Pre-screened and vetted.
Creative Lead & Senior Graphic Designer specializing in brand identity and digital campaigns
Mid-level Design Engineer / Product Designer specializing in developer-facing SaaS UX
Director-level Multimedia Producer specializing in video, motion graphics, and livestreams
Senior Video Editor and Video Production Manager specializing in high-volume content creation
Senior Video Producer specializing in post-production, motion graphics, and live streaming
Senior Video Editor specializing in social media, documentary, and podcast content
Director-level Creative Director / Video Editor specializing in branded and broadcast storytelling
Senior Broadcast Cinematographer & Technical Director specializing in federal studio operations
Senior Motion Graphic Designer specializing in broadcast 2D/3D animation and real-time graphics
Senior Frontend Engineer specializing in web, mobile, and UX-driven product development
Senior Video Editor and Post-Production Generalist specializing in advertising and film/TV
Executive Film Trailer Editor/Producer specializing in motion picture marketing campaigns
Senior Brand & Marketing Designer specializing in scalable design systems
“Marketing creative designer focused on high-polish, high-volume output through systems thinking—built cohesive campaign frameworks (e.g., 50+ asset "Refer Olympics") and component-driven Figma files to enable bulk edits and prevent style drift. At Morty, combined After Effects/Premiere with AI tools (Screen.Studio, Synthesia) to ship clear, consistent training/marketing videos faster, cutting timelines by days and reducing stakeholder revision cycles.”
Senior Motion & Graphic Designer specializing in UI/UX animation systems
“Marketing creative designer with 7+ years fully remote experience who builds high-polish, scalable multi-channel campaigns across web, email, social, and motion. Led end-to-end creative for AWeber’s “One Galaxy Over” faux-brand initiative (7% lift in users creating email series) and spent 6 years at MeetMe’s internal agency producing desktop gaming product-marketing campaigns using assets from 100+ Fortune 500 brands, including interactive mini-game experiences that drove a 20% engagement increase.”
Director-level Creative Services Manager specializing in brand identity and design systems
“Marketing designer/art director with hands-on motion design (After Effects) who built high-polish social and podcast creative, including defining a podcast brand end-to-end. Experienced creating scalable, high-volume report and event branding systems, evolving agency templates into in-house frameworks while serving as the quality gatekeeper across stakeholders from SMEs to C-suite.”
Senior Motion Designer & Video Editor specializing in high-impact animated marketing content
“Marketing creative/motion designer focused on mobile game UA ads, producing high-polish short-form video creatives end-to-end (animation + sound) in After Effects/Cinema 4D. Experienced building Figma-based scalable systems and After Effects templates to generate high-volume variations, and iterating based on performance metrics (CPI/CTR/retention) with an 80/20 experimentation framework in a fully remote workflow.”
Executive Film Producer specializing in feature films and end-to-end production
“Entrepreneurial film producer with 30+ years creating award-winning media who has raised capital for multiple feature-length projects and navigated film-finance realities (escrow funding timelines, investor commitment risk). Applies a business lens to ventures (market sizing, scalability, differentiation) and builds cost-effective GTM using Meta/Facebook ads backed by strong creative storytelling and a broad creative network.”
Junior Full-Stack Application Developer specializing in internal web portals
“Frontend engineer experienced delivering React + TypeScript dashboards end-to-end, including real-time updates via WebSockets and scalable component architecture. Has improved inherited codebases by building shared component libraries and performance optimizations (lazy loading/memoization), reporting ~20% faster feature delivery, and ships major features with QA rigor and feature-flagged rollouts driven by analytics and user feedback.”
Staff Colorist & Finishing Artist specializing in trailer, episodic, and feature finishing
“Experienced editor with many years using Adobe Premiere Pro and After Effects alongside high-end finishing tools (Flame, Avid DS, Resolve). Has worked on feature film conform/online for Beerfest and on trailer/promotional work for The Terminal List, and cites Disney as a notable YouTube channel/client. Emphasizes strong organizational workflows, act-based storytelling for retention, and consistent standards through presets and review-driven collaboration.”
Senior Marketing Coordinator specializing in go-to-market content and sales enablement
“IT-industry partnerships professional focused on sourcing and negotiating vendor relationships based on customer needs, using quoting workflows to structure mutually beneficial deals. Has leveraged vendor relationships to generate inbound client requests and used email + LinkedIn outreach to reach target audiences; no direct experience in gaming or creator ecosystems.”
Senior 3D Generalist specializing in real-time 3D, VR, and procedural animation
“UK-based Unity/VR generalist who shipped a Meta Quest VR installation to art galleries worldwide while at Julian Opie Studio, acting as sole programmer and producing the art pipeline. Built a custom Spatial Anchors-based spatial mapping system with little documentation and developed real-world operational procedures to keep installations stable for exhibitions with hundreds of daily visitors. Also contracted as a 3D generalist at Blue Zoo, producing all assets/animations and environment setup for a Tate Gallery kids game, finishing ahead of schedule.”
Senior Video Editor & Voice Over Artist specializing in motion picture marketing
“Video editor with years of deep Adobe Premiere Pro/After Effects experience, including sports docuseries work for Apple TV+ where they navigated IOC/Olympic and brand-logo restrictions by masking logos without disrupting motion or storytelling. Also has significant Paramount+/MTV promo and cross-platform (16:9 + social/YouTube) editing experience, with a strong emphasis on narrative tone, pacing, sound design, and mentoring junior editors.”
Junior Product Designer specializing in design systems and AI-assisted B2B products
“Product designer at early-stage startup Pomu who combines user research, systems thinking, and hands-on implementation to shape product direction—not just screens. She helped redirect the core search experience from keyword-only to image-plus-keyword based on founder interviews, collaborated directly with ML engineering, and also codes polished front-end interactions on her own portfolio site.”
Mid-level XR/Unity Developer specializing in AR/VR and immersive applications
“Unity developer with hands-on experience across VR, AR, multiplayer, and AI-driven gameplay systems. They’ve owned end-to-end interaction architecture for VR cognitive testing focused on accessibility, integrated Gemini-based command systems into gameplay, and shipped cross-platform immersive applications spanning Magic Leap 2, iOS, and Photon-powered multiplayer experiences.”