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Poppy Lightning Curran Jones

Mid-level Technical Game Designer specializing in prototyping and UE5 interaction design

Remote, UKJunior Technical Designer8 years experienceMid-LevelVideo GamesVirtual RealityAugmented Reality
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About

VR/AR game developer and creative leader who has shipped titles to Meta Quest (across Unity/Unreal/Godot) and PlayStation VR. Served as Creative Director and Lead Designer on SafeAR, delivering beyond the brief in a rapid 2-month project, and has also built and coded a Unity mobile puzzle game largely solo.

Experience

Junior Technical DesignernDreams
Creative DirectorDynamic Devices
Technical DesignerRipstone
Game DesignerShelf

Education

Abertay Universitybachelor, Game Design & Production Management

Key Strengths

  • Shipped VR/AR titles to Meta Quest (Unity/Unreal/Godot) and PlayStation VR
  • Creative Director & Lead Designer on SafeAR; delivered beyond brief estimates on a 2-month timeline
  • Solo-built and shipped core code + design for a Unity mobile puzzle game (Cables)
  • Able to ramp up on poorly documented, nonstandard/legacy codebases through team collaboration
  • Adaptable across structured and chaotic/small-studio production environments
  • Balances willingness to put in extra time with an anti-crunch, production-minded approach

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Contact

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Languages

English

Skills

ARBlueprintsConfluenceData AnalysisDesign DocumentationExperimental Game IdeationPhysics ConstraintsProject ManagementPrototypingPuzzle DesignRapid PrototypingUser TestingVR InteractionsWidgets (Unreal Engine)Unity