Mid-Level Game Designer specializing in Level Design and Unreal Engine
Nadine already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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Unity/VR game designer with shipped Meta Quest experience across two titles, including a lite-sim/arcade multiplayer project and a Sniper Elite VR standalone DLC where they built the "Last Stand" mode and balanced wave/drop systems. Currently building a solo prototype featuring Pikmin/Overlord-style rat horde control mechanics, using AI and community resources to upskill in programming and debug Unity physics.
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