Pre-screened and vetted.
Junior Software Engineer specializing in AI platforms, distributed systems, and cloud infrastructure
“Software engineer with limited robotics background but deep experience building end-to-end document ingestion and image understanding systems, including a CAD-specific pipeline using a custom model to extract components and bounding boxes for user-facing visualization and Q&A. Also brings strong infrastructure/DevOps skills (Docker, Kubernetes, GitHub Actions, Terraform) with emphasis on reliability, cost optimization, and uptime.”
Mid-level Software Engineer specializing in AI-driven distributed systems
“Backend engineer who built a high-stakes, privacy-first platform at be Still Analytics for survivors of domestic violence, emphasizing anonymity, security, and reliability. Experienced with GenAI backends (LangChain + AWS Bedrock) including RAG to prevent hallucinations, plus cloud-native scaling (Docker/Kubernetes) and cost-saving migrations from legacy VMs to serverless (30% reduction).”
Senior VR and Gameplay Programmer specializing in Unity and immersive interaction systems
“Unity gameplay engineer with hands-on experience building infinite procedural large-world terrain systems and solving floating-point precision problems in multiplayer scenarios where players can be widely dispersed. Has shipped/operated Photon-based multiplayer and also built custom server-authoritative networking with client-side prediction and reconciliation, including late-stage stabilization work fixing sync bugs that caused soft locks.”
Mid-level Game/VR Software Engineer specializing in Unity and Unreal multiplayer
“Unity/VR multiplayer developer with Photon Fusion experience who focuses on "game feel" and networking performance—profiling input/velocity to replace linear interpolation with Animation Curves, and refining camera smoothing to improve playtest feedback. Also has Unreal Engine C++ multiplayer experience with Epic Online Services and applies bandwidth-minimization strategies for smooth real-time VR under latency.”
Senior Software Engineer specializing in Unity mobile game development
“Unity mobile game developer (10+ years) who has shipped 15+ iOS/Android titles (including Word Collect, Trivia Start, Word Nut, Hot Las Vegas Slots). Built a large-scale adventure/quest progression feature with 1000+ quests using procedural map generation, UI virtualization for mobile memory constraints, and a server-driven, spreadsheet-importable configuration system that became a reusable standard across games. Based in San Diego (PST) and targeting $155k USD; open to contract or full-time.”
Junior Backend Software Engineer specializing in search, data systems, and LLM applications
“Built and deployed a full-stack web product for international football fans visiting the U.S. for FIFA, owning everything from crawling and aggregating event data to frontend, backend, deployment, and maintenance. Particularly strong in data-heavy product work, using LLMs, Google Maps API, and SQL/RPC patterns to improve data quality, speed implementation, and support a polished user experience.”
Mid-level Software Engineer specializing in full-stack cloud and SaaS platforms
“Full-stack engineer who built a multi-tenant SaaS analytics dashboard end-to-end with Next.js App Router/TypeScript, emphasizing server components + React Query for performance and real-time UX. Demonstrated strong production ownership post-launch (observability, DB/query tuning, caching strategy) and has concrete wins like 30–40% load-time reduction and Postgres query latency cut to under 200ms.”
Senior Full-Stack Engineer specializing in web, mobile, and AI products
“Solo developer who built and operated an AI debate product end-to-end, from architecture and deployment through observability and post-launch stabilization. They show strong practical LLM production experience—using Vercel AI SDK, OpenAI, Langfuse, Mem0, and custom RAG—while improving latency to sub-4 seconds, driving failures near zero, and cutting LLM usage by 20%.”
Senior Salesforce Developer specializing in Lightning and enterprise CRM
“Salesforce-focused candidate with hands-on ownership of end-to-end Service Cloud automation, including Apex schedulable jobs for inactive portal user tracking, warning notifications, deactivation, and reporting. Demonstrates strong architectural judgment across Apex, LWC, and Aura, with particular strength in scalable design, performance optimization, and rigorous testing/debugging in complex Salesforce environments.”
Mid-level account executive and software engineer specializing in healthcare SaaS
“Healthcare software sales candidate with hands-on experience building outbound campaigns, refining ICP and messaging in a small, iterative environment, and selling AI-enabled EMR capabilities. Demonstrates strong consultative discovery in nuanced care settings like home health and home care, with measurable outbound results including a 12% reply rate, 5-10 demos, and 25% demo conversion.”
Mid-level Software Engineer specializing in AI and backend systems
“AI/automation-focused implementation engineer who has owned customer-facing LLM deployments end-to-end, spanning support automation, lead outreach, and messy document-processing workflows. Stands out for combining hands-on technical depth in Python/OpenAI/RAG systems with measurable business impact, including cutting support resolution time from 24 hours to 6 hours and reducing manual outreach work by 60%.”
“Software candidate with hands-on experience using AI as a productivity multiplier across architecture, refactoring, testing, and code review. Has worked with LangChain-based multi-agent workflows to decompose complex engineering tasks for parallel execution, showing practical familiarity with emerging AI-native development patterns.”
“Backend engineer focused on real-time, event-driven systems (Java microservices) handling high-frequency data with low-latency and reliability requirements. Strong in Kafka-based asynchronous architectures, Redis caching, JVM/query tuning, and scalable deployments on Docker/Kubernetes with Jenkins CI/CD; no direct ROS/robotics experience but has closely related distributed communication patterns.”
Senior Full-Stack Software Engineer specializing in SaaS platforms on AWS
“Full-stack engineer with strong DevOps/AWS experience who ships end-to-end React/TypeScript + Node/Python systems and operates them in production. Built an LLM-assisted recommendations workflow for a SaaS product with robust reliability controls (schema-validated JSON outputs, fallbacks, caching, monitoring) and measured impact via adoption, time saved, and override rates; also experienced delivering MVPs fast in early-stage startup ambiguity.”
Junior Software Engineer specializing in cloud administration and Python/ML
“Backend/data engineer with hands-on production experience across Azure and AWS: built FastAPI + PostgreSQL services with Azure AD OAuth2/JWT auth and strong reliability patterns (timeouts, retries, correlation IDs). Delivered AWS Lambda/ECS solutions with Terraform/CI-CD and cost controls (SQS buffering, reserved concurrency), and built/operated AWS Glue ETL pipelines into Redshift while modernizing legacy SAS reporting into Python microservices with parity testing.”
Mid-Level Full-Stack Software Engineer specializing in automation and platform reliability
“Built and owned invoice automation and alerting products at Neuralix, automating multi-site electricity invoice ingestion from PDFs into validated JSON with strict schema enforcement and LLM-based validation (reported ~98% compliance). Delivered zero-manual processing at 200+ invoices/month and ~5x faster throughput, and designed a domain-driven alert lifecycle to reduce noisy notifications and improve operational response.”
Director-level Unity/XR Developer specializing in VR/AR and mixed reality applications
“Freelance Unity/XR developer with multiple Meta Quest projects (including non-game XR apps) and a 1st-place win at Meta’s Sense AI hackathon in Barcelona for an AI camera-access VR assistant for vehicle repairs. Built a VR Spanish-learning experience solo and has hands-on experience optimizing VR performance (culling, view restriction) and integrating voice recognition for language interactions.”
Mid-level CRM & Lifecycle Marketing Manager specializing in DTC/eCommerce engagement
“Lifecycle/CRM marketer at Datazoic who builds post-onboarding activation and retention programs end-to-end, partnering with Analytics for behavioral segmentation and running rigorous A/B tests across messaging, timing, and CTAs. Also orchestrates cross-functional product feature rollouts (Product/Creative/Analytics) to align customer messaging with in-product experience, driving high engagement and fewer customer inquiries.”
Senior Software Developer specializing in regulated game development and full-stack web
“Frontend web developer who owned end-to-end delivery for multiple client websites at Vox Interactif and RGI Solutions, including solo launches and rigorous cross-device/browser QA. Experienced with Joomla/WordPress ecosystems (selecting and customizing reliable add-ons) and structured rollout practices (staging/sub-branch + client sign-off). Currently upskilling in React by building a custom wiki-style dashboard for fantasy novel worldbuilding.”
Junior Data Engineer specializing in LLM agents and RAG pipelines
“Built and deployed “ApartmentFinder AI,” a multi-agent system using Google ADK, Gemini, and Google Maps MCP to automate apartment shortlisting and commute-time analysis, cutting a 45–70 minute user workflow down to ~30 seconds. Also has strong delivery/process chops from serving as an SDLC Release Coordinator, managing 52+ releases and reducing SDLC issues by 84%.”
Mid-level Software & ML Engineer specializing in agentic LLM systems and ML infrastructure
“Built and deployed an LLM-to-SQL automation system in a closed/internal environment, using a retriever–reranker–validator architecture on Kubernetes with strong security controls (semantic + rule-based validation and RBAC), achieving 99% uptime and cutting manual query time ~40%. Also worked on genomic sequence classification and semantic search workflows, orchestrating data prep with Airflow, tracking/deploying with MLflow, and optimizing distributed multi-GPU training on a university Kubernetes cluster.”
Mid-level Software Engineer specializing in backend engineering and applied AI workflows
“Backend engineer with fintech/transaction-processing experience who built and optimized a Spring Boot + PostgreSQL + AWS service handling money transactions, resolving peak-traffic latency via query/index and connection pool tuning. Shipped an LLM-driven risk-flagging workflow integrated via a FastAPI Python service, owning prompt design, validation guardrails, monitoring, and human-in-the-loop escalation to reduce false positives and improve precision over time.”
Mid-level Site Reliability Engineer specializing in cloud infrastructure and Kubernetes
“Backend/infra-focused engineer who owned production systems for distributed ML experimentation (hyperparameter tuning across a cluster with GPU scaling, custom scheduling, and checkpoint-based fault tolerance). Also built and operated a low-latency log validation service using queued async workflows with idempotency, retries/backoff, and strong observability, plus experience building resilient Selenium-based browser automations for complex multi-step web flows.”
Mid-level Software Engineer specializing in AI, full-stack development, and RAG systems
“Built and owned a production RAG search/Q&A platform at Data Integrity First for a client with a large, hard-to-search document library, deployed on AWS. Drove major adoption gains by adding source attribution (users trusted answers more) and improved system performance with guardrails, logging, and iterative chunking/OCR normalization—cutting fallback rate from ~22% to under 10%.”