Pre-screened and vetted.
Senior Machine Learning Software Engineer specializing in computer vision and simulation
“Robotics engineer who worked on a lunar rover program, building a simulation environment that mirrored real hardware interfaces and incorporated moon-terrain slip/friction modeling validated against a physical “moon yard.” Also integrated an ML-based munition X-ray inspection system via REST APIs, deploying and scaling inference on Azure with Kubernetes plus Prometheus monitoring, load balancing, and self-healing reliability mechanisms.”
Executive Technology Leader in AI/ML, cloud platforms, and biotech/healthcare data systems
“Engineering leader with experience building point-of-care diagnostics platforms (IoT-connected PCR device delivering results in <15 minutes) and scaling multidisciplinary teams (55+). Has led major data/IoT architecture decisions (multi-cluster Kubernetes with secure routing; Kafka + Gobblin over MQTT) and runs execution with Agile roadmaps tightly aligned to GTM and senior leadership.”
Intern/Junior Robotics & Controls Engineer specializing in simulation, teleoperation, and diffusion policies
“Robotics software engineer focused on simulation-to-teleoperation pipelines in NVIDIA Isaac Lab/Isaac Sim, including custom Dynamixel motor control integrated with USD/physics for dataset collection. Has hands-on ROS2 Humble + MoveIt2 integration for UR + Robotiq in Omniverse and builds Docker/CI workflows for GPU-enabled robotics stacks; also brings MPC coursework and multi-robot ocean drone comms experience (XBee/I2C).”
Executive engineering leader specializing in AI-driven SaaS and IoT platforms
“Engineering leader who built and delivered an IoT smart-spaces platform for the self-storage and smart-living domains, translating customer requirements into architecture, capability maps, and a multi-milestone roadmap. Personally stood up missing AI/ML capabilities (including churn prediction) using Databricks (Delta Lake/MLflow), enabling follow-on features like energy optimization and security/anomaly detection. Scaled an org from 20 to 80+ with disciplined Agile planning (Jira Advanced Roadmaps/Confluence) and strong executive/customer-facing leadership during high-stakes customer commitments.”
Mid-level Software Engineer specializing in Windows graphics performance and cloud automation
“Graphics software engineer with academic robotics/HRI experience at Oregon State University under Dr. Heather Knight, leading a ROS+Python physical robot and Unity/C# VR system to study how motion/texture/collisions are perceived in VR (2 papers + thesis). Also built ROS-based Wizard-of-Oz TurtleBot study systems and multi-robot coordination experiments, plus industry experience with Docker/Kubeflow ML tooling and Azure DevOps CI/CD automation.”
Junior Embedded/Robotics Engineer specializing in AI diagnostics, simulation, and real-time control
Junior Software Development Engineer specializing in cloud security and CI/CD
“Backend/security-focused engineer supporting a service with 100k+ monthly users. Built an automated load-testing suite that reproduced and mitigated catastrophic host failures from oversized SCP/rsync transfers via host-level throttling, and proposed a future sharding approach for very large transfers. Also created an internal agent to summarize anomalous metrics and provide ready-to-run debug queries, significantly reducing ops review time.”
Mid-Level Software Engineer specializing in Python, data pipelines, and FinTech systems
“Software/data engineer with experience at Google and on Bloomberg-related financial data modernization, building Python pipelines that convert legacy financial datasets into modern structures and iterating based on client feedback (e.g., adding historical change tracking for private placement data). Also built an internal Google usage-metrics dashboard pipeline using Protocol Buffers and scaled execution via sharded parallel cron jobs while scheduling off-hours to avoid impacting a testing tool.”
Junior Machine Learning Engineer specializing in LLM systems and inference reliability
“ML/LLM infrastructure-focused engineer who built a production stateful LLM inference service that cuts latency and GPU compute for repeated/overlapping prompts via caching with correctness guardrails. Strong in Kubernetes-based deployment and reliability engineering, using A/B testing and similarity-based evaluation to quantify performance gains without sacrificing output quality.”
Junior Software Engineer specializing in LLM agents and AWS backend systems
“Built and owned the end-to-end architecture for a Quick Flows “research card” backend at AWS, using an event-driven AWS stack (SNS/SQS, DynamoDB, S3) to support asynchronous research output processing and status tracking. Emphasized maintainability via unit tests, smoke tests, and CI/CD with staged environments (devtest and gamma).”
Mid-level Robotics Engineer specializing in autonomous mobile robots and computer vision
“Robotics software engineer with extensive ROS2 academic project experience (UMDCP), including a drone-based 3D object reconstruction system using Mast3r where they built ROS2 nodes for autonomous image capture, containerized the ROS2/OpenCV stack for hardware deployment, and automated AWS uploads/compute-triggered reconstruction. Demonstrated strong sim-to-real debugging using ROS bags and PlotJuggler to correct yaw/trajectory offsets, and built multi-node TurtleBot navigation using visual cues (horizon/stop signal/obstacle detection) feeding a cmd_vel controller.”
Senior Data Scientist specializing in machine learning, NLP, and MLOps
“ML/NLP engineer with experience building production-grade legal-tech and data platforms, including a GPT-4/LangChain contract review system using ElasticSearch embeddings (RAG) deployed on AWS EKS. Strong in entity resolution and scalable batch/streaming pipelines (Kafka/Spark), with measurable impact (70%+ reduction in contract review time) and a focus on monitoring and CI/CD for reliable delivery.”
Senior Game Designer specializing in combat, AI/NPC design, and Unreal Engine
“Gameplay systems designer/engineer with shipped experience across mobile RPG and co-op/AAA shooters, including full ownership of an in-game economy and multiple end-to-end gameplay systems. Strong in data-driven Unreal (C++ + Blueprints) workflows, building flexible subsystems and using simulation/telemetry (Excel/VBA, metrics tools) to tune progression, monetization, and encounter balance.”
Director-level Engineering Leader specializing in Cloud Security and Data Platforms
“Engineering leader in cloud security at SysTech with player-coach experience spanning cross-team data/ownership standardization and reporting platform user-journey improvements. Stays technically deep through observability (SLA/SLOs, dashboards, alerting), rigorous code reviews (including AI-assisted coding), and end-to-end incident ownership in IAM/agentless cloud event collection. Targeting $270K–$300K base plus bonus/equity.”
Principal Backend/Platform Engineer specializing in GenAI agent orchestration and LLM pipelines
“LLM-focused engineer/sales-engineering profile with hands-on experience productionizing complex systems: scalable distributed architecture, multi-tenant monitoring, canary/shadow rollouts, and robust fallback strategies. Demonstrated real-time troubleshooting depth (p99 latency spikes traced to DB connection limits causing retry storms) and strong developer-facing communication via RAG workshops and live, customer-specific demos that helped close deals quickly.”
Senior Software Engineer specializing in full-stack systems, cloud, and compliance tech
“Growth-stage full-stack engineer with recent hands-on Go work in a compliance-focused B2B SaaS environment and deep prior experience in React/TypeScript, Node, PostgreSQL, and Elasticsearch at Tend. Stands out for owning cross-stack performance, search, and reliability improvements in fast-moving teams, including reducing latency, improving search efficiency, and designing integrations for regulated operational workflows.”
Mid-level Software Development Engineer specializing in cloud databases and distributed systems
Junior Software Engineer specializing in Android, backend APIs, and search/personalization
Mid-Level Software Engineer specializing in Android and experimentation
Junior Security Engineer specializing in LLM-based incident response and on-chain threat intelligence
Intern Software Engineer specializing in backend APIs and iOS development
Mid-level Software Engineer specializing in robotics, AI, and full-stack systems
Junior Software Engineer specializing in distributed systems, cloud, and data infrastructure