Pre-screened and vetted.
Mid-level Product Manager specializing in growth, analytics, and mobile platforms
Mid-Level Backend/API Engineer specializing in AWS and healthcare/first-responder systems
Mid-level Full-Stack/AI Engineer specializing in LLM microservices, RAG, and data pipelines
Senior Growth Marketing & Paid Media Specialist in B2C and e-commerce
Mid-level Full-Stack Developer specializing in Java/Spring Boot and React microservices
Mid-level Product Manager & Scrum Master specializing in SaaS product delivery
Mid-level Full-Stack Developer specializing in C# ASP.NET MVC/Blazor and SQL
Mid-level Full-Stack Developer specializing in Java/Spring Boot, React, and AI/ML APIs
Mid-Level Full-Stack Developer specializing in web and mobile applications
Mid-level Web3 Growth & Partnerships professional specializing in KOL and community-led marketing
Junior Frontend Software Engineer specializing in React and TypeScript
Mid-level Software QA Engineer specializing in web, mobile, and test automation
Intern Full-Stack Software Engineer specializing in Node.js, AWS, and scalable backend systems
Mid-level Quality Assurance Engineer specializing in API and integration testing
Mid-level Full-Stack Developer specializing in MERN/MEAN and cloud-native web apps
“Frontend engineer with end-to-end ownership of React/Next.js products, focused on scalable component-based architecture and quality via CI/CD, automated testing, and disciplined PR reviews. Built React + TypeScript dashboards with role-based views using Zustand, and improved existing codebases by decoupling components and boosting performance through code splitting, lazy loading, and standardized shared components.”
Senior Unreal Engine Game Engineer specializing in real-time multiplayer gameplay systems
“Unreal Engine generalist (7 years) with hands-on ownership of end-to-end gameplay systems in real-time 3D C++ and UE5, spanning technical level design, animation/locomotion features, and multiplayer replication. Worked on a shipped Steam title ("Peak 53") implementing replicated systems like prone, scope, and ladder, and has also built MMORPG time/weather systems and a projectile/rocket launcher feature for a demo (Meta Island).”
Mid-level Quality Assurance Engineer specializing in mobile, web, and API testing
“QA Engineer with 5 years of experience (PT Aplikasi Properti Indonesia and PT Teknologi Optimal Prima) spanning manual testing on staging web/apps and automation using Selenium and Katalon Studio. Uses Agile sprints with Asana and applies AI to cross-check test cases; interested in transitioning into console game testing and learning platform certification requirements.”
Junior Computer Engineer specializing in machine learning and computer vision
“Software engineer with hands-on hardware/software crossover work: led an EMG circuit project using PSpice simulation and MATLAB-based data processing. Also contributed to an agriculture research computer-vision effort (hens/eggs tracking), building a PyTorch inference program and boosting model accuracy by ~10–20%, plus limited ROS 2 Humble exposure on an autonomous EV model with LiDAR/camera detection.”