Pre-screened and vetted.
Mid-Level Full-Stack Engineer specializing in AWS serverless and React/Node.js
“Backend engineer who built and evolved a serverless AWS platform for large-scale live screening events with real-time chat/feedback and streaming (API Gateway/Lambda/DynamoDB/WebSockets/IVS, IaC via Pulumi). Led production refactors and phased migrations using feature flags and dual-write strategies, and has hands-on experience implementing JWT auth, RBAC, and database-enforced row-level security for multi-tenant systems.”
Entry-Level Full-Stack Software Engineer specializing in serverless AWS and AI applications
“Built and deployed serverless AWS applications (Lambda/S3/RDS Proxy) including a NASA L’Space React + Python data analysis tool, focusing on performance for large datasets. Demonstrates strong cloud troubleshooting across compute and networking (CloudWatch-driven diagnosis, EC2 scaling, security group fixes) and a user-driven iteration loop that improved product usability with dynamic filtering and interactive UI.”
Senior Backend Software Engineer specializing in Java, microservices, and cloud infrastructure
“Backend/platform engineer at Aryaka Networks who built a centralized resiliency and security Spring Boot library to standardize Keycloak RBAC and fault-tolerance across 25+ Kubernetes-migrated microservices. Uses profiling and observability (Prometheus/Grafana) to drive measurable performance and reliability gains (25% faster APIs, 70% faster environment setup) and accelerates adoption via golden-path starter repos and Swagger/OpenAPI live docs.”
Mid-level Full-Stack AI Engineer specializing in healthcare and enterprise SaaS
“Full-stack product engineer who has built AI-assisted CRM and agent workflows in Project SARA and operational systems like payroll for a staffing platform. Stands out for combining React/TypeScript, Django/Postgres, real-time systems, and LLM orchestration with strong product instincts—delivering measurable gains in response time, conversion, and engineering leverage.”
Mid-level AI/Data Engineer specializing in agentic AI and data platforms
“AI/LLM engineer who built a production resume-parsing and candidate-matching platform at Quadrant Technologies, combining agentic LangChain workflows, VLM-based document template extraction (~85% accuracy), and a hybrid RAG backend for resume-to-JD search. Notably integrated automated LLM evals and metric-based CI/CD quality gates to catch silent prompt/model regressions, and led a 3-person team across frontend/backend/testing.”
Mid-level Software Engineer specializing in AI, backend systems, and cloud platforms
“Full-stack engineer who helped build and launch an internal genAI platform called GAIL, supporting multiple LLMs, confidential document upload for RAG pipelines, and collaborative chat. Worked across FastAPI, React/TypeScript, AWS/DynamoDB, and Azure, with notable ownership of backend RAG logic, MCP integration architecture, and frontend fixes that improved chat usability.”
Mid-level Full-Stack Engineer specializing in modern web applications
“Built and launched a production AI chat assistant inside a data processing platform, focused on helping users understand large table outputs and job results faster. Brings strong end-to-end product engineering across React/TypeScript frontend, backend APIs, and LLM integration, with a clear emphasis on reliability, safe behavior, and iterative quality improvements after launch.”
Senior Software Engineer specializing in cloud-native platforms and supply chain systems
“Backend and platform engineering leader with deep supply chain and warehouse systems experience, including building a company-wide MDM platform across five ERP systems and supporting a 72-microservice warehouse execution environment. Particularly compelling for AI-forward logistics roles: currently pursuing an AI-focused PhD, has published supply chain AI research, and holds a utility patent for AI-driven predictive analysis.”
Mid-Level Software Engineer specializing in backend, cloud, and scalable APIs
“Backend Python engineer who has built an LLM agentic tutoring/assignment helper with a custom pipeline for parsing visually complex textbooks (integrating AlibabaResearch VGT and implementing missing preprocessing from the paper), improving RAG grounding with ~90% cleaner extracted text. Also led major platform scaling work by refactoring monolithic image processing into Celery-based async microservices on AWS (GPU/CUDA + S3), and implemented Kafka streaming for payment webhooks with strict ordering, idempotency, and multi-zone fault tolerance.”
Senior Backend Developer specializing in AWS cloud-native systems and data pipelines
“Backend/data engineer with aerospace telemetry and reporting experience across RTX and other orgs, spanning Python/FastAPI microservices, AWS serverless/containers, and AWS Glue-to-Redshift analytics pipelines. Has led legacy modernization with parallel-run parity validation and incremental rollout, and demonstrates strong operational ownership (monitoring, incident response, and cost optimization).”
Senior VR/Interactive Media Developer specializing in Unity-based industrial training simulations
“UK-based Unity developer who served as the sole developer building VR training scenarios for the oil & gas industry, deploying to Meta Quest and Pico 4 via OpenXR. Experienced translating complex real-world procedures (e.g., offshore rigging/lifting) into interactive VR flows using storyboards, C# scripting, and iterative client testing; also built a Unity web-based SCORM-compliant training course integrating with a SCORM backend via JavaScript.”
Senior Unity Game Developer specializing in gameplay systems, LiveOps, and AR/VR
“Unity gameplay engineer with hands-on experience building deterministic state/input systems that improve responsiveness and frame stability, validated through profiling and playtests. Also implemented multiplayer gameplay using Photon Fusion/PUN, addressing latency and input feel via local simulation plus reconciliation, and uses AI tools to accelerate debugging and iteration.”
Senior Game Developer specializing in AR/VR and real-time interactive media
“Senior Unity game programmer who shipped a Meta Quest VR game (Unearthed VR) and owned key systems spanning gameplay, UI, shaders/VFX, and VR interaction. Notably built a reusable, general VR interaction framework to make interactions intuitive and user-friendly, and emphasizes scalable, data-oriented architecture for maintainable Unity projects.”
Junior DevOps/Software Engineer specializing in CI/CD automation and cloud monitoring
“Software engineer with end-to-end ownership of a Qt/C++/QML desktop app for monitoring/configuring equipment, including hands-on UI performance optimization. Also built a web-based AI agent interface (React/TypeScript + Python Flask) with strong API contract discipline and async state handling, and improved microservices reliability using idempotency, DLQs, and observability. Created an internal CI/CD automation tool adopted across engineering and operations teams, adding safer rollbacks and better error messaging based on feedback.”
Junior Software Engineer specializing in Cloud & Distributed Systems
“Full-stack intern at Rebel who owned backend work on a cross-platform music platform using Python/Django with MongoDB, implementing user-focused REST APIs end-to-end. Also built CI/CD pipelines (Jenkins/GitHub Actions) to containerize and deploy to AWS, and has experience integrating Kafka-based real-time event processing with reliability and observability practices.”
Mid-level Robotics/Software Engineer specializing in autonomous navigation and ROS2
“Early-career robotics software engineer with a couple years of ROS/ROS2 experience focused on agricultural mobile robots. Led integration of a Livox MID-360 3D LiDAR on the Farm-ng Amiga platform, patching ROS2 drivers/QoS and building a 3D-to-2D mapping pipeline so Nav2 could run reliable SLAM/navigation in GPS-denied greenhouse/hop-field environments, enabling stable autonomous row-following.”
Mid-level Software Engineer specializing in cloud data platforms and serverless ETL
“Data/ML engineer from HCLTech who modernized enterprise data by linking fragmented financial and supply-chain data across SAP/SQL Server/Snowflake using NLP entity linking and embeddings (FAISS). Delivered measurable impact including ~40% reduction in manual error-log triage and entity-linking accuracy improvements from ~86% to ~93%, with results surfaced in Power BI for real-time analytics.”
Mid-Level Software Engineer specializing in .NET, Azure, and microservices
“Full-stack .NET/Azure engineer with end-to-end ownership of policy management microservices (React/TypeScript + C#/ASP.NET Core + Kubernetes) delivering significant performance and quality improvements (e.g., response time -35%, defects -30%, CSAT +18%). Also productionized an AI-assisted analyst workflow using Azure OpenAI with a RAG pipeline on Azure Cognitive Search, including rigorous prompt versioning, guardrails, and measurable impact (review time -40%, errors -55%). Led incremental legacy modernization via Strangler Fig and dual-write migrations with zero production regressions.”
Mid-level Full-Stack Engineer specializing in cloud-native FinTech analytics
“Full-stack/ML-leaning engineer who has shipped production-grade real-time analytics and an internal AI support assistant using RAG over enterprise documentation. Demonstrates strong systems thinking across scalability, reliability, observability, and LLM safety/evaluation (thresholded retrieval, RBAC, response validation, regression-gated evals), with concrete iteration based on performance metrics and user feedback.”
Principal Unity Engineer specializing in gameplay, mobile, and XR real-time systems
“Unity engineer with deep gameplay AI and multiplayer networking experience: built lethal, squad-coordinated NPC combat AI using behavior trees/blackboards, and re-architected a PvP title from Photon-style peer networking to a server-authoritative FishNet dedicated-server model with PlayFab matchmaking. Also integrated multiple open-source LLM pipelines (3D asset generation via Trellis, TTS, music) into dockerized, autoscaling cloud endpoints and shipped an iOS + visionOS/Vision Pro experience featuring BCI-driven input and on-device TensorFlow inference.”
Mid-level Backend & Blockchain Engineer specializing in Cosmos SDK and EVM
“Built and productionized an LLM+RAG lending assistant on AWS to help loan officers quickly answer questions from credit policies and prior decisions, tackling hallucinations with retrieval-only responses and a no-context fallback. Also automated end-to-end ETL and model retraining/deployment using Apache Airflow, and has experience translating clinical stakeholder needs (doctors/care managers) into ML features, metrics, and dashboards.”
Senior VR and Gameplay Programmer specializing in Unity and immersive interaction systems
“Unity gameplay engineer with hands-on experience building infinite procedural large-world terrain systems and solving floating-point precision problems in multiplayer scenarios where players can be widely dispersed. Has shipped/operated Photon-based multiplayer and also built custom server-authoritative networking with client-side prediction and reconciliation, including late-stage stabilization work fixing sync bugs that caused soft locks.”
Mid-level Game/VR Software Engineer specializing in Unity and Unreal multiplayer
“Unity/VR multiplayer developer with Photon Fusion experience who focuses on "game feel" and networking performance—profiling input/velocity to replace linear interpolation with Animation Curves, and refining camera smoothing to improve playtest feedback. Also has Unreal Engine C++ multiplayer experience with Epic Online Services and applies bandwidth-minimization strategies for smooth real-time VR under latency.”
Mid-level Backend Software Engineer specializing in Python/FastAPI and cloud-native microservices
“Backend engineer who evolved Coca-Cola bottlers' Trade Promotion Optimization platform at Coke One North America, building domain-focused microservices in Node.js and Python (Flask/FastAPI) with PostgreSQL. Experienced in multi-tenant security (OAuth2/JWT, RBAC, row-level scoping by bottler/region), API contract/versioning discipline, and Azure DevOps-driven incremental rollouts with strong observability.”