Senior Game Designer specializing in live-service content and player objectives
Joseph already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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Game designer on Madden NFL (incl. Madden NFL 26) who contributed to Superstar Showdown mode rules and weekly Game Day Beats objectives, focusing on playtest-driven tuning to keep challenges fun and achievable. Also owned the Superstar storefront experience, coordinating with art/design under tight timelines and adapting live-service merchandising based on what players responded to.
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