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thaís fernanda Paz - 3D Artist and 3D Technical Artist

thaís fernanda Paz

Junior 3D Artist / Technical Artist specializing in Unity and Blender pipelines

Red Titan EntertainmentUniversidade do Vale do Itajaí (UNIVALI)2 Years ExperienceJunior Level

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About

Real-time VFX artist with hands-on Unity experience (VFX Graph, Particle System, Shader Graph) who builds effects end-to-end—from low-poly Blender meshes to staged, timed VFX in-engine. Has demonstrated optimization work by rebuilding a particle-heavy lightning hand effect into a mesh+shader solution to reduce overdraw and GPU load while maintaining visual quality.

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Key Strengths

  • Built multi-stage explosion VFX (flash, fire, smoke, sparkles) using Unity Visual Effect Graph
  • Creates low-poly meshes in Blender and integrates them into Unity VFX workflows
  • Optimizes real-time VFX by replacing high-particle-count VFX Graph effects with mesh + shader approaches in Particle System
  • Uses shaders to preserve visual quality while reducing particle count and overdraw
  • Leverages AI assistants for shader troubleshooting and optimization ideas

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Experience

3D Artist and 3D Technical ArtistRed Titan Entertainment · Jan 2024 – Dec 2025
Game Designer and 3D ArtistUlab - Multiuser Universal Design Lab · Mar 2023 – Nov 2023

Education

Universidade do Vale do Itajaí (UNIVALI)bachelor, Game Design (2025)

Skills

UnityBlenderC#Microsoft WordMicrosoft PowerPointMicrosoft Excel3D ModelingCharacter ModelingEnvironment ModelingAsset ModelingHard Surface ModelingSculptingRetopologyTexture MappingUV Mapping

Languages

English

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Connect with thaís

thaís already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.

Typically responds within 24 hours

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thaís fernanda PazJunior 3D Artist / Technical Artist specializing in Unity and Blender pipelines