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Nadine Rendell-Green - Part-Time HE Lecturer

Nadine Rendell-Green

Mid-Level Game Designer specializing in Level Design and Unreal Engine

SAE InstituteStaffordshire University4 Years ExperienceMid Level

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About

Unity/VR game designer with shipped Meta Quest experience across two titles, including a lite-sim/arcade multiplayer project and a Sniper Elite VR standalone DLC where they built the "Last Stand" mode and balanced wave/drop systems. Currently building a solo prototype featuring Pikmin/Overlord-style rat horde control mechanics, using AI and community resources to upskill in programming and debug Unity physics.

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Key Strengths

  • Shipped Unity titles on Meta Quest
  • Designed and delivered a new game mode (Last Stand) for Sniper Elite VR standalone DLC
  • Built and balanced wave and drop systems
  • Collaborative problem-solving to unblock level design and deliver final stage
  • Self-directed prototyping of complex minion/horde control mechanics (Pikmin/Overlord-like)
  • Uses AI tools to debug code and resolve physics issues

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Experience

Part-Time HE LecturerSAE Institute · Sep 2025 – Presentpart-time
Associate Game DesignerJust Add Water Development · Dec 2021 – Apr 2025
Game MasterEscape Stoke · Aug 2021 – Nov 2021
Front of House StaffPaddocks Hotel · Jun 2019 – Aug 2019

Education

Staffordshire Universitybachelor, Computer Game Design (2021)

Awards

  • Best Text-Based Horror Game – Narrative Award, Staffordshire University (2019)
  • Outstanding Communication Manager – Pokémon Society, SU (2020)

Languages

English

Certifications

Creative Media Production (Game Development) - Gloucestershire College

Memberships

  • Pokémon Society (SU)

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Nadine Rendell-GreenMid-Level Game Designer specializing in Level Design and Unreal Engine