Pre-screened and vetted.
Senior UI/UX Designer specializing in enterprise design systems and zero-to-one products
Senior Full-Stack Java Engineer specializing in cloud-native microservices and GenAI
Director-level Programmatic & Digital Activation Leader specializing in performance media
Mid-level Full-Stack Developer specializing in banking platforms and cloud microservices
Mid-level Full-Stack Developer specializing in cloud-native microservices and React
Mid-Level Video Editor specializing in motion graphics and post-production
Senior Video Editor specializing in TV, documentary, and news programming
Director-level People Operations & HR leader specializing in employee relations and talent acquisition
Senior Data Engineer specializing in cloud data pipelines and big data platforms
Mid-level Business Analyst specializing in AML compliance and data analytics
Director-level Executive Operations & Administrative Leader in government, nonprofit, and private office settings
“Executive operations/project leader who managed cross-entity priority initiatives for Eric Schmidt’s family office, driving alignment through structured reporting and dashboards. Led a board-level digital transformation at ACC, moving a 14-member Board of Trustees from paper processes to board software, and brings high-discretion experience supporting Senator Warner.”
Mid-level Full-Stack Developer specializing in Next.js, AI-driven apps, and payments
“Frontend engineer who has led complex React + TypeScript products end-to-end, including a real-time canvas-based digital signature editor and a multi-step AI workflow dashboard. Demonstrates strong architecture and performance instincts (state machines for streaming async updates, bundle/render optimizations) plus pragmatic shipping practices (feature flags, automated tests, analytics and user interviews), with a quantified impact from refactoring (~30% less duplicated UI code).”
Senior Full-Stack Engineer specializing in React/Next.js web applications
“Frontend-focused engineer who has led end-to-end delivery for an ecommerce web app and built complex React + TypeScript dashboards with real-time data and multi-step workflows. Strong in scalable architecture (typed API layers, shared hooks, design systems), quality at scale (Jest/RTL + Playwright), and performance optimization (virtualization, lazy-loading, memoization). Experienced shipping high-impact checkout changes via feature-flagged rollouts with metric/error monitoring and rapid iteration.”
Senior Audio Engineer specializing in sound design and broadcast mixing
“Los Angeles-based audio mixer/music editor and sound designer with long experience in broadcast promotional environments, delivering fast-turnaround, high-impact mixes that meet internet/broadcast specs. Has worked across short-form promos, 10–15 minute short films, and contributed music selection/editing on a 90-minute feature, leveraging Pro Tools expertise, stem workflows, and performance-informed pacing (drummer) to support retention and narrative beats.”
Senior Sales Development & Talent Leader specializing in outbound pipeline and team coaching
“Senior/Team Lead SDR at Rippling with top performance (President’s Club FY2025), credited with sourcing the largest closed-won deal in company history and generating $7.95M pipeline / $2.45M closed-won. Previously spent ~8 years in full-cycle recruiting across internal (Hyatt) and agency (Randstad, Kforce) including tech/finance, known for data-driven stakeholder management and persistence on difficult searches (e.g., hard-to-fill Linux Engineer role resulting in offer and later FTE conversion).”
Senior/Lead Game Developer specializing in Unity and cross-platform multiplayer games
“Veteran Unity game developer with extensive multiplayer networking experience (Photon PUN2/Quantum/Fusion, Unity Netcode), including work on Payday: Crime War and an in-development arena battler using Invector + PUN2. Also builds cloud backends for Unity titles (Azure/PlayFab/Firebase, SQL, CI/CD) and actively uses multiple AI assistants to speed up architecture and implementation.”
Senior Brand Designer specializing in multi-channel campaigns and visual identity systems
“Marketing creative/designer who helped lead the PopSockets brand refresh and owned the digital campaign rollout by translating new brand guidelines into scalable templates and a campaign guideline book. Built a collaborative Figma template system (design libraries + stakeholder feedback boards) to support high-volume output without quality drift, and uses Claude for structured ideation on partnership campaigns like Electric Picks x PopSockets.”
Senior Marketing & Communications Manager specializing in integrated brand and digital campaigns
“Marketing/PR professional with B2B/B2C demand-gen experience in the trucking/fleet space, including influencer sourcing/vetting (NDAs, background checks) and performance marketing. Has run Meta-driven acquisition funnels to landing pages/Marketo forms routed to Sales, measuring impact by completed credit applications, and partnered with Exxon to build monthly sales calendars and sales-ready social content.”
Senior Cloud Solutions Architect specializing in AWS and regulated healthcare environments
“Cloud/platform engineer with hands-on ownership of AWS EKS Kubernetes platforms built and upgraded via Terraform, including AWS networking/security, EBS/EFS/S3 storage integration, and reliability validation through CloudWatch plus Prometheus/Grafana. Also has on-prem VMware/vSphere administration experience and day-to-day hybrid on-prem-to-AWS operations (VPN/Direct Connect), with examples of resolving pod instability from an application memory leak and fixing a production connectivity drop via routing/firewall troubleshooting.”
Senior Paid Ads Specialist specializing in multi-platform performance marketing
“Performance marketer focused on e-commerce growth, managing $120K/month in spend across Google and Meta with reported 5x+ ROAS. Emphasizes full-funnel structure and creative iteration (copy, hooks, UGC) in collaboration with in-house creative teams, and prioritizes client reporting around sales/profit outcomes.”
“Solo developer who shipped an Android game (Master Caster) built around touch gesture recognition (P$ algorithm) and data-driven potion/ingredient systems using JSON/dictionaries. Has hands-on experience optimizing Unity projects for mobile constraints (framerate, heat/battery) using techniques directly applicable to VR, and is actively porting the game to VR in Unreal with a focus on accessibility and room/standing/seated play modes.”