Pre-screened and vetted.
Senior Ad Operations & Revenue Operations Manager specializing in digital media campaigns
“Performance marketing and ad operations specialist who owned an Eli Lilly high-spend account ($75K–$150K/month), running campaigns across GAM, FreeWheel, and Operative One. Focused on disciplined pacing, trafficking/QA, and cross-system reporting reconciliation to hit 100% in-full delivery, stabilize CPA mid-flight, and avoid makegoods or billing escalations.”
Intern Software Engineer specializing in full-stack web development and automation
“Undergraduate robotics researcher who built a crowd-aware motion planning system to navigate safely and efficiently through dynamic pedestrian environments, implementing the full pipeline in ROS (move_base, global planning, SLAM/localization) and validating via 2D crowd simulation. Also brings modern software delivery experience from web apps, including Docker/Kubernetes-based cloud deployment and CI/CD with automated testing.”
Senior Full-Stack Python Engineer specializing in AI/ML and cloud-native systems
“Backend/data engineer with hands-on production experience across FastAPI/PostgreSQL APIs and AWS (Lambda, ECS) delivered via Terraform + GitHub Actions. Built Glue-based ETL pipelines into Redshift with schema evolution and data quality checks, modernized legacy reporting into Python microservices, and has demonstrated measurable SQL performance wins (multi-second query reduced to sub-300ms).”
Senior Frontend/Full-Stack Engineer specializing in e-commerce platforms and gaming
“Frontend engineer who led Take-Two’s first direct-to-consumer e-commerce platform, setting up a React/Next.js monorepo with CI/CD and semantic releases. Built a centralized, SSR-based payment micro-frontend (iframe + postMessage) integrating providers like PayPal/Braintree and Xsolla while meeting legal constraints around sensitive data, and drove measurable performance gains (~40% faster loads) through SSR and multi-layer caching (including Redis).”
Mid-Level Full-Stack Software Engineer specializing in Java/Spring, AWS, and Angular
“Amazon engineer who owned customer-facing Alexa features and built automation-heavy delivery practices (API/service-level testing in CI/CD) to ship quickly without sacrificing stability. Also built an internal self-service feature management/beta access platform (Angular + Spring Boot + event publishing) that replaced a multi-team ticket workflow with instant, auditable operations, and has deep microservices/Kafka experience with strong observability and reliability patterns.”
Junior Software Engineer specializing in cloud infrastructure and full-stack web development
“Full-stack/platform engineer who has owned real-time analytics products end-to-end and built scalable TypeScript/React + Node.js systems using event-driven and microservices architectures (Kafka/RabbitMQ). Also created a widely adopted Go CLI that standardized AWS/Terraform provisioning across multiple teams, cutting environment setup from days to minutes through opinionated defaults, documentation, and cross-org partnerships.”
Junior Robotics/Controls Engineer specializing in ROS2 autonomy, perception, and medical robotics
“Robotics software engineer/researcher at Stanford PDML Lab building VisualFT, a ROS2-based visual-tactile sensing system for compliant force-control guidance in acupressure/ultrasound-style manipulation. Also interned at Neocis (dental robotics) improving safety-critical collision detection using Bullet Physics with automated validation and CI (Jenkins/CDash).”
Mid-Level Full-Stack Java Developer specializing in cloud-native microservices
“Full-stack developer who built a learning management web app end-to-end using React, Spring Boot, and MySQL, integrating APIs via Axios and validating/testing with Postman. Has experience handling data-heavy workloads (courses, quiz results) and improving performance with pagination, and is comfortable designing microservice-style endpoints with CI/CD considerations.”
Senior Gameplay Engineer specializing in Unreal Engine and immersive XR experiences
“Gameplay engineer with deep Unreal Engine multiplayer/VR experience, including end-to-end implementation of replicated physics for a co-op VR FPS (Final Space: The Rescue) optimized for Meta Quest constraints using profiling-driven network and simulation throttling. Also built physics-driven projectile systems with predictive arcs and tuned hand-tracked vehicle controls for an Apple Vision Pro project using playtest analytics to improve feel.”
Junior Product & Data Analyst specializing in accessibility, SaaS implementations, and healthcare analytics
“Enterprise SaaS implementation specialist (Sprinklr) who owns complex rollouts end-to-end—configuration, data migration, UAT, global enablement—and drove a 10/10 Customer Happiness Index plus renewal/expansion through strong adoption and analytics automation. Also has product experience from a TikTok PM internship leading an accessibility initiative (Camera AI for screen reader creators) coordinating engineering, design, legal, and QA with WCAG/ADA/EAA compliance considerations.”
Mid-level Software Engineer specializing in AI agents, data pipelines, and cloud systems
“Generalist software engineer with recent contract work at Vertex Pharmaceuticals shipping a desktop-integrated RAG assistant for lab scientists (2000+ pages ingested; ~40% support-ticket reduction in pilot). Previously owned Python/AWS financial automation services at Amazon operating at multi-billion-dollar scale, with strong strengths in API design, observability, and database/performance tuning; also built a React/TypeScript AI contract analysis product (ContractsGuy).”
Director-level Technology Leader specializing in data platforms, AI, and media/AdTech transformation
“Technology leader who built a unified platform for Fox live sports production operations starting in 2019, delivering an initial operational system on an ~18-month timeline while simultaneously scaling an in-house engineering team from a service-provider partnership. Led a security architecture for external vendors/partners using a separate Okta instance with zero-trust and passwordless authentication, and drove adoption through strong change management, documentation, and agile execution.”
Senior QA Analyst specializing in video game testing across console, PC, and mobile
“Game QA professional with live production ownership on New World Aeternum (progression-driven connected rewards spanning UI, backend tracking, and live tuning) and experience on God of War Ragnarok. Emphasizes risk-based test planning, strong cross-functional triage grounded in player impact/live risk, and highly actionable Jira/TestRail practices (PAL titles, traceability, video/log evidence) to speed resolution and reduce late-cycle churn.”
Director-level Enterprise Architecture & CRM/AI Automation Leader (Salesforce, ERP/CRM platforms)
“Associate Director in commercial technology leading Salesforce platform delivery (Sales Cloud + Health Cloud) for patient engagement and order management. Personally led secure integrations like Bartender Cloud label/barcode generation (PDF creation, encryption, malware scanning) and owned a major StreamSets-based Salesforce data sync incident triggered by a Salesforce region move, adding proactive monitoring and automated DR/failover. Experienced in scaling delivery via CI/CD, release cadence, and leading teams through architecture reviews, code reviews, and lead-to-cash automation.”
Senior Game Systems & Engine Engineer specializing in C++/Unity/Unreal
“Game engineering leader/player-coach who recently shipped Netflix/Boss Fight’s mobile hit Squid Games Unleashed, owning live ops scheduling (XML/JSON to C# in Unity) and storefront integrations while reviewing 6–8 engineers’ code. Experienced in client-server reliability work (The Sims 4 time-sync incident) and in speeding delivery via process redesign (gated approvals), with a coaching style informed by 6 years teaching improv theater.”
Director-level Engineering Manager specializing in embedded Wi-Fi networking and firmware
“Wi-Fi firmware engineer building a Linux host-based AI diagnostic agent that ingests TLV telemetry from firmware modules (scan/datapath/security/roam/low power) to detect anomalies and automatically push mitigations. Delivered measurable production impact (27% reduction in field issues) and improved performance by replacing netlink with shared memory (+30% kernel-layer improvement), while also driving customer-facing demos and instituting release-gating controls after a factory-line crash incident.”
Director-level QA Manager specializing in AAA game testing, live services, and VR worlds
“Game QA professional with ~5 years in embedded QA roles across major studios (Experis Game Solutions, Activision, Ubisoft, Meta), including ownership of the Weapons feature area on Ubisoft’s XDefiant and feature testing on Warzone. Known for risk-based, cross-system test coverage (matchmaking/party, progression, entitlements/MTX, performance across PC/console, live-service integrations) and for leading cross-discipline meetings and release readiness reviews.”
Senior Engineering Manager specializing in data platforms, microservices, and enterprise GTM analytics
“Engineering leader (player-coach) recently at Autodesk driving a major sales-motion transformation spanning account hierarchy, commissions/quotas, and downstream financial/sales forecasting impacts. Led cross-functional design with enterprise architects and shipped the end-to-end release, using POCs and Anaplan what-if modeling to validate a risky hierarchy change while coordinating delivery across India/Singapore teams and instituting structured Jira-based tech debt/support tracking and automation (dbt, GitHub Copilot).”
Mid-Level Full-Stack Java Developer specializing in FinTech microservices
Senior Advertising Operations Specialist specializing in AdTech tracking and campaign optimization
Junior Software Engineer specializing in distributed systems and payments
Principal Technical Program Manager specializing in cloud delivery and regulated financial platforms
Mid-level MLOps/DevOps Engineer specializing in cloud automation and ML pipelines