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Ana Campaniço
Senior Software Engineer specializing in R&D, visualization, and game development
CCG/ZGDV InstituteUniversity of Trás-os-Montes and Alto Douro14 Years ExperienceSenior Level
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Unity developer with hands-on experience adapting an AR game from PC/mobile to legacy Vuzix smart glasses, focusing on UI/UX redesign and rigorous usability testing (recordings, interaction metrics, Likert surveys) to preserve game feel on constrained hardware. Brings a cross-functional, inventive mindset—e.g., proposing an art-department-driven approach to generate training data for a computer vision defect-detection effort.
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