Junior Game Programmer specializing in Unity/Unreal and VR
Danny already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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VR-focused Unity developer with Meta Quest project experience from student work and an internship building a museum VR experience for a real museum event, including a grid-based building system and teleportation flow designed for non-gamers. Also experimenting with an ambitious VR RPG concept featuring complex classes (e.g., beast tamer) and voice-command-driven pet control; has shipped Unreal Engine games to a development center.
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