Pre-screened and vetted.
Senior Robotics & Embedded Systems Engineer specializing in wearable robotics and UAVs
Mid-level Full-Stack Software Engineer specializing in real-time web apps and cloud backends
Mid-level Site Reliability & Support Engineer specializing in Ruby on Rails platforms
Mid-Level Full-Stack .NET Engineer specializing in cloud, APIs, and data analytics
Senior Python Full-Stack Engineer specializing in cloud-native scalable systems
Mid-level Product Designer & Design Technologist specializing in design systems and GenAI UX
“Enterprise/industrial UX designer focused on making complex, real-time automated systems feel trustworthy and predictable. Has hands-on experience observing operators in logistics/automation environments, building shared interaction models to unify fragmented products, and collaborating tightly with engineers using component-system thinking (HTML/CSS/TypeScript) to ship resilient UIs that handle partial failures.”
Senior Game Developer specializing in Unity multiplayer and AR/VR experiences
“Unity/VR gameplay engineer who built a hybrid physics-based interaction system for a VR cooking game (Mars Kitchen), focusing on responsive, immersion-preserving object handling. Also worked on two web3 multiplayer games (Acryptia 2D card game, Polyverse 3D horde shooter) using server-authoritative architecture with client-side prediction and server reconciliation, and leverages AI tools to optimize shaders (notably liquids).”
Senior Mobile & Full-Stack Developer specializing in cross-platform apps and AWS
“Frontend/mobile engineer with iOS and React/TypeScript experience who built an app (Tokidos) from proof-of-concept to production at Neuronic Works Inc. Focuses on scalable architecture (MVC/MVVM, feature-based modular structure), performance improvements (React Query, render optimization), and fast, low-risk delivery using QA scenarios and feature-flagged rollouts across web and mobile.”
Mid-level QA Engineer specializing in manual testing and API/OCR validation
“Manual QA tester with ~3 years of experience and a strong gamer/end-user mindset, aiming to transition into console game testing. Has provided UX-focused feedback to product leadership and prefers a collaborative, less-structured workflow (e.g., live testing with engineers in local environments to reduce downstream defects). Not yet familiar with console certification standards (TRC/XR/LOT) but highly motivated to learn.”
“Unity game developer who implemented a swipe-based pack-slicing minigame in "Herois da Fruta," improving responsiveness by evaluating both swipe start and end positions. Has multiplayer AR experience on "ARcade Sports" using Photon Unity Network to sync four AR devices, including coordinating AR anchors with online communication and camera/world alignment. Prefers collaborative teams and a 9-to-5 schedule; targets €17k–€20k depending on responsibilities and benefits.”
Junior Full-Stack Software Developer specializing in React, .NET, and Firebase
“Frontend engineer focused on scalable React + TypeScript dashboards and workflows, using feature-based architecture and a reusable component/hook approach. Has hands-on experience improving performance in table-heavy admin UIs (pagination, lazy loading) and shipping major features quickly with staging/manual QA, gradual rollouts, and rapid iteration based on production feedback.”
Mid-Level Unity Developer specializing in VR/AR/XR and mobile multiplayer
“Unity VR developer who has shipped multiple Meta Quest games and navigated strict Meta QA/product requirements, with a strong focus on profiling-driven FPS optimization. Co-developed the Meta-delivered title "Shark Bait VR" (2-person dev team), tackling VR comfort (anti-nausea swimming), realistic rope behavior, and fish AI, and has also implemented cross-platform mobile push notifications via Firebase/APNS with Jenkins+CocoaPods.”
Senior Frontend Engineer specializing in React, Next.js, and TypeScript
“Frontend engineer who has led workflow-heavy React/TypeScript products end-to-end, emphasizing feature-based architecture, reusable UI patterns (forms/tables/async states/permissions), and performance optimization for data-dense dashboards. Strong track record of shipping quickly with quality via PR standards, targeted testing, UAT, staged rollouts, and iteration driven by analytics, error reports, and operator feedback.”
Mid-level Full-Stack Engineer specializing in cloud microservices and REST APIs
“Backend engineer building an AI-powered social media platform on AWS, with hands-on experience shipping LLM-backed application features and improving production performance under high traffic. Strong focus on reliability/observability (CloudWatch, structured logs, health checks) and database optimization (MongoDB explain/slow logs, indexing, caching, connection pooling).”
Mid-level Performance Media Buyer specializing in Meta Ads and Google Ads
“Performance marketer who scaled a digital education product using Meta and Google Ads, growing from ~$40K to $200K monthly revenue while increasing spend, then reaching $800K revenue in a single month on $70K ad spend (ROAS 10). Strong in direct-response funnel optimization (creative, landing page, checkout, offer/AOV) with disciplined testing methods (sample size validation, URL split testing) and clear client communication.”
Senior Full-Stack Engineer specializing in MERN, Next.js, and React Native
Entry-Level Full-Stack Software Engineer specializing in web apps and LLM-powered tools
Mid-Level Full-Stack Software Engineer specializing in React Native and TypeScript
Senior Backend Software Engineer specializing in scalable APIs and distributed systems
Mid-Level Full-Stack Software Engineer specializing in cloud-native security & compliance platforms