Mid-level Audiovisual & Network Systems Engineer specializing in live sound and streaming
New York, NYNetwork Systems Engineer4 years experienceMid-LevelGovernmentLegalMedia & Entertainment
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About
Audio designer/editor with a producer background who edits music and SFX as a compositional tool—shaping narrative tension in projects like a stop-motion horror short film and optimizing pacing for YouTube retention. Runs an end-to-end, template-driven post workflow (dialogue cleanup, bussing, automation, loudness targets, and stem deliverables) designed for fast, high-volume iteration.
Experience
Network Systems EngineerNew York Department of Court Modernization
Audiovisual Content EngineerOR Books
Audiovisual SpecialistAmerican University
Studio AttendantAmerican University
Studio AttendantAudio Visual Systems
Education
American Universitymaster, Audio Technology (2024)
American Universitybachelor, Audio Production (2023)
Key Strengths
Narrative-driven music editing and sound design to shape tension and emotional beats (e.g., stop-motion horror short film)
Retention-focused audio pacing for YouTube (identifies lulls and fixes with percussive cues, stingers, and strategic silence)
End-to-end post-audio workflow from organization/markers through mix, automation, loudness compliance, and stem deliverables
Consistency at scale using templates, references, LUFS targets, and cohesive sonic palette management
Musical restructuring of sourced tracks (beat mapping, cutting on downbeats/key changes, looping elements, leveraging stems)
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