Senior Unity Game Programmer & Technical Artist specializing in tools, shaders, and VR/AR
Pedro already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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Unity/C# game developer with hands-on experience building a core garment-deformation mechanic for a fashion/styling game, including custom mesh, shader, and editor tooling. He also brings practical exposure to LLM-powered NPC chat, Photon/Unity Netcode multiplayer, and cross-platform shipping considerations across VR, PC, and mobile.
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