Vetted C# Professionals

Pre-screened and vetted.

SK

Junior Software Engineer specializing in AI-powered backend and distributed systems

USA3y exp
ASU EdPlusArizona State University
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SS

Mid-level Full-Stack .NET Developer specializing in cloud-native web applications

Minneapolis, MN5y exp
Enable DataEast Texas A&M University
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AS

Senior Software Engineer specializing in cloud-native full-stack and distributed systems

Dallas, TX5y exp
PaycomUniversity of Texas at Arlington
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SA

Senior Dynamics 365 Engineer specializing in Power Platform and enterprise CRM

San Diego, CA11y exp
Tandem Diabetes CareWest Virginia University
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CV

Senior Software Engineer specializing in Unity, mobile games, and AR/VR systems

6y exp
QuantumERAUniversity of Texas at Dallas
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CG

Entry Game Developer specializing in Unity VR and narrative-driven UI

San Luis Obispo, CA
Cal Poly San Luis Obispo
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CB

Senior Unity/XR Developer specializing in VR/AR multiplayer experiences

Panamá, Panamá7y exp
Dell Technologies
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UT

Mid-level Full-Stack .NET Developer specializing in Angular, Azure, and AI integrations

New York, USA4y exp
WeSuite
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RD

Senior Full-Stack Engineer specializing in web, mobile, and cloud applications

Broken Arrow, OK15y exp
Asemio
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AN

Senior .NET Developer specializing in cloud-native microservices and modern web apps

Cincinnati, OH9y exp
First Financial Bank
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AN

Mid-level QA Engineer specializing in blockchain and game platforms

Los Angeles, CA7y exp
Yuga Labs
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QD

Executive Technology Leader (CTO) specializing in E-commerce, SaaS, and AI

Las Vegas, NV14y exp
Acquisition.com
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JT

Senior Game Engineer specializing in Unity and multiplayer systems

Austin, TX6y exp
Ainsworth Game Technology
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JC

Jelson Chacko

Screened ReferencesModerate rec.

Senior Full-Stack Software Developer specializing in web applications and DevOps

Halifax, NS, Canada7y exp
Axis CapitalSaint Mary's University

Frontend engineer who led a networking-device simulation PoC into a production-integrated product, designing microservice-style containerized architecture and optimizing massive telemetry streams with WebSockets and Kubernetes-based scaling. Built a React+TypeScript network orchestration dashboard (Platina Command Center) and drove quality/performance through unit/E2E testing with measurable browser/API performance metrics and CI/CD automation for rapid monthly releases.

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AE

Senior Frontend Developer specializing in React and industrial ERP systems

Montreal, Canada21y exp
SRTXÉcole de technologie supérieure

Frontend engineer focused on scalable architecture and long-term maintainability, emphasizing modular component design in React + TypeScript. Has experience building reusable component libraries (including Storybook and shared repos) and collaborating with design/product to refine UX workflows, reducing development time over successive iterations.

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Punith Jayaramu - Mid-Level Full-Stack Software Engineer specializing in FinTech and Mortgage systems in Auburn Hills, MI

Mid-Level Full-Stack Software Engineer specializing in FinTech and Mortgage systems

Auburn Hills, MI3y exp
Rocket MortgageWayne State University

Full-stack engineer with deep AWS serverless and reliability experience in fintech/underwriting systems, including eligibility scoring and dynamic rule deployments. Built and productionized an LLM-powered incident RCA assistant (Bedrock Claude 3 + custom RAG + React) achieving 92% precision and ~75% MTTR reduction, with mature guardrails (evals, drift monitoring, HITL, audit logs) and strong operational rigor (canaries, chaos testing, DLQ remediation).

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Sridhar Duggireddy - Executive Technology Leader specializing in Cloud Platforms, DevOps, and AI/ML in Tampa, FL

Executive Technology Leader specializing in Cloud Platforms, DevOps, and AI/ML

Tampa, FL21y exp
JustHire.aiUniversity of South Florida

Early-stage startup CTO helping build an AI-powered parenting assistant app with features spanning advice, shopping, task management, and inventory management. The team is currently testing an MVP with their network while the candidate simultaneously learns the seed/Series fundraising process through Connectd and early investor conversations.

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Dhananjay Dubey - Senior Full-Stack Game Engineer specializing in multiplayer Unity and mobile systems in Newark, NJ

Senior Full-Stack Game Engineer specializing in multiplayer Unity and mobile systems

Newark, NJ6y exp
New Jersey Institute of TechnologyNJIT

Unity/C# game developer with hands-on experience shipping large-scale multiplayer mobile games, including titles cited at 1M+ and 10M+ downloads. Combines real-time networking and physics optimization expertise with AI/MR research experience, including an IEEE-published sports coaching system using pose estimation, SMPL-X, and LSTM models. Particularly strong in latency-sensitive, cross-platform interactive systems spanning mobile, multiplayer, and mixed reality.

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Rangel Koli - Entry-level Software Engineer specializing in backend and cloud systems in New York City, NY

Rangel Koli

Screened

Entry-level Software Engineer specializing in backend and cloud systems

New York City, NY1y exp
HereAfter Inc.Syracuse University

Backend engineer who built and scaled a zero-to-one social product backend using Supabase (Postgres, Edge Functions, Auth, Realtime) plus Neo4j for graph-based friend recommendations. Demonstrates strong production rigor: staged rollouts with metrics, incident rollback/postmortems, and complex schema refactors using expand-contract/dual-write with reconciliation and feature flags. Notably proactive about edge cases like geo-boundary realtime delivery and idempotent retry safety.

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Mark Wlodawski - Senior Unity Developer specializing in AI/LLM systems and multiplayer VR in Orlando, FL

Senior Unity Developer specializing in AI/LLM systems and multiplayer VR

Orlando, FL11y exp
AquentUniversity of Memphis

Backend/data engineer focused on AWS-native Python systems: built a FastAPI microservice on ECS/Fargate serving real-time analytics at millions of daily requests with strong reliability (OAuth2/JWT, retries/timeouts, correlation IDs) and autoscaling. Also delivered Glue/PySpark ETL pipelines to curated S3 Parquet/Athena with schema evolution + data quality controls, owned Airflow pipeline incidents, and has a track record of measurable performance and cost optimizations (e.g., ~80%+ query latency reduction; reduced logging/NAT/Fargate spend).

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Ruchi Desai - Senior Backend Engineer specializing in cloud-native .NET microservices in Frisco, TX

Ruchi Desai

Screened

Senior Backend Engineer specializing in cloud-native .NET microservices

Frisco, TX8y exp
Carenet HealthCal State Long Beach

Healthcare-focused full-stack engineer who has spent their career in small startup-like teams, owning products end-to-end from business requirements to architecture, implementation, deployment, and support. They’ve built critical hospital-facing systems including patient intake, insurance eligibility, appointment search at scale, and configurable multi-tenant admin platforms using React, Node.js, .NET, AWS, MySQL, and Elasticsearch.

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CZ

Carlos Zavala

Screened

Senior Technical Designer / Gameplay Programmer specializing in Unity, Unreal Engine, and XR

13y exp
DreamProjectBenemérita Universidad Autónoma de Puebla

Unity/C# game developer with experience shipping F2P mobile systems, including loot/reward mechanics backed by probability/rarity/economy design and validated via unit tests, code reviews, and analytics instrumentation. Has implemented server-authoritative multiplayer state sync with matchmaking/RoomID flow, network variables/RPCs, and robust disconnect + reconnection state recovery.

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Dmytro Medvediev - Senior Unity Tech Lead specializing in game, AR/VR, and cross-platform development in Warsaw, Poland

Senior Unity Tech Lead specializing in game, AR/VR, and cross-platform development

Warsaw, Poland15y exp
TyrAdsNational Aerospace University "Kharkiv Aviation Institute"

Gameplay/networking engineer who owned and shipped a networked AR combat system for a hybrid RTS/FPS in Unity/C#, spanning architecture, Photon sync, tooling, performance optimization, and CI/CD. Particularly strong in multiplayer reliability: they built desync detection and replay debugging workflows, plus practical LLM-assisted review/testing processes to improve iteration speed and code quality.

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