Pre-screened and vetted.
Mid-level Software Engineer specializing in backend APIs and AWS cloud infrastructure
Senior Software Engineer specializing in scalable cloud microservices and AI integration
Senior .NET Developer specializing in cloud-native microservices for healthcare and FinTech
Senior Data Scientist specializing in predictive modeling and recommendation systems
Senior Software Engineer specializing in cloud, data platforms, and LLM/RAG applications
Staff Software Engineer specializing in Unity mobile game development
Senior Game QA Analyst specializing in Unreal Engine testing and release engineering
Mid-Level Gameplay Software Engineer specializing in Unreal Engine, Unity, and AR/VR
“Unity/C# gameplay engineer who has shipped both core systems and live multiplayer features, including a modular real-time inventory system that cut crashes by 80% and improved retention. Built an LLM-driven NPC dialogue pipeline with caching, fallbacks, batching, and fine-tuned models, iterating via player feedback and analytics. Shipped a Photon Fusion multiplayer metaverse with rigorous network simulation and CI stress testing, and has VR optimization experience (Meta Quest constraints) on Horizon Worlds.”
Mid-level Full-Stack Developer specializing in Spring Boot, React, and cloud microservices
“Backend engineer with experience at Meta and Accenture building regulated-data systems (healthcare/financial) using Python/Flask and Postgres. Has scaled high-throughput services to millions of daily requests, delivering measurable latency wins (~40% API latency reduction; ~35% faster DB-backed endpoints), and has productionized ML inference services using Docker/Kubernetes and AWS (ECS/SageMaker).”
“Unity/C# gameplay engineer who has shipped across console/PC/VR and mobile, including Ace Combat 7 (VR) and mobile titles. Built monetization-impacting gameplay systems (power-ups) and a full server-authoritative multiplayer architecture, and uses LLM-driven editor tooling and multi-agent workflows to rapidly prototype features while adding automated testing, benchmarking, dashboards, and CI/CD.”
Senior Unity Engineer specializing in XR and game development
“Unity/C# gameplay engineer with hands-on experience shipping end-to-end game systems, including a story mode pipeline on Marvel Mighty Heroes that supported designers directly and improved player retention. Also brings experimental AI/LLM and VR experience from Meta hackathons plus Photon multiplayer and cross-platform VR/mobile prototyping expertise.”
Executive Technology Architect & CTO specializing in cloud transformation and cybersecurity
Junior Software Engineer specializing in healthcare data and LLM-powered workflows
Senior Full-Stack Engineer specializing in enterprise microservices across FinTech and Healthcare
Senior QA Analyst specializing in accessibility, mobile, and cross-platform testing
Junior Solutions Architect specializing in cloud and software engineering
Engineering Manager and Staff Software Engineer specializing in ML platforms and FinTech risk
Senior QA Engineer specializing in AAA game quality engineering and Unreal Engine validation
Staff Software Engineer specializing in XR, graphics, and volumetric video
Mid-Level Software Engineer specializing in full-stack web and FinTech systems