Vetted Release Management Professionals

Pre-screened and vetted.

Roman Naumov - Senior Gameplay Engineer specializing in Unity/Unreal AR/VR experiences in Victoria, Canada

Roman Naumov

Screened ReferencesStrong rec.

Senior Gameplay Engineer specializing in Unity/Unreal AR/VR experiences

Victoria, Canada20y exp
PictureThis3dNational Research Irkutsk State Technical University

Unity/C# engineer who owned an end-to-end real-time 3D product configurator at PictureThis3D, emphasizing modular data-driven architecture for performance and stability (including improved model download time and faster content updates). Also implemented on-device LLM/voice-command processing using small local models (e.g., Qwen 3.5 0.8B) and shipped Photon multiplayer systems with robust match-start/state handling.

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Irfan Aulia - Mid-level Product Manager specializing in developer tools and QA-driven delivery in Cilacap, Indonesia

Irfan Aulia

Screened ReferencesStrong rec.

Mid-level Product Manager specializing in developer tools and QA-driven delivery

Cilacap, Indonesia6y exp
AccelByteYogyakarta State University

Works at Accelbyte validating Unreal/Unity tooling compatibility with PlayStation/Xbox devkits, focusing on end-to-end crash/error reporting and build distribution workflows. Strong in isolating SDK vs engine vs backend issues and coordinating with the right teams using backend error signals; also initiated team knowledge-sharing to enable cross-coverage when teammates are out.

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Syed Mujtaba - Senior Frontend Developer and MERN Stack specialist in Pakistan

Syed Mujtaba

Screened ReferencesStrong rec.

Senior Frontend Developer and MERN Stack specialist

Pakistan9y exp
Dadan.ioSEGi University

Frontend engineer experienced leading client-facing portals (including WebGL integrations) and admin panels, with a strong focus on scalable architecture (monorepo, shared design system/atomic design) and performance. Has built complex React+TypeScript workflows like multi-step user creation with dynamic forms, and ships major features (e.g., video recording) using feature-flagged, trunk-based delivery and E2E testing.

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Mehrnaz AkbariQamsari - Senior Frontend Developer specializing in React and TypeScript in Vancouver, BC

Mehrnaz AkbariQamsari

Screened ReferencesStrong rec.

Senior Frontend Developer specializing in React and TypeScript

Vancouver, BC8y exp
Blu Bank

Frontend engineer who led end-to-end delivery of a Next.js/TypeScript product, including a permission-based React dashboard for managing employee gift card bonuses across large companies. Demonstrated strong architecture and quality practices (multi-reviewer PR workflow), plus performance-focused UX for bulk Excel uploads using Ant Design forms with inline validation and efficient row updates. Known for close product/design collaboration to simplify complex workflows into step-based, user-friendly flows and for shipping quickly with tight QA/Jira-driven iteration.

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Emmanuel Okeibunor - Mid-Level Frontend/Full-Stack Developer specializing in Nuxt.js and e-commerce systems in Lagos, Nigeria

Emmanuel Okeibunor

Screened ReferencesStrong rec.

Mid-Level Frontend/Full-Stack Developer specializing in Nuxt.js and e-commerce systems

Lagos, Nigeria3y exp
SycamoreUniversity of Benin

Frontend engineer who has led end-to-end builds (including an SSR Vue 3 app) and delivered complex React + TypeScript internal dashboards for a fintech (Sycamore). Demonstrated strong architecture and performance chops, including refactoring a large internal tool with lazy loading and route-based code splitting to improve load speed by 64%, and operating within a robust CI/CD + QA pipeline.

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Ose Okpamen - Mid-level Product Manager specializing in UX, growth, and data-driven product strategy in London, UK

Ose Okpamen

Screened ReferencesStrong rec.

Mid-level Product Manager specializing in UX, growth, and data-driven product strategy

London, UK12y exp
Join MomentumUniversity of East London

Product manager from edTech focused on AI-driven, B2B HR training simulations (live work-scenario platforms). Demonstrated measurable funnel improvement by diagnosing a registration drop-off issue, coordinating a cross-functional fix (including Android), and delivering ahead of schedule, resulting in a 20% increase in sign-ons. Has shipped/managed products on web and mobile.

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Yury Vasilevich - Staff Unity Tech Lead specializing in F2P mobile live-service games in Gdańsk, Poland

Yury Vasilevich

Screened ReferencesStrong rec.

Staff Unity Tech Lead specializing in F2P mobile live-service games

Gdańsk, Poland16y exp
Dynamic GamesBelarusian State University of Informatics and Radioelectronics

Senior Unity Developer / Tech Lead who has shipped Unity games across a wide range of platforms (mobile, stores, WebGL, Steam). Built two full Unity game frameworks solo—a slots engine used for 100+ games and a bingo engine used for 9+ games—owning architecture, core gameplay systems, UI, performance optimization, and SDK integrations.

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Basit Siddiqui - Senior Frontend Lead specializing in ed-tech platforms and gamified learning in Islamabad, Pakistan

Basit Siddiqui

Screened ReferencesStrong rec.

Senior Frontend Lead specializing in ed-tech platforms and gamified learning

Islamabad, Pakistan9y exp
Knowledge PlatformIqra University

Frontend lead with ~6 years building edtech platforms (LMS + CMS) using Svelte and React/TypeScript. Manages a 6–7 person team and owns architecture, CI/CD, and production quality practices (error boundaries, crash/downtime alerting). Has hands-on experience improving performance at scale via micro-frontends, lazy loading/code splitting, and virtualization/pagination for heavy UI screens (e.g., Bonzo game platform).

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Katelyn Flores - Mid-level XR Developer specializing in healthcare training simulations

Katelyn Flores

Screened ReferencesStrong rec.

Mid-level XR Developer specializing in healthcare training simulations

6y exp
Orbis EducationGrand Canyon University

XR Developer II at Orbis Education building multiplayer healthcare training simulations in Unity/C#. Shipped cross-platform experiences on Meta Quest 3 and iPad, including a new oxygen mask/tube simulation system that increased student engagement and learning feedback. Also built a capstone generative-AI patient interaction system replacing IBM Watson with an Ollama-based approach, evaluating cloud vs. self-hosting for latency/cost/reliability.

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CS

Carol Santos

Screened ReferencesStrong rec.

Mid-Level Full-Stack Software Developer specializing in React, TypeScript, and migrations

Toronto, Canada3y exp
MRG GroupUnileste

Frontend engineer who leads high-impact refactors and rebuilds end-to-end, including migrating a legacy Next.js frontend to React + Vite and consolidating fragmented styling into a single MUI Joy design system. Has deep experience improving performance and maintainability in complex, data-heavy UIs (orders/financial pages, multi-step editing flows) through modularization, query optimization, and shared context patterns, with strong QA discipline for sensitive financial actions.

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Muhammad Mohsin Khan - Senior Unity XR Developer specializing in networked VR/MR collaboration in Remote, Germany

Muhammad Mohsin Khan

Screened ReferencesModerate rec.

Senior Unity XR Developer specializing in networked VR/MR collaboration

Remote, Germany10y exp
Arthur TechnologiesNational University of Computer and Emerging Sciences

Unity/VR developer who has shipped a Meta Quest enterprise multiplayer immersive meeting platform (Arthur Spaces) and also delivered a puzzle/quest-style Unity game release in just one month. Leverages AI-assisted Blender workflows to rapidly prototype 3D assets and accelerate MVP development, and is comfortable in both structured studio pipelines and startup-style cross-functional teams.

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PJ

Patryk Januszewski

Screened ReferencesModerate rec.

Director-level Engineering Leader specializing in full-stack architecture and SaaS platforms

Washougal, WA18y exp
OceanworksCornell University

Serial entrepreneur with 30+ years of professional software engineering experience who co-founded Food Truck Stars, initially a food-truck search engine and later pivoted into a catering marketplace to overcome adoption barriers. Validated the model by prototyping at car enthusiast events across the U.S. and turning a profit, using hands-on customer discovery with low-tech, time-constrained operators.

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CS

Mid-level Unity Developer specializing in game development and tooling

4y exp
TamasencoUniversity of Piraeus

Unity developer with hands-on Meta Quest SDK experience (tested on Quest 2) who built a first-person game framework from scratch and later converted it into a hybrid VR + keyboard/mouse project with interaction systems (pickups, weapons, customization). Uses AI tools selectively to unblock tough engineering issues, including resolving Unity WebGL cached-data reset problems for a current employer.

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YL

Yu-Che Lin

Screened

Mid-level Gameplay Programmer specializing in Unity UI systems and editor tooling

UK2y exp
Gomiigo GamesAbertay University

Unity technical designer/game developer who improves engagement and retention through KPI-driven analysis and live-ops tuning (e.g., early-game energy/progression adjustments and time-based targeted礼包 pushes). Built a Python-based visual map/level editor that exports CSV to replace error-prone manual coordinate entry, saving significant team time and remaining reusable across later projects.

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MZ

Senior Product Manager specializing in mobile apps and F2P gaming platforms

London, UK8y exp
Student.comH. S. Skovoroda Kharkiv National Pedagogical University

Product-focused F2P operator with hands-on experience shipping and optimizing a live social casino game on iOS/Android. Led a board-style progression meta and solved fairness-vs-economy constraints by designing a volatility model for dice RNG, validated through offline modeling and live cohort tests, delivering strong engagement and monetization lifts.

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RC

Mid-level QA Engineer specializing in test automation and CI/CD quality validation

USA5y exp
Phalgun TechSol LLCUniversity of Arkansas

QA Automation Engineer with hands-on ownership of an end-to-end Selenium-Java/TestNG suite for an e-commerce platform, integrated into Jenkins with PR smoke and nightly regression gating. Notably caught and validated (via SQL/API checks) a critical defect where checkout reported success but orders were not persisted, preventing customer-impacting production issues; also has Cypress experience stabilizing flaky UI tests using robust selector and wait strategies.

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Prince Gupta - Senior QA Lead / Release Manager specializing in web, mobile, and OTT platforms in Mumbai, India

Prince Gupta

Screened

Senior QA Lead / Release Manager specializing in web, mobile, and OTT platforms

Mumbai, India8y exp
Digital RegenesysBhausaheb Vartak College of Engineering

Game QA professional working in an agile studio environment with end-to-end ownership of feature testing, including an AAA release enhancement focused on user authentication and session management. Experienced partnering with PM/design/dev from PRD walkthroughs through triage, regression, and release readiness, and has implemented repeatable coverage via TestRail/Jira traceability plus Playwright (TypeScript) automation.

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Benoit Poyser - Mid-Level Technical Game Designer & Unity/Unreal Gameplay Programmer in Remote, USA

Benoit Poyser

Screened

Mid-Level Technical Game Designer & Unity/Unreal Gameplay Programmer

Remote, USA5y exp
SideFull Sail University

Technical game designer/Unity developer who has shipped across PC, consoles, web, and mobile, with a strong focus on performance optimization (culling/occlusion, event-driven patterns, sprite atlasing) including for Nintendo Switch constraints. Served as feature owner on Risk of Rain 2 DLC "Alloyed Collective" (characters, bosses, items, interactables, enemies) and acted as project lead during a critical transition, stepping in to rescue a playable character design to meet client requirements.

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SZ

Mid-level AI Engineer specializing in Python, LLMs, and production ML systems

Netherlands, Remote5y exp
Devhouse SpindleUniversity of Central Punjab

Production-focused ML/AI engineer with hands-on ownership across classical ML and GenAI systems, from CV/NLP services to enterprise RAG. Stands out for combining research-to-production execution with measurable business impact: 40% processing-efficiency gains, 35% fewer support tickets, 5x latency improvement, and 3x throughput gains while maintaining safety and quality.

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Ian Li - Senior Test Automation Engineer specializing in mobile UI/API automation and CI/CD

Ian Li

Screened

Senior Test Automation Engineer specializing in mobile UI/API automation and CI/CD

7y exp
TranssionJiaying University

QA automation engineer (Tencent experience) who extended Android Monkey testing to dramatically increase activity coverage (~300%) and cut runtime from 8 hours to ~1 hour per app. Strong in Cypress/JS test architecture and CI/CD gating (GitLab + Kubernetes parallel runs), and has a track record of reproducing and documenting high-impact reliability issues (e.g., silent failures in a cloud-native mobile automation platform under network loss).

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IL

Idris Lawal

Screened

Senior DevOps Engineer specializing in cloud infrastructure, CI/CD, and Kubernetes

Houston, Texas12y exp
CargoExtra LogisticsUniversity of Ibadan

Cloud/DevOps-focused engineer with hands-on experience building Azure DevOps CI/CD pipelines for containerized applications deployed to AKS, including security scanning, approvals, versioned artifacts, and rollback. Also implemented Terraform-based IaC for Azure (VNets/subnets/NSGs/AKS) with modular design, remote state/locking, and drift detection; resolved a real deployment outage caused by an Azure RBAC permission change.

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PA

Prachi Avsare

Screened

Director-level Program Delivery & Client Success leader specializing in SaaS and SLED partnerships

Fremont, California6y exp
DroisysUniversity of the Cumberlands

Business/partnerships-focused project/program leader with government contracting (SLED) experience who supported a cybersecurity solicitation response for Amtrak after a breach, using NIST-aligned posture assessment and recommending MFA, Zero Trust, and incident/vulnerability registers. Also led an urgent COVID-era recovery from a server crash by coordinating a move to AWS EC2 and managing vendor negotiation and project timelines for a CRM platform serving the winery/beverage industry.

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Mahgoub Gaafar - Senior Product Manager specializing in AI-driven engagement and gamification in Dubai, UAE

Senior Product Manager specializing in AI-driven engagement and gamification

Dubai, UAE7y exp
OBT LiveMiddle East College

F2P product/game designer with live-ops experience on an NBC Group-owned mobile app in the MENA region (~200k users), driving personalization (segmented ads/trivia) and monetization (regional pricing, LTOs, season pass). Owns the full delivery lifecycle—PRDs/backlog through QA/UAT and release—and uses retention/conversion metrics and A/B testing to tune rewards and the game economy.

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MJ

Marcus Jeong

Screened

Mid-level Frontend-Focused Full-Stack Developer specializing in React and TypeScript

Toronto, Canada6y exp
Lodestone Product ManagementHumber College

Frontend engineer at LodestonePM who led end-to-end delivery of an AI release-notes generator (OpenAI API) and a Kanban-style release board in Remix/React/TypeScript. Demonstrated scalable architecture (bridging tables, upserts), strong QA practices, and measurable performance wins (200+ item loads reduced from 10–20s to a few seconds via caching/pagination), plus UX improvements like simplifying a Jira integration flow.

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