Pre-screened and vetted.
Mid-Level Software Engineer specializing in distributed systems and GenAI
“Capgemini engineer with 4+ years building and deploying high-availability, low-latency fraud detection APIs and multi-cluster distributed systems for a Fortune 20 bank, including zero-downtime production rollouts and multi-layer (SQL/network/hardware) performance debugging. Also built a Python + OpenAI/LangChain LLM-powered grading workflow for Austin School for Women, cutting feedback time from 90 minutes to 5 minutes per submission for 200+ learners.”
Senior Technical Product Manager specializing in data instrumentation and analytics platforms
“Technical Product Manager with hands-on experience shipping and running live free-to-play games (including Cartoon Network BMX Champions) across web and mobile, with exposure to Roblox and some console. Focuses on data-driven live ops—daily rewards, streaks, push notifications, and limited-time events—paired with A/B testing and funnel/retention analytics to improve engagement and IAP performance.”
Senior Business Systems Analyst & QA/UAT Lead specializing in loan and PeopleSoft systems
Mid-level Machine Learning Engineer specializing in computer vision and generative AI
“Built and deployed an LLM/RAG system that uses differential privacy and distributional similarity checks to transform private data into a non-sensitive knowledge base while preserving utility. Also has experience demonstrating adversarial ML concepts (FGSM) to non-technical audiences by focusing on observable model behavior rather than implementation details.”
Senior QA Engineer specializing in test automation and API testing
“QA automation engineer who built and maintained a Selenium WebDriver + Java hybrid framework (data/keyword-driven) using POM, TestNG, and Maven, and integrated it into CI with PR gating and nightly regression. Strong focus on stabilizing flaky tests (wait strategies, locator robustness, test data control) and caught a critical UI/backend mismatch that could have caused duplicate money transfers before release.”
Mid-level QA Engineer specializing in manual, mobile, and API testing
“QA automation engineer who owned end-to-end test automation for a web-based enterprise application, building and scaling suites in Selenium/Java/TestNG and Cypress/JavaScript. Strong in CI/CD integration with PR gating and actionable reporting, and has prevented high-severity auth/session regressions by catching role-based login/token issues early via automated CI runs.”
Mid-level QA Engineer / SDET specializing in test automation, API and performance testing
“QA tester with end-to-end ownership of feature/module quality across the full development lifecycle (kickoff through release validation), using Jira/TestRail and disciplined triage workflows. Cites catching a critical data mismatch before release and a reproducible HUD/UI update defect supported by video and system logs; has not yet shipped a AAA title but has comparable production QA processes.”
Mid-level QA Analyst specializing in manual, automation, API, and backend testing
“QA engineer with 4+ years testing UX/UI for enterprise, data-driven and legacy platforms (including Dell Technologies), partnering closely with developers/product/business through Agile sprints. Experienced validating end-to-end behavior across UI, REST APIs (Postman), and databases (SQL), and automating regression with Selenium Java/TestNG. Notable work includes diagnosing search ranking/pagination issues by correlating UI behavior with API responses and metadata consistency.”
Senior QA Automation Engineer (SDET) specializing in healthcare and financial services testing
“QA Automation Engineer with 7+ years building dependable enterprise automation suites across UI, API, and database layers using Selenium (Java), Playwright, Karate, and Cypress. Integrates smoke/regression suites into CI/CD (GitLab/Jenkins/GitHub Actions) with reporting and notifications, and has prevented production issues by catching silent backend failures and high-impact payment defects through end-to-end validation and strong root-cause evidence.”
Senior Software QA Engineer specializing in enterprise SaaS and financial systems
“QA professional from enterprise SaaS/cloud environments (Exeter; previously Boeing programs) with strong UI and end-to-end workflow testing experience. Known for rigorous defect investigation and validation across UI/API/DB layers (including SQL checks) and disciplined tooling/workflow in Jira/Azure DevOps/ALM Octane; has QA lead experience supporting release readiness and go/no-go decisions. No professional game studio/AAA shipping experience yet, but experience maps to complex, high-pressure release cycles.”
Junior Gameplay Programmer specializing in Unreal Engine C++ and FPS/VR mechanics
“Unity VR game programmer with professional experience shipping a VR experience targeting Meta Quest and SteamVR, including prior VR tech QA experience at Rockstar. Served as the only core tech programmer on a team, owning physics/player controller/gameflow while building designer-friendly workflows so non-coders could create content. Also built a largely solo FPS project (Project Alpha) and later evolved it into a multiplayer game with a data-driven weapon system.”
Mid-level AI/ML Engineer specializing in GenAI, LLMs, and computer vision
“Built and productionized a multi-agent, LLM-powered document understanding system to replace manual review of long documents, using LangGraph orchestration plus RAG to reduce hallucinations. Implemented layered reliability controls (structured templates, checker agent, and human-in-the-loop feedback) and reported ~40% speed improvement after orchestration; also has hands-on Airflow experience for scheduled data pipelines.”
“Built and deployed a production RAG-based internal knowledge assistant that let analysts query company documents in natural language, using LangChain/LangGraph with Pinecone and a FastAPI service for integration. Emphasizes reliability in production through hallucination mitigation (retrieval tuning + prompt guardrails) and measurable evaluation/monitoring (accuracy, latency, task completion, hallucination rate), iterating based on user feedback.”
Senior QA Engineer specializing in mobile and web application testing
“Console game QA tester with hands-on experience validating functionality, UI/controls, loading/performance, and payment-related features across multiple console platforms. Works from structured test cases in TestRail, manages daily QA readiness and regression cycles, and escalates issues quickly via Jira bug cards while coordinating prioritization with developers and PMs under tight submission deadlines. ISTQB CTFL certified and interested in high-impact, demanding projects.”
Senior QA Engineer specializing in manual/automation testing for web and mobile products
“QA tester with experience at Tokopedia (major Indonesian e-commerce) handling concurrent web/Android/iOS releases, including regression testing, stakeholder coordination, and full bug-ticket lifecycle management. Has additional PC/mobile game testing exposure (personal/adhoc) and uses AI tools to generate edge test cases and detect bug patterns; interested in taking on heavy, high-impact projects.”
Senior Game Designer specializing in live-service systems and multiplayer
“Game designer from Turn 10 Studios who owned major Forza Motorsport multiplayer features end-to-end, including a refreshed competitive multiplayer mode built for live service (skill/safety ratings, rotating events, telemetry-driven tuning) and the post-launch return of Public Meetups shipped for the 20th Anniversary update under proprietary-engine/UI constraints. Also builds UE5 Blueprint prototypes (third-person action-adventure) with animation blueprints and data-table-driven randomized loot systems.”
Mid-level QA Tester specializing in video game testing and localization
“Game QA professional with live production experience at Nexon America owning localization verification for new MapleStory questlines (quests, VO, subtitles) and managing issues through Jira-based regression. Previously identified and documented a hard-to-repro main-quest progression blocker on Horizon Zero Dawn: Forbidden West, providing video-backed repro steps that enabled a fix before the next build shipped.”
Junior QA Engineer specializing in core banking testing
“QA tester from core banking systems (SIT/UAT) looking to transition into console game testing; brings disciplined end-to-end testing, defect triage, and clear bug reproduction/documentation. Not yet familiar with Sony TRCs/Microsoft XR/Nintendo LOT checks but has a concrete plan to learn platform certification standards through documentation, mentorship, and hands-on practice.”
Junior QA Automation Engineer specializing in banking and trading platforms
“QA automation engineer with Barclays digital banking experience who owned an end-to-end regression suite across UI, API, and database layers (Selenium/TestNG, REST Assured, SQL) and integrated it into CI/CD (Jenkins/GitLab). Known for preventing high-impact financial defects like duplicate transaction postings by adding backend SQL validations, negative/edge-case coverage, and converting production issues into automated regression tests; also strong in Cypress flake reduction using cy.intercept/cy.session and stable selectors.”
Senior AI/ML & Data Engineer specializing in Generative AI and RAG systems
“GenAI/RAG engineer who has deployed a production policy/regulatory search assistant for a financial client using LangChain + Vertex AI, FastAPI, Docker/Kubernetes, and Airflow-orchestrated data pipelines. Demonstrated measurable impact with 50–60% latency reduction and 70% fewer pipeline failures, plus KPI-driven grounding evaluation (90%+ target) and strong cross-functional collaboration with compliance/business teams.”
Mid-level QA Analyst specializing in video game and console testing
Senior QA Analyst and Game Designer specializing in educational games and game audio
Mid-level Software QA Engineer specializing in web, mobile, and test automation
Senior AI Product Quality Engineer specializing in voice assistants and NLP validation