Vetted Version Control Professionals

Pre-screened and vetted.

EM

Ergi Mema

Screened

Junior Backend Software Engineer specializing in Java Spring Boot and PHP Laravel

Queens, NY3y exp
2RM LabAgricultural University of Tirana

Built and shipped a production LLM-powered document processing agent (ingestion→OCR→LLM extraction/classification→validation→DB/workflow triggers) using Kafka and PostgreSQL. Emphasizes production reliability with strict JSON schemas, idempotent services, retries/backoff, fallback models, and human-in-the-loop review—driving ~90% automation, minutes-to-seconds processing, and ~10x throughput.

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Mayank Chauhan - Junior Frontend Developer specializing in React/Next.js dashboards and UI components in Windsor, Canada

Junior Frontend Developer specializing in React/Next.js dashboards and UI components

Windsor, Canada2y exp
Tulsi ElastomersUniversity of Windsor

Recent University of Windsor student who led end-to-end frontend development of a web product called Helpify, treating it like a real-world build. Emphasizes scalable React + TypeScript architecture (JSON-driven rendering, reusable utilities, custom hooks), quality processes (GitHub reviews, cross-device testing), and performance/accessibility monitoring with Lighthouse.

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Muhammad Midhat - Senior Full-Stack/Backend Engineer specializing in APIs, distributed systems, and AI integrations

Senior Full-Stack/Backend Engineer specializing in APIs, distributed systems, and AI integrations

9y exp
Inoviks Soft SolutionsUniversiti Malaysia Pahang Al-Sultan Abdullah

AI/backend engineer who has built and scaled production LLM-powered SaaS features (document assistant + compliance review agent) on a Node.js/TypeScript + Postgres/Redis stack deployed to GCP Kubernetes. Demonstrates strong production reliability chops—async queueing, autoscaling, observability, and database tuning—with quantified wins (p95 latency -60%, query 4s to <200ms) and robust AI guardrails (strict RAG, schema validation, citations, HITL).

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VS

Vaibhav Saini

Screened

Entry-level Software Developer specializing in web and data applications

Boston, MA1y exp
UMass BostonUniversity of Massachusetts Boston

Frontend-focused engineer who built and deployed FortniteInfo, a React/TypeScript application aggregating live Fortnite map, news, and item shop data into a responsive, user-friendly interface. Stands out for treating a personal project like a production app, with attention to maintainable component structure, API-driven UX, and performance improvements using lazy loading and Suspense.

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SK

Mid-Level Software Engineer specializing in desktop applications and legacy modernization

Portland, Oregon4y exp
Great Valley TechnologiesKremenchuk Mykhailo Ostrohradskyi National University

Full-stack engineer working on a medical practice SaaS, who owned an end-to-end charge entry module handling patient charges/payment workflows and complex client-side data transformations. Also built a fintech rating platform with real-time WebSocket streaming and TradingView-based charting, and has 10 years of university experience mentoring student "startup" capstone projects under tight deadlines.

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LP

logan puntous

Screened

Entry-Level Software/Embedded Systems Engineer specializing in computer vision and Raspberry Pi/ESP32

Santa Rosa, CA
True ValueCalifornia State University, Sonoma

Embedded/IoT-focused builder who has shipped solo projects on ESP32 + FreeRTOS, including a security camera system with a machine-vision pipeline, light-sensor-driven IR control, and Telegram-based animated GIF alerts. Demonstrated real-time debugging skills by resolving race conditions and timing issues via buffer redesign and mutex-based synchronization; no ROS/ROS2 experience yet but open to learning.

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AR

Intern AI/ML & Data Engineer specializing in deep learning, NLP, and cloud data pipelines

USA1y exp
TechMentee, Inc.Pittsburg State University

AI/ML practitioner with production experience building a RAG-powered contextual customer support agent, optimizing for low latency using vector databases and smaller LLMs. Also deployed a fraud detection model on Kubernetes with auto-scaling for heavy transactional loads, and improved chatbot accuracy by 15% through metric-driven testing and evaluation. Partners with Marketing on personalization/recommendation initiatives with measurable outcomes tied to customer feedback.

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VE

Junior QA Automation Engineer / SDET specializing in test automation and Python

Arlington, VA2y exp
RevatureMcCombs School of Business, The University of Texas at Austin

QA/automation tester with experience across Cypress/Playwright/Cucumber and API testing who helped a large team with limited QA bandwidth by automating a previously manual Excel verification workflow using pandas. Reported a critical data-leakage defect and found ~40 issues during an old-to-new UI migration, collaborating regularly with developers/designers to improve product quality.

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AP

Alec Pate

Screened

Junior Technical Game Designer specializing in Unreal Engine systems and UI

Seattle, WA9y exp
TimeSplitters RewindChandler-Gilbert Community College

Technical Game Designer on TimeSplitters Rewind who owned multiple Challenge Mode maps and shipped modes like stealth-focused “Infiltration” and “target practice,” handling AI placement/pathing, validation logic for multi-mode compatibility, and playtest-driven tuning. Currently prototyping a UE5 Blueprint-driven brawler with class systems, spawners, and Behavior Tree iteration (fear/roaming) over a fast two-week development loop.

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Aliman Orucov - Junior Unity Game Developer specializing in gameplay systems, NPC AI, and XR interaction in Baku, Azerbaijan

Aliman Orucov

Screened

Junior Unity Game Developer specializing in gameplay systems, NPC AI, and XR interaction

Baku, Azerbaijan1y exp
Exomudra Technologies Private LimitedBaku State University

Unity/C# developer with experience shipping to Meta Quest and building small Unity test games (e.g., Catch The Fruits and a Finger Game) to validate VR glove interactions. Leans toward structured production workflows and uses Unity documentation plus AI tools to resolve scripting/engine issues.

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Erik Grajo - Mid-level Game QA Tester specializing in gameplay and animation testing

Erik Grajo

Screened

Mid-level Game QA Tester specializing in gameplay and animation testing

6y exp
Torn Banner StudiosDiablo Valley College

Internal game QA tester at Torn Banner Studios (Chivalry 2), focused on stress testing developer builds and uncovering issues like bad spawns/out-of-bounds and unintended audio triggers. Reports bugs primarily through Jira (and sometimes Google Sheets), often attaching edited video evidence and coordinating with developers via Discord; expects compensation comparable to $30/hour.

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Austin Gil Mendoza - Junior Game Designer specializing in systems and gameplay in Dasmariñas City, Philippines

Junior Game Designer specializing in systems and gameplay

Dasmariñas City, Philippines2y exp
Metavurx Studios Inc.iACADEMY

Game/system designer with hands-on Unreal Engine 5 Blueprint prototyping who has owned end-to-end survival and endless-runner mode systems. Strong in progression/economy and hero/stat system design, iterating quickly from playtests (including performance fixes via platform reuse/object pooling) and producing clear, implementation-ready GDDs with formulas and tuning tables.

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AR

Acyuta Raman

Screened

Entry-Level Full-Stack Engineer specializing in AI/LLM platforms

San Jose, CA
San Jose State University

Early-career full-stack engineer who has not yet shipped a professional customer-facing product but has built sophisticated AI-driven systems in personal/academic work, including a multi-tenant AI knowledge base (async ingestion, pgvector semantic search, SSE real-time updates, knowledge graphs) and an AI-powered code review assistant designed to process thousands of jobs via Redis/BullMQ.

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TK

Junior .NET Backend Developer specializing in C# and SQL Server

Valencia, Spain2y exp
Sant Joan de Déu València

Unity developer with several years of experience building and publishing games, including an 8-month largely solo FPS demo featuring physics-heavy interactions and a procedural enemy reaction system blending animation and ragdoll. Has prototyped VR interactions with XR Interaction Toolkit and explored Meta SDK integration for Meta devices, and uses AI assistants to speed up prototyping and performance optimization.

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Ryan Spencer - Senior Music Producer & Creative Director specializing in artist development and A&R strategy in Denver, CO

Ryan Spencer

Screened

Senior Music Producer & Creative Director specializing in artist development and A&R strategy

Denver, CO15y exp
Side 3 Studios

Audio editor/composer using Ableton to build custom music beds, SFX, and foley for trailers and ads, with a structured template-to-master workflow. Trained at Los Angeles Recording School and demonstrates a detailed mastering chain (SSL bus comp, Waves C6, imaging, limiting, spectral/phase checks) plus strong project organization for fast turnarounds.

Adobe Creative SuiteMarketingMicrosoft OfficeA&R StrategyAdminApparel Design+41
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Khagendra Khatri - Junior Backend Software Engineer specializing in distributed systems in Remote

Junior Backend Software Engineer specializing in distributed systems

Remote1y exp
Nora MusicCaldwell University
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Christopher DePalma - Junior Game Developer specializing in narrative design in Tulsa, Oklahoma

Junior Game Developer specializing in narrative design

Tulsa, Oklahoma3y exp
University of TulsaUniversity of Tulsa
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Sean Gallagher - Junior Game Developer specializing in Unity/Unreal and automated testing in Remote

Junior Game Developer specializing in Unity/Unreal and automated testing

Remote
TonDoneCalifornia State University, San Bernardino
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Mohammed Shareef - Mid-level Full-Stack Developer specializing in Node.js and Next.js in Remote

Mid-level Full-Stack Developer specializing in Node.js and Next.js

Remote4y exp
FidimensionGowtham Model School
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Salih Alzabih - Mid-level Unity Developer specializing in multiplayer and AR/VR game experiences in Pakistan

Mid-level Unity Developer specializing in multiplayer and AR/VR game experiences

Pakistan5y exp
MFC Games
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LL

Senior Full-Stack Developer specializing in React, Next.js, PHP, and WordPress

Toronto, Canada11y exp
St. James Community CentreGeorgian College
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ZA

Junior Full-Stack Software Developer specializing in cloud-native apps and data/AI

Nashville, TN1y exp
Belmont Data & AI CollaborativeBelmont University
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CB

Mid-level QA Engineer specializing in manual testing, SQL, and Agile delivery

Uberaba-MG, Brazil14y exp
QA TECNOLOGIASFederal Institute of Triângulo Mineiro (Campus Uberaba)
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