Pre-screened and vetted.
Mid-level AI Engineer specializing in Generative AI, LLM fine-tuning, and RAG systems
“Built and deployed production LLM applications including a natural-language-to-read-only-SQL system focused on ambiguity handling and query safety (schema whitelisting, intent validation, confidence checks, deterministic execution). Experienced with LangChain-based, modular agent orchestration and RAG document QA for large PDFs, with a metrics-driven testing/evaluation approach and cross-functional delivery with marketing on an AI content recommendation/search tool.”
Senior Data Scientist & Machine Learning Engineer specializing in computer vision and production ML
“PhD in computer engineering who has built production-oriented ML/NLP systems for space-weather prediction using Spark-based ETL on noisy satellite sensor logs. Strong in entity resolution and semantic search—fine-tuned E5 embeddings with contrastive learning and deployed to Pinecone, improving top-5 retrieval precision by 25%—and emphasizes scalable, observable pipelines with Airflow, Docker, and CI/CD.”
Mid-level Backend Engineer specializing in high-scale systems and LLM pipelines
“Open-source-focused TypeScript/JavaScript engineer who built a lightweight Node.js utility library to standardize LLM-agent message formatting, tool invocation, and safe schema-validated JSON outputs. Emphasizes composable abstractions, real-world performance profiling/benchmarks, and strong community feedback loops (GitHub issues, structured errors, logging hooks). Also did research at Syracuse University on converting natural language into structured JSON with validation layers.”
Mid-level Robotics & Controls Engineer specializing in autonomous vehicle motion planning
“Robotics software engineer focused on UAV multi-agent collision avoidance, combining Behavior Trees with MPC and validating in a ROS-based simulator via PX4 hardware-in-the-loop. Has hands-on experience debugging real-time estimation/control issues (EKF noise/arming failures), building distributed ROS service architectures, and smoothing MPC trajectories to meet kinematic and FAA right-of-way constraints.”
Intern Full-Stack Software Engineer specializing in UI/UX and AI-integrated web apps
“Built and owned Python backend APIs for real-time educational dashboards at ASU’s Machine Learning lab, improving responsiveness by cutting latency ~35% through caching, batching, and profiling-driven optimizations. Has hands-on experience containerizing Node.js/Python services and running GitOps-style CI/CD with GitHub Actions, plus supporting smaller infrastructure transitions with reproducible, portable configs.”
Junior Software Engineer specializing in distributed systems and cloud platforms
“Software engineer (Lance Soft Engineering) who built a Java/gRPC real-time request tracking system supporting ~20K simultaneous requests, using Kafka event streaming and PostgreSQL to improve transparency and cut support requests by 35%. Demonstrates strong production operations skills—resolved live latency spikes with Kafka async messaging (+48% throughput) and executed safe migrations using parallel runs, staging validation, and blue-green deployments.”
Junior Embedded & Computer Vision Engineer specializing in Edge AI and QA automation
“Built a Meta-style AI smart glasses system emphasizing on-device privacy and low-latency processing, spanning ESP32-S3/FreeRTOS firmware through an NVIDIA Jetson Linux edge-AI pipeline in Python/Docker. Strong in real-time streaming optimization (zero-copy GDMA, deterministic scheduling), encrypted transmission (AES-256), and reliability via stress testing and robust error handling; currently building CI/CD automation tests using Playwright and computer vision.”
Junior AI/ML Engineer specializing in Generative and Agentic AI
“Built and deployed a production-grade LLM agent for credit management and accounts receivable automation, integrating ERP/MySQL data via a RAG pipeline and exposing services through FastAPI with Pydantic-validated outputs on AWS Bedrock. Emphasizes reliability and compliance for financial operations using schema validation and human-in-the-loop review, reporting ~32% reduction in manual work and ~41% improvement in response time/reliability.”
Junior Gameplay Programmer specializing in Unreal Engine 5 and C++
“Game developer from a student-led team that shipped a Steam vertical slice (Skyguard), a 3rd-person co-op wave defense shooter. Built core gameplay systems (weapons, movement, wave progression), a UE5 Blueprint/C++ microgame framework, and a gameplay-tag-driven cue system to speed VFX/audio iteration; actively tuned balance using structured playtest feedback and fixed multiple high-impact gameplay bugs.”
Mid-Level Full-Stack Software Engineer specializing in cloud and analytics platforms
Junior Full-Stack Software Engineer specializing in Java/Spring Boot, React, and cloud microservices
Senior QA Analyst specializing in automated and manual testing for enterprise applications
Junior Machine Learning Engineer specializing in computer vision and LLM/VLM systems
Junior AI/ML Engineer specializing in deep learning and cloud deployment
Mid-level Full-Stack ML Engineer specializing in Graph RAG and knowledge graphs
Mid-level Robotics Software Engineer specializing in autonomous systems and computer vision
Mid-level Mechanical Engineer specializing in simulation, controls, and product design
Mid-level Software Engineer specializing in AI/ML and full-stack product development
Mid-level Insights Analyst specializing in consumer research and brand insights
Junior Robotics Engineer specializing in ROS2, autonomy, and deep reinforcement learning
Mid-Level Software Engineer specializing in backend systems and ML/LLM pipelines
Junior AI Engineer specializing in LLM applications, RAG pipelines, and cloud deployment