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Cyan Mattacott

Senior 3D Generalist specializing in real-time 3D, VR, and procedural animation

Blue ZooGovernment Skills Bootcamp11 Years ExperienceSenior Level

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About

UK-based Unity/VR generalist who shipped a Meta Quest VR installation to art galleries worldwide while at Julian Opie Studio, acting as sole programmer and producing the art pipeline. Built a custom Spatial Anchors-based spatial mapping system with little documentation and developed real-world operational procedures to keep installations stable for exhibitions with hundreds of daily visitors. Also contracted as a 3D generalist at Blue Zoo, producing all assets/animations and environment setup for a Tate Gallery kids game, finishing ahead of schedule.

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Key Strengths

  • Shipped Meta Quest VR experience to multiple art galleries worldwide
  • Sole programmer and handled art production end-to-end under artist direction
  • Built custom Spatial Anchors system despite minimal documentation (experimental feature)
  • Designed and validated robust VR mapping workflow across varied lighting/environments
  • Created operational workarounds for headset limitations enabling exhibitions with hundreds of daily visitors
  • High-accuracy architectural VR previsualization from floor plans, measurements, and photo references
  • Cross-disciplinary generalist (programming, 3D, animation, audio, video, web, hardware)
  • Delivered large 3D asset/animation list for Tate kids game contract and finished ahead of schedule

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Experience

3D GeneralistBlue Zoo · May 2025 – Aug 2025contract
Animation Assistant (Generalist Artist)Julian Opie Studio · Dec 2013 – Jan 2024

Education

Government Skills Bootcampbootcamp, Games Design (2025)
Bournemouth Universitybachelor, Computer Animation Arts (2013)

Languages

English

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Cyan MattacottSenior 3D Generalist specializing in real-time 3D, VR, and procedural animation