Pre-screened and vetted.
Senior QA Analyst specializing in web/mobile, API, and non-functional testing
Senior VR/AR Software Engineer specializing in graphics, OpenXR, and computer vision
Senior Technical Artist specializing in real-time pipelines for themed entertainment
Intern Software Engineer specializing in AI, cloud, and backend systems
“Candidate has internship and graduate-project experience building AI agents, including a production log-analysis assistant using a lightweight agentic/RAG-style workflow with local GPT training and validation against historical logs. They also worked on Android/iOS game build and release processes in a Unity-based robot racing game environment, and highlight measurable LLM outcomes including 80% analysis accuracy, 2-5 second latency, and 50% cost reduction.”
“Unity/VR gameplay programmer who delivered core VR locomotion and a custom collision system for the VR port of Tinhearts, enabling comfortable movement in highly detailed, cluttered environments and improving cutscene reliability. Also has professional VR multiplayer experience on Project Leeroy using Photon Fusion (plus PUN/SpatialOS/UNet/WebSockets), including building drag-and-drop networking components to help designers ship minigames faster.”
Junior Unity Game Developer specializing in Android games and Firebase-backed apps
“Unity/C# student developer (IST) who built a networking simulation to reduce transmitted movement data and improve perceived smoothness/stability. Has hands-on experience integrating LLM-driven NPC dialogue via API/JSON prompting with token/cost controls, plus AI navigation work using NavMesh baking and snapping; also tested Unity UI/canvas scaling issues on Meta Quest vs Android.”
Mid-level Software QA Engineer specializing in web, mobile, and API test automation
Mid-Level Full-Stack Software Engineer specializing in data pipelines, mobile apps, and AWS
Mid-level QA Lead specializing in Salesforce and web/mobile quality assurance
Mid-level QA Specialist specializing in platform compliance and game/software testing
Intern Full-Stack & AI Engineer specializing in ML-driven mobile and data platforms
Senior Mobile & Full-Stack Developer specializing in React Native and scalable cross-platform apps
Mid-level Unity Developer specializing in gameplay systems, XR, and multiplayer
Mid-level SDET specializing in test automation for web, mobile, and desktop apps
Mid-level DevOps & Customer Success Engineer specializing in cloud, networking, and GenAI
Mid-Level .NET Software Engineer specializing in backend APIs, Azure, and SQL Server
Mid-level Software QA Engineer specializing in manual web/mobile testing and AI evaluation
Mid-level Software Engineer specializing in UI platforms and FinTech systems
Mid-level Game Developer specializing in Unity, AR/VR, and cross-platform products
“Exceptionally young game developer who says he began at age 10 and was employed as a Unity developer at 13. He has hands-on experience building gameplay systems, VR/Web/mobile projects, Photon multiplayer features, and AI/ML experiments—including an open-source protein-model research pipeline reportedly under peer review at PLOS ONE.”