Pre-screened and vetted.
Senior Game Developer specializing in AR/VR and real-time interactive media
“Senior Unity game programmer who shipped a Meta Quest VR game (Unearthed VR) and owned key systems spanning gameplay, UI, shaders/VFX, and VR interaction. Notably built a reusable, general VR interaction framework to make interactions intuitive and user-friendly, and emphasizes scalable, data-oriented architecture for maintainable Unity projects.”
Mid-level Robotics Engineer specializing in simulation-to-real ML control
“Robotics/ML engineer who benchmarks and adapts open-source robot action models, building synthetic datasets in Isaac Sim and modifying vendor code to scale training across multiple GPUs. Also built a production-style computer vision pipeline at Zortag—training a tiny YOLO-based classifier for fake-vs-real label detection and deploying it in a real-time iOS app with additional display/spoof detection.”
Mid-level Robotics/Software Engineer specializing in autonomous navigation and ROS2
“Early-career robotics software engineer with a couple years of ROS/ROS2 experience focused on agricultural mobile robots. Led integration of a Livox MID-360 3D LiDAR on the Farm-ng Amiga platform, patching ROS2 drivers/QoS and building a 3D-to-2D mapping pipeline so Nav2 could run reliable SLAM/navigation in GPS-denied greenhouse/hop-field environments, enabling stable autonomous row-following.”
Junior Game Developer specializing in gameplay systems, UI, and procedural generation
“UE5 gameplay scripter (Blueprint-focused) from small startup teams who specializes in setting up core project architecture (game loop/data flow, controller, game instance, UI/menu) and building modular systems reused across multiple games. Rebuilt a save-system architecture from scratch to replace a problematic asset and improve scalability/maintainability, and has hands-on performance optimization experience (profiling, level streaming, Nanite-to-LOD tradeoffs). Also implemented a realistic cricket match simulation using Markov chains and transition matrices.”
Mid-level Software Engineer specializing in AI-driven distributed systems
“Backend engineer who built a high-stakes, privacy-first platform at be Still Analytics for survivors of domestic violence, emphasizing anonymity, security, and reliability. Experienced with GenAI backends (LangChain + AWS Bedrock) including RAG to prevent hallucinations, plus cloud-native scaling (Docker/Kubernetes) and cost-saving migrations from legacy VMs to serverless (30% reduction).”
Senior Customer Success and Engineering Support specialist in enterprise software and monitoring
“Senior engineer with experience at Micro Focus/HPE (now OpenText) supporting enterprise customers on monitoring platform deployments, upgrades, and ongoing product use. Brings hands-on expertise in operations agents, agentless integrations, security-related upgrade troubleshooting, and cross-functional escalation with engineering to keep customer environments stable and successful.”
Mid-level Data Engineer specializing in FinTech data platforms
“Backend-focused engineer with experience at Ramp, Easebuzz, and George Mason University, spanning data pipelines, workflow automation, and production reliability. Stands out for quantifiable performance gains, strong debugging instincts in distributed job systems, and translating ambiguous finance operations processes into measurable automation outcomes.”
Mid-level Full-Stack AI Engineer specializing in agentic systems
“At ReferU.AI, designed and deployed an agentic RAG pipeline that automates multi-jurisdiction legal document drafting, emphasizing hallucination reduction through hybrid retrieval, validation agents, guardrails, and iterative regeneration. Experienced with orchestration frameworks (especially CrewAI) and rigorous testing/evaluation practices including human-in-the-loop review, adversarial testing, and production metrics/logging.”
Junior Software Engineer specializing in mobile, full-stack, and game development
“Engineer with hands-on experience shipping production-critical AI-assisted workflows, including an internationalization system for a React Native/Expo mobile game that expanded from English-only to 15 languages. Stands out for pragmatic, safety-first use of AI: they design deterministic validation layers, constrain model scope, and prioritize architecture, QA, and maintainability over hype-driven agent complexity.”
Senior UAV/Robotics Engineer specializing in perception, sensor fusion, and localization
“Robotics software engineer working on GNSS-denied UAV localization using 5G PRS (OpenAirInterface + USRP B210) and multi-sensor fusion, with a published AIAA SciTech 2026 result achieving 1.5m RMSE on low-cost hardware. Also integrating a Vision-Language-Action model (SmolVLA) onto the Stretch 2 platform for language-assisted manipulation, leveraging ROS 2, imitation learning data collection with RGB-D, and simulation in Gazebo/MuJoCo for sim-to-real deployment.”
Junior Software Engineer specializing in full-stack development and machine learning
“Built a production Apple-focused LLM Q&A bot that answers user issues using similar past discussion records, including large-scale scraping and cleaning of thousands of forum threads. Used BeautifulSoup + Playwright for static/dynamic extraction, PySpark + NLP for preprocessing, and LangChain RAG with a custom response-likeliness metric to evaluate performance.”
Junior Machine Learning Engineer specializing in multimodal systems and LLMs
“Built and productionized a domain-specific LLM-powered RAG knowledge assistant at JerseyStem for answering questions over large internal document corpora, owning the full stack from FAISS retrieval and LoRA/QLoRA fine-tuning to AWS autoscaling GPU deployment. Drove measurable gains (28% accuracy lift, 25% latency reduction) and improved reliability through hybrid retrieval, grounded decoding, preference-model reranking, and Airflow-orchestrated pipelines (35% faster runtime), while partnering closely with non-technical stakeholders to define success metrics and ensure adoption.”
Mid-level Backend Engineer specializing in distributed systems and industrial IoT
“Backend/Python engineer focused on real-time sensor/IoT analytics: built dashboards and a high-throughput ingestion pipeline (MQTT -> Python worker -> TimescaleDB) with buffering, batch inserts, and validation. Strong Kubernetes + GitOps practitioner (Dockerized microservices, HPA, probes, ArgoCD) who has handled production incidents like CrashLoopBackOff under peak load and supported an on-prem analytics migration to AWS using shadow traffic and rollback plans.”
Mid-level AI Engineer & Researcher specializing in healthcare AI and multimodal LLM systems
“Backend/ML engineer focused on clinical AI transparency who built ShifaMind, an explainability-enforced clinical ML system using UMLS/MIMIC-IV/PubMed data with RAG, GraphSAGE, and cross-attention. Demonstrated strong production engineering via FastAPI API design and safe migrations (feature flags/shadow inference), plus HIPAA-aligned auth/RLS patterns; also delivered a real-time comet detection system reaching 97.7% accuracy.”
Entry-Level Entrepreneurship & Product Strategy Candidate in EdTech and Innovation
“Founder who spent a year building an EdTech startup (Hopscotch) and developed high-volume outbound sourcing skills from zero-intro outreach across LinkedIn, cold email, and communities. Demonstrates strong EdTech GTM understanding (school district purchasing) and uses transparent, research-driven relationship building to turn cold outreach into high-quality founder/investor conversations that influence product direction.”
Mid-level Systems Engineer specializing in cloud infrastructure and distributed systems
“Engineer working on a private cloud management platform who combines AI-assisted coding with formal methods, especially TLA+, to improve reliability in distributed systems. They led adoption of TLA+ for critical control-plane and task-queue components, catching substantial classes of bugs and building CI automation to keep specs aligned with code.”
Junior Media & Data Science professional specializing in production ops and creative storytelling
Entry Robotics & AI Engineer specializing in autonomous manipulation and vision-based robotics
Senior Software Engineer specializing in AI, distributed systems, and computer vision
Entry-level Mechanical Engineer specializing in hydraulics, thermal research, and CAD design
Entry-Level Software and AI Engineer specializing in full-stack ML and generative AI
Mid-level Full-Stack Developer specializing in cloud-native microservices and AI