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Alexander Mammele - Technical Designer / Engineer in Manchester, NH

Alexander Mammele

Senior Technical Designer/Engineer specializing in Unreal Engine and AR/VR interactivity

SkymapUniversity of Missouri-Kansas CityManchester, NH9 Years ExperienceSenior Level

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About

UE5 Blueprint-focused gameplay developer who shipped a VR rhythm title (Starwave), owning the player-facing star-hit interaction/feel and iterating heavily through playtests without dedicated QA. Also designed a modular tutorial/quest system by decomposing quests into reusable components so writers could assemble content independently, and has experience debugging Unreal Nav Mesh pathing issues that impacted gameplay and load times.

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Key Strengths

  • Shipped UE5 Blueprint gameplay system for VR rhythm game (star hit reactions/trajectory/feel)
  • Strong gameplay feel iteration balancing real-world physics with satisfying player feedback
  • Designed modular quest/tutorial system with composable quest pieces enabling writers to build quests independently
  • Effective rapid prototyping loop in UE using Blueprints, live iteration, and pair programming/playtests
  • Debugged NPC navigation issues (doors) by learning Nav Meshes from scratch and uncovering broader load-time problems
  • Cross-discipline alignment via in-engine screen shares/visualization to prevent rework and manage scope

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Experience

Technical Designer / EngineerSkymap · May 2023 – Sep 2025
Interactive Developer / Technical DesignerDimensional Innovations · Nov 2020 – Mar 2023
Software EngineerActiveLogic Labs · Mar 2020 – Oct 2020
Software Developer IIShamrock Trading · Jan 2017 – Mar 2020

Education

University of Missouri-Kansas Citybachelor, Computer Science (2016)

Languages

English

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Alexander MammeleSenior Technical Designer/Engineer specializing in Unreal Engine and AR/VR interactivity