Director-level XR/Immersive Technologist specializing in AI, AR/VR/MR and computer vision
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Unity VR/MR developer with multiple shipped Meta Quest projects, including a multi-user mixed-reality co-creation experience featuring real-time connection logic and shader-driven mesh generation for performance. Also builds AI-powered interactive applications, recently creating a video interview simulator using OpenAI API, HeyGen real-time avatars, and AWS audio/agent tooling while managing end-to-end latency challenges.
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