Senior Game Systems & Engine Engineer specializing in C++/Unity/Unreal
Lex already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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Game engineering leader/player-coach who recently shipped Netflix/Boss Fight’s mobile hit Squid Games Unleashed, owning live ops scheduling (XML/JSON to C# in Unity) and storefront integrations while reviewing 6–8 engineers’ code. Experienced in client-server reliability work (The Sims 4 time-sync incident) and in speeding delivery via process redesign (gated approvals), with a coaching style informed by 6 years teaching improv theater.
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