Pre-screened and vetted in New York.
Mid-Level Full-Stack Software Engineer specializing in AI-native workflows
Junior Software Engineer specializing in AI/ML and full-stack web development
Mid-level Robotics & Software Engineer specializing in ROS 2 autonomy and ML
“Master’s-level IoT course project that the candidate helped evolve into a research lab effort by “ROSifying” a soil-fertility detection rover (autonomous navigation within a GPS geofence, sensor fusion, and rover-to-base-station telemetry via NRF24 to a Raspberry Pi dashboard). Also built a ROS/Gazebo vision-based teleoperation system using a SigLIP hand-gesture model mapped to geometry_msgs/Twist, and improved stability by instrumenting and filtering a latency-prone perception-to-control pipeline.”
Mid-level Backend Engineer specializing in distributed systems and FinTech
“Engineer who uses AI and multi-agent workflows as a force multiplier while keeping architecture, security, scalability, and production quality under human control. Shared a concrete example of accelerating a backend-heavy SaaS email ingestion platform with authentication, role-based APIs, database models, and deployment setup using agent-style development and review.”
Junior Robotics Software Engineer specializing in ROS2 autonomy
“Graduate student researcher on the EARTH project (college collaboration with Moog) working on robotics for an arm/bucket system. Implemented waypoint-based path planning, built an Apriltag data pipeline, and developed ROS 2 tooling including a joystick-to-DeltaCAN teleop node; exploring reinforcement learning policies trained from Tera simulator + ROS 2 bag data to optimize trajectory planning under varying pressure/load conditions.”
Mid-level Data Scientist specializing in predictive analytics and LLM-powered data pipelines
“Early-career engineer from BNP Paribas who drove a large-scale observability modernization—selecting and implementing Prometheus/Grafana for a 2000+ server estate, then productionizing it on Kubernetes via Docker/Jenkins. Known for hands-on demos, strong documentation/templates, and pragmatic troubleshooting (including custom Python metrics) that improved visibility and cut debugging time by ~60%.”
Junior Robotics & Machine Learning Engineer specializing in perception, SLAM, and control
Entry-Level Software Engineer specializing in full-stack web development and machine learning
Mid-level Software Engineer specializing in Java microservices for FinTech
Mid-Level Software Engineer specializing in Vue.js and AI-enabled web applications
Mid-Level Software Engineer / Game Developer specializing in React and game engines
Mid-level Design Engineer / Product Designer specializing in developer-facing SaaS UX
Junior Industrial-Organizational Psychology professional specializing in people analytics and research
Mid-level SDET/Software Engineer specializing in test automation and CI/CD
“AAA game QA professional from Ubisoft (For Honor) with deep live-service multiplayer experience. Known for owning network/competitive integrity risks and building a custom network simulation tool to reliably reproduce desync issues, accelerating debugging and saving 100+ hours. Strong end-to-end QA process skills spanning test planning, triage, regression, and release verification using JIRA/TestRail.”
Junior Software Engineer specializing in backend, distributed systems, and cloud platforms
“MS candidate with strong backend/data engineering focus who builds research and data systems with production-grade rigor (reproducibility, observability, restartability). Has hands-on experience securing and scaling FastAPI-based gateways in front of Java microservices, leading SQL Server→Snowflake migrations with dual-write/feature-flag rollouts, and hardening Kafka-based fleet-tracking systems against out-of-order and duplicate events.”
Mid-level AI Software Engineer specializing in computer vision and multimodal systems
“Robotics/perception engineer focused on production-grade, real-time systems—optimized self-supervised segmentation on Jetson Nano from ~6–10 FPS to ~20–25 FPS and scaled experimentation/deployment by unifying 15+ edge models in a modular PyTorch Lightning framework. Experienced integrating distributed LiDAR-camera fusion via gRPC/protobuf into mission planning, migrating ROS1→ROS2 Foxy for multi-drone perception, and adding Prometheus-based observability for long-running deployments.”
Junior Data Scientist specializing in AI/ML and product analytics
“Applied ML/data scientist who has owned backend-heavy AI systems end-to-end, including a market-signal platform on FastAPI/AWS and rapid MVP delivery in medical computer vision. Particularly interesting for teams needing someone who can combine model development, backend APIs, production debugging, and pragmatic low-latency architecture decisions.”
Senior Composer & Sound Designer specializing in film, games, and theatrical productions
“Audio/music editor working across longform narrative video and theatrical production, focused on shaping emotional beats through precise timing (delayed builds/drops, extended transitions) and cohesive mixing. Uses Audacity and Ableton/DAWs with EQ, compression, automation, crossfades, and noise reduction, and works closely with editor/producer direction to iterate quickly (typical ~1 week turnaround).”
Mid-level UI/Game Developer specializing in cross-platform game UI systems
“UE5 gameplay scripter who built a player-facing skill tree for a third-person shooter end-to-end (icons in Illustrator, UI animations, Blueprint behaviors, HLSL shader effects) and migrated the system from Data Assets to Data Tables to improve maintainability and designer-friendly balancing. Also implemented modular weapon logic via base classes, playtest-driven tuning, and refactored broken UI flows into a centralized UI manager with QA-focused debug unlock flags.”
Senior Perception Research Engineer specializing in multi-sensor autonomous driving systems
“Robotics/perception engineer who led and owned ARC, a cooperative perception system for autonomous vehicles that aligns and fuses multi-vehicle LiDAR point clouds in real time. Built a ROS-based multi-node pipeline with grid-based spatial reasoning and motion-compensated data sharing, achieving <20 ms compute latency and sub-7 cm alignment error; accepted to ACM SenSys 2026.”
Mid-level Data Scientist specializing in LLMs, RAG, and ML systems
Mid-level Software Engineer specializing in AI/ML and FinTech platforms