launches, using BI/data and player feedback to prioritize features and F2P retention mechanics (tournament ticket funnels, quests).”

Product ManagementProduct VisionProduct StrategyProduct Lifecycle ManagementRevenue StrategyGrowth Strategy+124
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KC

Kieran Clare

Screened

Senior Game Developer specializing in web-based slot games and JavaScript engines

Burton Upon Trent, UK8y exp
Push GamingDe Montfort University

“Unity/VR developer who built a game-jam puzzle platformer (“Splitting Image”) largely solo, centered on a mirror-based clone mechanic. Comfortable adapting to different VR headsets and team structures, and prefers hands-on problem solving over relying on AI tools.”

AgileAndroid DevelopmentBoard GamesBrandingCash HandlingComputer Game Development+42
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KM

kieran mcgovern

Screened

Senior Software Developer specializing in Unity VR and mobile apps

London, United Kingdom17y exp
LogicomUniversity of Northampton

“Unity/VR developer who shipped a Meta Quest wireless conversion of a previously wired VR product, owning research, network troubleshooting (2.4 vs 5 GHz), performance tuning, and reworking hand tracking. Also built a British Airways cabin crew training application largely solo and deployed it across iOS, Android, PC, WebGL, and Web Player with platform-specific optimization strategies.”

C#UnityUnity 3DUnity UI ToolkituGUIIMGUI+54
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CC

ChunMan Chong

Screened

Senior Game Developer specializing in AR/VR and real-time interactive media

London, UK21y exp
Electric SheepCity University of Hong Kong

“Senior Unity game programmer who shipped a Meta Quest VR game (Unearthed VR) and owned key systems spanning gameplay, UI, shaders/VFX, and VR interaction. Notably built a reusable, general VR interaction framework to make interactions intuitive and user-friendly, and emphasizes scalable, data-oriented architecture for maintainable Unity projects.”

3D Animation3D Visualization2D AnimationAdvertisingAnimatronicsApple Vision Pro Development+43
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MC

Martin Crawley

Principal Full-Stack & XR Engineer specializing in web, mobile, and social VR platforms

Manchester, UK22y exp
CACIPreston College
AccessibilityActive DirectoryAnchoreAndroidAngularAPI Testing+117
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JD

Josh Davies

Screened

Mid-level Unity Game Developer specializing in F2P mobile and live games

Folkestone, Kent, UK5y exp
PlayEmberGoldsmiths, University of London

“Unity developer with broad cross-platform experience (HTC Vive VR, iOS/Android, Nintendo Switch, WebGL) who built a near-solo multiplayer AR iOS party game using Photon/PUN and AR Foundation. Demonstrates strong practical networking and performance optimization skills, including lag compensation and client-side shader-based rendering strategies.”

AgileAndroidAR FoundationBlenderC#C+++62
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KA

Kerem Aydin

Screened

Senior Unity/.NET Developer specializing in mobile games and VR/AR

Leamington Spa, UK10y exp
Puzzling.comBilkent University

“Unity developer with 9 years of experience who has shipped numerous mobile titles to both iOS and Android. Built and is actively evolving a published puzzle game (Sudoku Jigsaw) using Unity UI Toolkit and SQL persistence, adding live-ops features like daily puzzles and a promotion/demotion leaderboard. Also has VR experience delivering an HTC Vive training application as a contractor for a university project.”

UnityUnity3DC#.NET FrameworkVisual StudioVS Code+61
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ES

Ed Sheldon

Screened

Senior Game Developer specializing in gameplay, AI, and multiplayer systems

London, United Kingdom12y exp
SMG

“Unity developer with 12+ years spanning the early Oculus Rift era through modern VR/MR, including HoloLens and Magic Leap. Has delivered client-facing immersive experiences for brands like Pfizer and H&M/Moschino, and built reusable XR UI/tooling to speed up cross-platform VR/MR production. Also capable of full-stack solo game creation, winning awards for a self-built survival puzzle game made in a 48-hour game jam.”

C++C#PythonUnityUnreal EngineSDL2+45
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TM

Tony Monckton

Screened

Senior Unity VR/AR Programmer specializing in Meta Quest and real-time 3D graphics

London, UK12y exp
Elecosoft

“Unity/VR developer who shipped a Meta Quest 2 immersive 360 training experience for Staffordshire Police as a solo programmer, including biometric gaze/reaction tracking and real-time data capture to an HTTP endpoint. Also building a Tomb Raider-like sci-fi adventure demo (Nexus 7) featuring FSM-driven character logic, motion-capture animation, custom controller optimization, and spline-following AI movement.”

3D Applications3D BIM3D Graphics3D Math3D Studio MaxAgile+102
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WJ

Wayne Jackson

Senior Game/VR Developer specializing in Unity and immersive interaction design

Norwich, UK9y exp
Infinite FormUniversity Campus Suffolk
UnityC#Unity3DUnreal EngineUnreal BlueprintVisual Studio+31
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JM

Junaid Malik

Staff/Lead Unity XR Engineer specializing in VR streaming and immersive applications

Wakefield, United Kingdom10y exp
Simam DigitalTechnological University Dublin
.NET.NET Core.NET 53D Rendering3D UI3D Virtual Conferences+116
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JJ

JAMES JOHNSON

Mid-Level Full-Stack Developer specializing in JavaScript and React

Manchester, UK4y exp
MacriumNorthcoders
AgileAzureCSSDockerExpressGit+25
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SW

Stuart Wood

Mid-Level Software Developer specializing in Unity game development and AR/VR

Cambridge, UK6y exp
OMMCambridge School of Creative Technology
AgileAgile WorkflowsAndroidARCoreAR/VRAzure Kinect+39
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