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Mikhail Sharapov
Senior Game Designer specializing in gameplay systems, progression, and mobile core loops
FreelanceTver College named after A.N. KonyaevBuenos Aires, Argentina8 Years ExperienceSenior Level
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About
UE5 gameplay/animation scripter who built a shipped, data-driven modular third-person locomotion framework primarily in Blueprints, owning animation blueprint logic, movement-state architecture, and designer-facing tunables. Addressed shipping-quality issues like animation popping/state desync under rapid direction changes and network-latency simulation using buffered transitions, velocity smoothing, and debug visualization, while aligning data flow/ownership with engineering, animation, and QA.
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