Vetted Debugging Professionals

Pre-screened and vetted.

Ashutosh Khatavkar - Mid-level SDET/Software Engineer specializing in test automation and CI/CD in Syracuse, NY

Ashutosh Khatavkar

Screened ReferencesStrong rec.

Mid-level SDET/Software Engineer specializing in test automation and CI/CD

Syracuse, NY3y exp
UbisoftSyracuse University

AAA game QA professional from Ubisoft (For Honor) with deep live-service multiplayer experience. Known for owning network/competitive integrity risks and building a custom network simulation tool to reliably reproduce desync issues, accelerating debugging and saving 100+ hours. Strong end-to-end QA process skills spanning test planning, triage, regression, and release verification using JIRA/TestRail.

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AV

Anju Vilashni Nandhakumar

Screened ReferencesStrong rec.

Entry-level Machine Learning Engineer specializing in RAG and NLP systems

Boston, MA1y exp
Community Dreams FoundationNortheastern University

Built a 24/7 Python/LangChain email agent in production with validation, circuit breakers, human-review escalation, and structured observability. Also applied data and automation skills at Community Dreams Foundation, including turning a vague donor-insights request into a usable donor-risk prediction workflow and raising ETL reliability from roughly 85% to 99% by diagnosing SQLite concurrency issues.

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BK

Bhuvaneswari Kudaravalli

Screened ReferencesStrong rec.

Mid-Level Full-Stack Software Engineer specializing in TypeScript, React/Next.js, and Node/Nest APIs

Portland, OR5y exp
Portland State UniversityPortland State University

Full-stack engineer who built and scaled an AI-powered web product (React/Next.js + TypeScript/NestJS) with MongoDB, Redis, and RabbitMQ. Strong in rapid iteration while maintaining production quality—uses versioned APIs, feature flags, CI/CD, and observability (correlation IDs/structured logs) to ship frequently and debug distributed workflows. Also created an internal operations dashboard for real-time visibility and control of background jobs/AI workflows that was adopted quickly by ops and product teams.

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Urvish Shah - Mid-level Robotics Software & Systems Engineer specializing in ROS2 multi-robot autonomy in Buffalo, NY

Urvish Shah

Screened ReferencesStrong rec.

Mid-level Robotics Software & Systems Engineer specializing in ROS2 multi-robot autonomy

Buffalo, NY4y exp
Indian Institute of Technology GandhinagarUniversity at Buffalo

Robotics software engineer with ROS2 multi-robot experience spanning decentralized signal source localization (LoRa RSSI on TurtleBot3) and a master’s-thesis project on collaborative object transportation with 4 robots. Strong in sim-to-real debugging—implemented noise modeling (RBF) and practical hardware/coordination fixes (CoG tuning, clock sync/flags) to make algorithms work reliably on real robots.

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BK

Bhumika Kusugolli Parameswara

Screened ReferencesStrong rec.

Mid-level Full-Stack Software Engineer specializing in web and SaaS applications

Boston, MA4y exp
BitmatoBoston University

Full-stack product engineer who independently built and maintained a marketplace app end-to-end, including React/Node/PostgreSQL architecture, real-time chat, S3 uploads, and OpenAI-based listing validation. Also shipped backend-heavy workflow features for a nonprofit upward mobility platform using Supabase edge functions, with a clear focus on security, role checks, and operational reliability.

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Nicholas Pinero - Mid-level Software Engineer specializing in Unity XR/VR training simulations in Remote, USA

Nicholas Pinero

Screened ReferencesStrong rec.

Mid-level Software Engineer specializing in Unity XR/VR training simulations

Remote, USA8y exp
Street Smarts VRQuinnipiac University

Unity/C# VR developer who owned a next-gen replay/review system end-to-end, improving determinism so recorded actions (e.g., shots) replayed consistently. Also built a Jenkins-triggered GameDriver-based VR QA automation suite that ran nightly builds and cut manual QA effort by ~75%, and contributed to Photon PUN multiuser mode with hands-on network debugging.

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Igor Prizzi - Senior Game Programmer specializing in Unity gameplay systems and animation tech in London, United Kingdom

Igor Prizzi

Screened ReferencesStrong rec.

Senior Game Programmer specializing in Unity gameplay systems and animation tech

London, United Kingdom19y exp
Outright GamesUniversity of Catania

Unity developer with cross-platform shipping experience (console and mobile) who optimized an open-world game to run on Nintendo Switch at 30 FPS by building a dynamic character pooling/occlusion-culling management system that created the illusion of hundreds of NPCs with only ~30 active. Has owned core character systems (player/NPCs, customization, interactions) and also applies AI tools to rapidly iterate on personal projects like a profitable trading bot strategy.

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Amrit Srivastava - Junior Software Engineer specializing in robotics simulation and machine learning

Amrit Srivastava

Screened ReferencesStrong rec.

Junior Software Engineer specializing in robotics simulation and machine learning

3y exp
Action LabMichigan State University

Undergraduate AI/robotics research assistant who built a city-scale robotics simulation stack for embodied question answering, including JSON-driven environment generation and a ROS 2 pipeline bridging Isaac Sim sensors (CV/LiDAR) to external ML/RL algorithms. Also created and deployed an open-source library workflow tool adopted across multiple local libraries, using GitHub Actions CI/CD for signed releases and automated updates.

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VS

Venkata Siva Sai Prathyush Kolli

Screened ReferencesStrong rec.

Intern Robotics Software Engineer specializing in ROS2 multi-robot autonomy

Newark, DE1y exp
University of DelawareUniversity of Delaware

Robotics intern at the University of Delaware who built and debugged ROS2-based multi-robot coordination systems, focusing on real-time reliability (timestamp alignment, latency/jitter instrumentation, QoS/executor tuning). Also improved SLAM stability by fixing LiDAR/encoder synchronization and tuning state-estimation parameters, with a simulation-first workflow using Gazebo and Docker/CI for reproducible deployments.

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PK

Praniket Ketan Walavalkar

Screened ReferencesStrong rec.

Junior AI Software Engineer specializing in RAG agents and cloud data platforms

Seattle, WA1y exp
University of WashingtonUniversity of Washington

AI Software Engineer (student employee) at University of Washington IT who helped deploy "Purple," a governed, explainable LLM platform on Azure used by 100,000+ students/faculty/staff. Independently led scalable reliability efforts by building automated agent quality/load/red-team testing and CI/CD health validation (Playwright/Node.js, Azure DevOps), and previously built an explainable AI scheduling assistant for clinical operations at Proliance Surgeons.

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Sudheer koki - Mid-level AI/ML Engineer specializing in predictive modeling, data pipelines, and RAG systems in Florida, USA

Sudheer koki

Screened ReferencesStrong rec.

Mid-level AI/ML Engineer specializing in predictive modeling, data pipelines, and RAG systems

Florida, USA5y exp
MetLifeCumberland University

Built and productionized an LLM-powered internal knowledge search system in a regulated environment, using embeddings/vector DB retrieval with strict grounding and confidence gating to reduce hallucinations. Reported ~45% accuracy improvement over keyword search and implemented end-to-end orchestration, monitoring, CI/CD, and incremental re-indexing to manage latency and data freshness while driving adoption with business stakeholders.

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IC

Ignacio Costa

Screened ReferencesStrong rec.

Senior Unity/3D Engineer specializing in real-time 3D, WebGL, and AR/VR/XR

Remote, USA12y exp
CompanyBoxNational University of Distance Education (UNED)

Unity/C# AR developer who built a Pokemon Go-like location-based gameplay system end-to-end, spanning backend geospatial filtering (bounding box + Haversine), native iOS location/heading plugins, and Unity AR/UI/spawn logic, with a strong focus on real-world reliability issues like GPS drift. Also prototyped an AI pipeline combining on-device Core ML image segmentation with cloud-hosted PiFU HD (Docker/Kubernetes on GCP with GPU provisioning), ultimately shelving it due to cost/latency and model reliability constraints.

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NR

Nakul Reddy Sarasani

Screened ReferencesStrong rec.

Junior Full-Stack Software Engineer specializing in cloud-native distributed systems

Dallas, USA3y exp
JPMorgan ChaseUniversity of North Texas

Software engineer with JPMorgan Chase experience building a real-time operations console backend on Spring Boot/Kafka/Kubernetes and resolving peak-load latency through profiling, indexing, caching, and async processing. Also built and owned an AI-driven digital-archives metadata pipeline during a master’s at UNT using OCR + LLaMA-based prompting with validation, near-human accuracy, and human-in-the-loop guardrails.

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Carlotta Island - Junior Frontend Engineer specializing in React and FinTech web applications

Carlotta Island

Screened ReferencesStrong rec.

Junior Frontend Engineer specializing in React and FinTech web applications

3y exp
Wells FargoUniversity of Nevada, Las Vegas

Developer who uses AI as a practical collaborator rather than a crutch, pairing tools like Claude with console logging, testing, and hands-on validation. They emphasize understanding code, data flow, and architecture while staying current by building projects and following AI and engineering communities.

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Noah Bertschmann - Mid-level Robotics Software Developer specializing in ROS and autonomous mobile robots in Kitchener, Canada

Noah Bertschmann

Screened ReferencesStrong rec.

Mid-level Robotics Software Developer specializing in ROS and autonomous mobile robots

Kitchener, Canada4y exp
AvidbotsWestern University

System-level robotics software engineer with production experience in both ROS 1 and ROS 2 who served as technical owner for an initial ROS1→ROS2 migration, including catkin→ament/colcon and refactoring core communication nodes. Strong in hardware-validated integration work—debugged intermittent message drops by tuning ROS 2 QoS for embedded firmware interfaces and stabilized real-time navigation behavior through timing/telemetry analysis and cross-team coordination.

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RD

Rohitha Dollu

Screened ReferencesStrong rec.

Entry-level Software Engineer specializing in backend, cloud, and data systems

Remote1y exp
KneadNortheastern University

Built across cloud infrastructure, AI-powered product workflows, and backend data reliability in environments including Northeastern, Knead, and Grafx. Particularly compelling for roles needing someone who can both ship AWS-based systems end-to-end and debug messy production issues involving caching, APIs, and data pipelines.

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Sophie Adams - Senior Full-Stack Engineer specializing in event technology and interactive systems in New York, NY

Sophie Adams

Screened ReferencesStrong rec.

Senior Full-Stack Engineer specializing in event technology and interactive systems

New York, NY20y exp
Gramercy Tech

Full-stack product engineer in event tech who has owned AI-powered web products from architecture to live production, including a no-code SaaS/marketplace for event activations and real-time AI kiosk experiences. Particularly strong in building for non-technical users in high-stakes live environments, with hands-on experience across Vue/Laravel, LLM workflows, image generation pipelines, and operational reliability.

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TJ

Toby Jones

Screened ReferencesStrong rec.

Senior Unity Engineer specializing in VR/AR and game systems

17y exp
PerchangUniversity of Leicester

Unity generalist and lead engineer with shipped Meta Quest VR experience, including leading the refactor of BoxVR into FitXR (subscription multi-studio fitness app) and running the core tech team. Also built and shipped a mobile wingsuit game (Wingsuit Pro) with one artist that reached #1 in Sports in 8 regions, demonstrating strong gameplay iteration and performance optimization expertise.

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SN

Soumya Nayak

Screened

Mid-level Software Engineer specializing in cloud-native systems and AI automation

Seattle, WA6y exp
Humanitarians.AINortheastern University

Software engineer with hands-on experience shipping production AI agents and end-to-end ecommerce workflows. They built a customer support automation agent with strong guardrails and evaluation practices, then improved it post-launch using real user data to cut latency ~30% and token cost ~25%. Also drove a zero-to-one self-serve order modification product across React UI, backend services, and cross-functional alignment.

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AK

Senior Full-Stack Software Engineer specializing in microservices and cloud-native systems

United States7y exp
MetLifeSouthern Illinois University Carbondale

Backend engineer from insurance/enterprise platforms with a focus on high-performance, real-time, event-driven microservices. Brings strong distributed-systems communication design plus mature testing, Docker containerization, and CI/CD practices; no direct robotics/ROS experience.

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Meet Zalavadiya - Junior Software Engineer specializing in backend systems and AI platforms in California, USA

Junior Software Engineer specializing in backend systems and AI platforms

California, USA3y exp
Work4FlowStony Brook University
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PK

Senior Software Engineer specializing in FinTech integrations

Nairobi, Kenya12y exp
Equity BankStrathmore University
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SV

Mid-Level Software Engineer specializing in full-stack web development and cloud DevOps

Dallas, TX4y exp
Southwest AirlinesUniversity of North Texas
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