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Danny Oosterwijk

Junior Game Programmer specializing in Unity/Unreal and VR

Infinity InteractiveBreda University of Applied SciencesKrimpen aan den IJssel, Netherlands7 Years ExperienceJunior Level

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About

VR-focused Unity developer with Meta Quest project experience from student work and an internship building a museum VR experience for a real museum event, including a grid-based building system and teleportation flow designed for non-gamers. Also experimenting with an ambitious VR RPG concept featuring complex classes (e.g., beast tamer) and voice-command-driven pet control; has shipped Unreal Engine games to a development center.

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Key Strengths

  • Built intuitive VR building interactions for non-gamers (trigger/grip support, hologram placement preview)
  • Implemented fail-safe grid snapping to improve usability (auto-snap when dropped onto grid)
  • Developed VR locomotion/teleport flow (transporting player into completed museum)
  • Pragmatic debugging using AI assistance to resolve web API POST parameter binding issue quickly
  • Systems-thinking collaboration style (owns components while coordinating integration across systems)

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Experience

Generalist programmerInfinity Interactive · Sep 2023 – Jun 2024internship
StockerKarwei · May 2018 – Presentpart-time
C# Game ProgrammerOrganism Studios · Sep 2020 – Jun 2021internship

Education

Breda University of Applied Sciencesbachelor (2024)

Awards

  • Make-a-ton winner - Grafisch Lyceum (over three schools)

Languages

DutchEnglish

Certifications

Foundations of C# with Microsoft (freeCodeCamp)Grafisch Lyceum Rotterdam

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Connect with Danny

Danny already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.

Typically responds within 24 hours

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Danny OosterwijkJunior Game Programmer specializing in Unity/Unreal and VR