Vetted Software Engineers

Pre-screened and vetted.

Sangat Shah - Mid-Level Full-Stack Engineer specializing in AWS serverless and React/Node.js in Los Angeles, CA

Sangat Shah

Screened

Mid-Level Full-Stack Engineer specializing in AWS serverless and React/Node.js

Los Angeles, CA5y exp
Screen Engine/ASICalifornia State University, Northridge

Backend engineer who built and evolved a serverless AWS platform for large-scale live screening events with real-time chat/feedback and streaming (API Gateway/Lambda/DynamoDB/WebSockets/IVS, IaC via Pulumi). Led production refactors and phased migrations using feature flags and dual-write strategies, and has hands-on experience implementing JWT auth, RBAC, and database-enforced row-level security for multi-tenant systems.

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Mohammed Mudassir Hussain Shaikh - Entry-Level Full-Stack Software Engineer specializing in serverless AWS and AI applications in Tempe, AZ

Entry-Level Full-Stack Software Engineer specializing in serverless AWS and AI applications

Tempe, AZ1y exp
Indian ServersArizona State University

Built and deployed serverless AWS applications (Lambda/S3/RDS Proxy) including a NASA L’Space React + Python data analysis tool, focusing on performance for large datasets. Demonstrates strong cloud troubleshooting across compute and networking (CloudWatch-driven diagnosis, EC2 scaling, security group fixes) and a user-driven iteration loop that improved product usability with dynamic filtering and interactive UI.

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Yash Prakashbhai Shah - Senior Backend Software Engineer specializing in Java, microservices, and cloud infrastructure in Santa Clara, CA

Senior Backend Software Engineer specializing in Java, microservices, and cloud infrastructure

Santa Clara, CA6y exp
AryakaSan Diego State University

Backend/platform engineer at Aryaka Networks who built a centralized resiliency and security Spring Boot library to standardize Keycloak RBAC and fault-tolerance across 25+ Kubernetes-migrated microservices. Uses profiling and observability (Prometheus/Grafana) to drive measurable performance and reliability gains (25% faster APIs, 70% faster environment setup) and accelerates adoption via golden-path starter repos and Swagger/OpenAPI live docs.

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OA

Mid-level Full-Stack AI Engineer specializing in healthcare and enterprise SaaS

Long Island, NY5y exp
FIDI HospitalityStony Brook University

Full-stack product engineer who has built AI-assisted CRM and agent workflows in Project SARA and operational systems like payroll for a staffing platform. Stands out for combining React/TypeScript, Django/Postgres, real-time systems, and LLM orchestration with strong product instincts—delivering measurable gains in response time, conversion, and engineering leverage.

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Srinivasan Gomadam Ramesh - Mid-level AI/Data Engineer specializing in agentic AI and data platforms in Redmond, WA

Mid-level AI/Data Engineer specializing in agentic AI and data platforms

Redmond, WA7y exp
Quadrant TechnologiesUniversity of Texas at Dallas

AI/LLM engineer who built a production resume-parsing and candidate-matching platform at Quadrant Technologies, combining agentic LangChain workflows, VLM-based document template extraction (~85% accuracy), and a hybrid RAG backend for resume-to-JD search. Notably integrated automated LLM evals and metric-based CI/CD quality gates to catch silent prompt/model regressions, and led a 3-person team across frontend/backend/testing.

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Tarun Gowda - Mid-level Software Engineer specializing in AI, backend systems, and cloud platforms in Morristown, NJ

Tarun Gowda

Screened

Mid-level Software Engineer specializing in AI, backend systems, and cloud platforms

Morristown, NJ3y exp
LumanityUniversity of Massachusetts

Full-stack engineer who helped build and launch an internal genAI platform called GAIL, supporting multiple LLMs, confidential document upload for RAG pipelines, and collaborative chat. Worked across FastAPI, React/TypeScript, AWS/DynamoDB, and Azure, with notable ownership of backend RAG logic, MCP integration architecture, and frontend fixes that improved chat usability.

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Ruslan Labza - Mid-level Full-Stack Engineer specializing in modern web applications in San Francisco, CA

Ruslan Labza

Screened

Mid-level Full-Stack Engineer specializing in modern web applications

San Francisco, CA6y exp
Internet Sciences IncKharkiv Aviation Institute

Built and launched a production AI chat assistant inside a data processing platform, focused on helping users understand large table outputs and job results faster. Brings strong end-to-end product engineering across React/TypeScript frontend, backend APIs, and LLM integration, with a clear emphasis on reliability, safe behavior, and iterative quality improvements after launch.

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Pranav Gaikwad - Senior Software Engineer specializing in cloud-native platforms and supply chain systems in Atlanta, GA

Senior Software Engineer specializing in cloud-native platforms and supply chain systems

Atlanta, GA8y exp
FORTNAUniversity of the Cumberlands

Backend and platform engineering leader with deep supply chain and warehouse systems experience, including building a company-wide MDM platform across five ERP systems and supporting a 72-microservice warehouse execution environment. Particularly compelling for AI-forward logistics roles: currently pursuing an AI-focused PhD, has published supply chain AI research, and holds a utility patent for AI-driven predictive analysis.

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YS

Mid-Level Software Engineer specializing in backend, cloud, and scalable APIs

Remote, United States4y exp
FILMIC TECHNOLOGIESUniversity at Buffalo

Backend Python engineer who has built an LLM agentic tutoring/assignment helper with a custom pipeline for parsing visually complex textbooks (integrating AlibabaResearch VGT and implementing missing preprocessing from the paper), improving RAG grounding with ~90% cleaner extracted text. Also led major platform scaling work by refactoring monolithic image processing into Celery-based async microservices on AWS (GPU/CUDA + S3), and implemented Kafka streaming for payment webhooks with strict ordering, idempotency, and multi-zone fault tolerance.

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JS

Jack Storment

Screened

Senior Backend Developer specializing in AWS cloud-native systems and data pipelines

Morrisville, NC8y exp
StonebranchUNC Chapel Hill

Backend/data engineer with aerospace telemetry and reporting experience across RTX and other orgs, spanning Python/FastAPI microservices, AWS serverless/containers, and AWS Glue-to-Redshift analytics pipelines. Has led legacy modernization with parallel-run parity validation and incremental rollout, and demonstrates strong operational ownership (monitoring, incident response, and cost optimization).

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CH

Conor Higgins

Screened

Senior VR/Interactive Media Developer specializing in Unity-based industrial training simulations

Aberdeen, UK8y exp
First Competence Ltd.University College Cork

UK-based Unity developer who served as the sole developer building VR training scenarios for the oil & gas industry, deploying to Meta Quest and Pico 4 via OpenXR. Experienced translating complex real-world procedures (e.g., offshore rigging/lifting) into interactive VR flows using storyboards, C# scripting, and iterative client testing; also built a Unity web-based SCORM-compliant training course integrating with a SCORM backend via JavaScript.

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TB

Toms Bukhards

Screened

Senior Unity Game Developer specializing in gameplay systems, LiveOps, and AR/VR

London, England10y exp
MicazookRiga Technical University

Unity gameplay engineer with hands-on experience building deterministic state/input systems that improve responsiveness and frame stability, validated through profiling and playtests. Also implemented multiplayer gameplay using Photon Fusion/PUN, addressing latency and input feel via local simulation plus reconciliation, and uses AI tools to accelerate debugging and iteration.

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CC

ChunMan Chong

Screened

Senior Game Developer specializing in AR/VR and real-time interactive media

London, UK21y exp
Electric SheepCity University of Hong Kong

Senior Unity game programmer who shipped a Meta Quest VR game (Unearthed VR) and owned key systems spanning gameplay, UI, shaders/VFX, and VR interaction. Notably built a reusable, general VR interaction framework to make interactions intuitive and user-friendly, and emphasizes scalable, data-oriented architecture for maintainable Unity projects.

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AK

Junior DevOps/Software Engineer specializing in CI/CD automation and cloud monitoring

Lubbock, Texas3y exp
Chick-fil-ATexas Tech University

Software engineer with end-to-end ownership of a Qt/C++/QML desktop app for monitoring/configuring equipment, including hands-on UI performance optimization. Also built a web-based AI agent interface (React/TypeScript + Python Flask) with strong API contract discipline and async state handling, and improved microservices reliability using idempotency, DLQs, and observability. Created an internal CI/CD automation tool adopted across engineering and operations teams, adding safer rollbacks and better error messaging based on feedback.

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SM

Sowmya Mutya

Screened

Junior Software Engineer specializing in Cloud & Distributed Systems

Birmingham, Alabama2y exp
LinqSaint Louis University

Full-stack intern at Rebel who owned backend work on a cross-platform music platform using Python/Django with MongoDB, implementing user-focused REST APIs end-to-end. Also built CI/CD pipelines (Jenkins/GitHub Actions) to containerize and deploy to AWS, and has experience integrating Kafka-based real-time event processing with reliability and observability practices.

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AM

Mid-level Robotics/Software Engineer specializing in autonomous navigation and ROS2

Newark, Delaware4y exp
University of DelawareUniversity of Delaware

Early-career robotics software engineer with a couple years of ROS/ROS2 experience focused on agricultural mobile robots. Led integration of a Livox MID-360 3D LiDAR on the Farm-ng Amiga platform, patching ROS2 drivers/QoS and building a 3D-to-2D mapping pipeline so Nav2 could run reliable SLAM/navigation in GPS-denied greenhouse/hop-field environments, enabling stable autonomous row-following.

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AP

Ayushi Patel

Screened

Mid-level Software Engineer specializing in cloud data platforms and serverless ETL

Redmond, WA6y exp
HCLTechIllinois Institute of Technology

Data/ML engineer from HCLTech who modernized enterprise data by linking fragmented financial and supply-chain data across SAP/SQL Server/Snowflake using NLP entity linking and embeddings (FAISS). Delivered measurable impact including ~40% reduction in manual error-log triage and entity-linking accuracy improvements from ~86% to ~93%, with results surfaced in Power BI for real-time analytics.

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YM

YASH MORADIYA

Screened

Mid-Level Software Engineer specializing in .NET, Azure, and microservices

Texas, USA4y exp
Principal Financial GroupCampbellsville University

Full-stack .NET/Azure engineer with end-to-end ownership of policy management microservices (React/TypeScript + C#/ASP.NET Core + Kubernetes) delivering significant performance and quality improvements (e.g., response time -35%, defects -30%, CSAT +18%). Also productionized an AI-assisted analyst workflow using Azure OpenAI with a RAG pipeline on Azure Cognitive Search, including rigorous prompt versioning, guardrails, and measurable impact (review time -40%, errors -55%). Led incremental legacy modernization via Strangler Fig and dual-write migrations with zero production regressions.

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SM

Mid-level Full-Stack Engineer specializing in cloud-native FinTech analytics

McKinney, TX5y exp
Martingale Solution GroupUniversity of Texas at Dallas

Full-stack/ML-leaning engineer who has shipped production-grade real-time analytics and an internal AI support assistant using RAG over enterprise documentation. Demonstrates strong systems thinking across scalability, reliability, observability, and LLM safety/evaluation (thresholded retrieval, RBAC, response validation, regression-gated evals), with concrete iteration based on performance metrics and user feedback.

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SK

Shai Kalev

Screened

Principal Unity Engineer specializing in gameplay, mobile, and XR real-time systems

Israel23y exp
DreamForge GamesThe Art Institute of California - San Francisco

Unity engineer with deep gameplay AI and multiplayer networking experience: built lethal, squad-coordinated NPC combat AI using behavior trees/blackboards, and re-architected a PvP title from Photon-style peer networking to a server-authoritative FishNet dedicated-server model with PlayFab matchmaking. Also integrated multiple open-source LLM pipelines (3D asset generation via Trellis, TTS, music) into dockerized, autoscaling cloud endpoints and shipped an iOS + visionOS/Vision Pro experience featuring BCI-driven input and on-device TensorFlow inference.

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Sharanya Rao - Mid-level Backend & Blockchain Engineer specializing in Cosmos SDK and EVM in Remote, USA

Sharanya Rao

Screened

Mid-level Backend & Blockchain Engineer specializing in Cosmos SDK and EVM

Remote, USA4y exp
Fair OrganizationYeshiva University

Built and productionized an LLM+RAG lending assistant on AWS to help loan officers quickly answer questions from credit policies and prior decisions, tackling hallucinations with retrieval-only responses and a no-context fallback. Also automated end-to-end ETL and model retraining/deployment using Apache Airflow, and has experience translating clinical stakeholder needs (doctors/care managers) into ML features, metrics, and dashboards.

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Stuart Brooks - Senior VR and Gameplay Programmer specializing in Unity and immersive interaction systems in Stockholm, Sweden

Stuart Brooks

Screened

Senior VR and Gameplay Programmer specializing in Unity and immersive interaction systems

Stockholm, Sweden10y exp
Resolution GamesUniversity of Bolton

Unity gameplay engineer with hands-on experience building infinite procedural large-world terrain systems and solving floating-point precision problems in multiplayer scenarios where players can be widely dispersed. Has shipped/operated Photon-based multiplayer and also built custom server-authoritative networking with client-side prediction and reconciliation, including late-stage stabilization work fixing sync bugs that caused soft locks.

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Francesco Brischetto - Mid-level Game/VR Software Engineer specializing in Unity and Unreal multiplayer in Catania, Italy

Mid-level Game/VR Software Engineer specializing in Unity and Unreal multiplayer

Catania, Italy4y exp
CruratedUniversity of Milan

Unity/VR multiplayer developer with Photon Fusion experience who focuses on "game feel" and networking performance—profiling input/velocity to replace linear interpolation with Animation Curves, and refining camera smoothing to improve playtest feedback. Also has Unreal Engine C++ multiplayer experience with Epic Online Services and applies bandwidth-minimization strategies for smooth real-time VR under latency.

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Jyothsna V - Mid-level Backend Software Engineer specializing in Python/FastAPI and cloud-native microservices in USA

Jyothsna V

Screened

Mid-level Backend Software Engineer specializing in Python/FastAPI and cloud-native microservices

USA4y exp
Coke One North AmericaWestern Illinois University

Backend engineer who evolved Coca-Cola bottlers' Trade Promotion Optimization platform at Coke One North America, building domain-focused microservices in Node.js and Python (Flask/FastAPI) with PostgreSQL. Experienced in multi-tenant security (OAuth2/JWT, RBAC, row-level scoping by bottler/region), API contract/versioning discipline, and Azure DevOps-driven incremental rollouts with strong observability.

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