Mid-level Technical Artist specializing in Unity AR/VR and real-time VFX
Leonardo already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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Real-time VFX artist with experience shipping portal-style effects for mobile/VR using custom 3D assets, fresnel/swirl shaders, and particle systems. Has hands-on AR optimization experience, diagnosing CPU/FPS drops and improving performance by replacing flipbook texture sheets with single textures and adjusting material transparency.
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