Pre-screened and vetted.
Mid-Level Gameplay & AI Systems Engineer specializing in Unreal Engine combat and NPC AI
Mid-level Software Engineer specializing in backend systems, data pipelines, and AI/RAG
Mid-level Web3 Growth & Partnerships professional specializing in KOL and community-led marketing
Mid-level Full-Stack & Mobile Developer specializing in Flutter and modern web stacks
Mid-level Software Developer specializing in C++ and Unreal Engine AI systems
Senior Unity Developer specializing in FPS gameplay, shaders, and performance optimization
Mid-level AI & Data Science professional specializing in MLOps, deep learning, and UAV research
Junior Full-Stack Engineer specializing in Next.js and modern web platforms
Mid-level Game Designer specializing in Unreal Engine UI/AI systems
“Game economy/balancing designer who owned the economy for "Parliament" and rebuilt progression by introducing an active/passive ability system powered by an earn-and-spend currency. Uses spreadsheet-based TTK modeling plus telemetry KPIs and repeated playtests to tune difficulty, pacing, and scaling, and has experience aligning cross-functional teams around contentious economy/difficulty changes.”
“Full-stack AI engineer who has built and deployed multiple end-to-end LLM products, including an AI interview assistant, a multi-agent market research platform, and a policy document explainer. Particularly strong in productionizing agentic workflows, integrating tools like Whisper, Tavus, LiveKit, CrewAI, and LangGraph, and hardening messy real-world AI/document pipelines with validation, memory isolation, and fallback handling.”
Mid-Level Full-Stack Engineer specializing in React, TypeScript, and Node.js
Entry-Level Full-Stack & AI Engineer specializing in chatbots and web apps
“Data Science honors graduate (Maryville University) who has built Python/SQL backends and a capstone website handling sensitive user data. Emphasizes secure data handling (password encryption, secure database updates) and uses Git/GitHub Pages with CI/CD-style practices for managing and deploying changes.”
Director/Principal Contractor specializing in construction, FinTech, and strategic innovation
“Entrepreneur and long-tenured organizational leader (10+ years) currently raising private capital and engaging policymakers/senior executives to navigate geopolitics, trade routes, and tax considerations for investors. Previously ran a UK national social-housing retrofit program ahead of the Building Safety Act 2023, deploying 1,000+ subcontractors, training 100+ apprentices, and employing 100 people, then exited the niche once landlord maintenance responsibility shifted under the new law.”
Mid-Level Software Developer specializing in Unity VR training applications
“Unity/VR developer who shipped and published "Avatar Academy," a VR training software platform, to the Meta Quest Store. Worked on a small team where they owned most of the Unity implementation while teammates handled visuals and the backend/database/web dashboard.”
Entry-level Game Developer specializing in Unity, Unreal/UEFN, and 3D systems
“Gameplay programmer with UE5 Blueprint-focused experience who independently shipped a multiplayer stealable XP/level progression system (including disconnect/anti-exploit handling and team-based data flow). Prototypes mechanics in Unity before recreating in Unreal, and has hands-on vehicle simulation work with a strong emphasis on modular architecture and performance-conscious UI update patterns.”