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Danny Oosterwijk

Junior Game Programmer specializing in Unity/Unreal and VR

Krimpen aan den IJssel, NetherlandsGeneralist programmer7 years experienceJuniorVideo GamesVirtual RealityRetail
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About

VR-focused Unity developer with Meta Quest project experience from student work and an internship building a museum VR experience for a real museum event, including a grid-based building system and teleportation flow designed for non-gamers. Also experimenting with an ambitious VR RPG concept featuring complex classes (e.g., beast tamer) and voice-command-driven pet control; has shipped Unreal Engine games to a development center.

Experience

Generalist programmerInfinity Interactive
StockerKarwei
C# Game ProgrammerOrganism Studios

Education

Breda University of Applied Sciencesbachelor (2024)

Key Strengths

  • Built intuitive VR building interactions for non-gamers (trigger/grip support, hologram placement preview)
  • Implemented fail-safe grid snapping to improve usability (auto-snap when dropped onto grid)
  • Developed VR locomotion/teleport flow (transporting player into completed museum)
  • Pragmatic debugging using AI assistance to resolve web API POST parameter binding issue quickly
  • Systems-thinking collaboration style (owns components while coordinating integration across systems)

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Contact

candidate@example.com(555) 123-4567LinkedIn Profile
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Languages

DutchEnglish

Skills

C#C++UnityUnreal EngineVirtual Reality (VR) DevelopmentGame DevelopmentGameplay ProgrammingScriptingGame DesignGame MechanicsBuild AutomationBuild/Release DeploymentBuild ServersSource ControlGit